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ZIL source code for the Infocom games.
The "modified for Mac" versions set a fixed-width flag on ASCII art so that it displays properly on Infocom's Mac interpreter, which supported proportional fonts. (Later releases also set this flag, but these versions were the first ones to have it.)
Zork 1, 2, and 3 are available under the MIT License. See [Microsoft's announcement](https://opensource.microsoft.com/blog/2025/11/20/preserving-code-that-shaped-generations-zork-i-ii-and-iii-go-open-source) (November 2025).
Infocom's other games are not yet open-source and therefore are not available here. Yet.
# zork1-german-r15.zip
tuid: 0dbnusxunq7fw5ro
Zork 1 source, release 15 (German translation).
# zork1-invclues-r52.zip
tuid: 0dbnusxunq7fw5ro
Zork 1 source, release 52 (Solid Gold version).
# zork1-r119.zip
tuid: 0dbnusxunq7fw5ro
Zork 1 source, release 119 (latest developer version).
# zork1-r88.zip
tuid: 0dbnusxunq7fw5ro
Zork 1 source, release 88 (Masterpieces version).
# zork2-r48.zip
tuid: yzzm4puxyjakk8c4
Zork 2 source, release 48 (Masterpieces version).
# zork2-r63.zip
tuid: yzzm4puxyjakk8c4
Zork 2 source, release 63 (latest developer version).
# zork2-mac-r22.zip
tuid: yzzm4puxyjakk8c4
Zork 1 source, release 22 (modified for Mac).
# zork3-mac-r15.zip
tuid: vrsot1zgy1wfcdru
Zork 3 source, release 15 (modified for Mac).
# zork3-r17.zip
tuid: vrsot1zgy1wfcdru
Zork 3 source, release 17 (Masterpieces version).
# zork3-r25.zip
tuid: vrsot1zgy1wfcdru
Zork 3 source, release 25 (latest developer version).

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