| LORDS OF TIME | |
| (Level 9) | |
| LOOK (You are in your Living Room) | |
| EXAMINE PICTURE (it comes to life and Father Time explains your quest) | |
| TAKE HOURGLASS | |
| N | |
| TAKE CANDLE | |
| TAKE MATCHES | |
| LIGHT CANDLE | |
| EXAMINE CLOCK | |
| WIND CLOCK (the door opens) | |
| IN (You are now in the the 'time machine' | |
| the centrepiece of the adventure) | |
| TURN COG 1 (to proceed to Zone 1) | |
| SWING PENDULUM | |
| N (You are now on a Gravel Drive). | |
| ZONE ONE: THE PRESENT | |
| W | |
| W | |
| OPEN DOOR | |
| OPEN DOOR | |
| W | |
| UP | |
| N | |
| TAKE RUCKSACK | |
| WEAR RUCKSACK (this increases your carrying capacity) | |
| TAKE ROPE | |
| EXAMINE RUBBISH | |
| TAKE TIN OPENER | |
| S | |
| W | |
| TAKE JEWELLERY CASE | |
| E | |
| DOWN | |
| TAKE SPEAR | |
| OPEN DOOR | |
| E | |
| E | |
| E | |
| N | |
| N | |
| TAKE PICK | |
| TAKE PLANKS | |
| S | |
| S | |
| W | |
| W | |
| OPEN DOOR | |
| W | |
| S | |
| OPEN CUPBOARD | |
| TAKE CATFOOD | |
| W | |
| TAKE LOOKING GLASS | |
| TAKE METRONOME | |
| OPEN DOOR | |
| W | |
| NW | |
| TAKE VALERIAN | |
| SE | |
| W | |
| UP | |
| S | |
| WAVE VALERIAN (the willow tree explains why it wants to die | |
| in fact it MUST be chopped down to retrieve a treasure) | |
| N | |
| N | |
| TIE PLANKS TOGETHER | |
| DROP PLANKS (a bridge is formed across the stream) | |
| W | |
| EXAMINE NARCISSUS | |
| GIVE LOOKING GLASS (you now have a 'magnetic' lodestone) | |
| ACROSS | |
| S | |
| UP | |
| E | |
| SW | |
| WAVE LODESTONE | |
| UNLOCK DOOR | |
| IN | |
| TAKE AXE | |
| TAKE SHOVEL | |
| OPEN DOOR | |
| OUT | |
| NE | |
| W | |
| UP | |
| S | |
| CHOP WILLOW | |
| TAKE TEARDROP | |
| DROP AXE | |
| N | |
| UP | |
| E | |
| SW | |
| E | |
| E | |
| EXAMINE COMPOST (a silver coin is revealed, but you cannot take it | |
| yet) | |
| EXAMINE COMPOST (a mushroom ring is revealed this is used to summon the | |
| Tooth Fairy, later) | |
| E | |
| EXAMINE PORSCHE | |
| TAKE PETROL | |
| DOWN (you are now back inside the clock) | |
| DROP LODESTONE | |
| DROP JEWELLERY CASE | |
| DROP TEARDROP | |
| DROP HOURGLASS | |
| DROP METRONOME | |
| DROP VALERIAN | |
| SCORE (SHOULD BE 150/1000) | |
| TURN COG 2 (To proceed to Zone 2) | |
| SWING PENDULUM | |
| N (You are standing on splintered ice in a Deep Valley). | |
| ZONE TWO: THE ICE AGE | |
| N | |
| N | |
| N | |
| POUR PETROL | |
| LIGHT MATCH | |
| LIGHT PETROL (the wood burns fiercely and the Mammoth is frightened out | |
| of it's skin!) | |
| TAKE COAT | |
| WEAR COAT | |
| TAKE TUSK | |
| E | |
| UP | |
| UP | |
| TAKE BONE | |
| UP (you see a hungry tiger with toothache) | |
| OPEN TIN | |
| GIVE TIN | |
| TAKE TOOTH (the tiger trots happily away) | |
| IN | |
| S | |
| SHOUT | |
| TAKE ICICLE | |
| N | |
| E | |
| E (you meet a silver fox) | |
| GIVE BONE | |
| E | |
| BREAK WALL | |
| S | |
| TAKE CANDELABRA | |
| N | |
| W | |
| S | |
| DROP ICICLE (the lake freezes enabling you to cross it) | |
| NW | |
| NW | |
| BREAK CUBE (the Snow Queen is freed and gives you a sword) | |
| S | |
| IN | |
| W | |
| DOWN | |
| DOWN (you are now back inside the clock) | |
| DROP TUSK | |
| DROP CANDELABRA | |
| DROP SWORD | |
| SCORE | |
| (SHOULD NOW BE 225/1000) | |
| - TURN COG 1 (to return to Zone 1) | |
| SWING PENDULUM | |
| N (you are on the Gravel Drive). | |
| ZONE ONE: THE PRESENT(Second visit) | |
| W | |
| W | |
| OPEN DOOR | |
| W | |
| W | |
| OPEN DOOR | |
| W | |
| SW | |
| E | |
| E | |
| EAT MUSHROOM | |
| LOOK (The Tooth Fairy appears) | |
| GIVE TOOTH (the Tooth Fairy offers the silver coin in return) | |
| NO (the Tooth Fairy increases her offer to include a firefly) | |
| YES | |
| E | |
| DOWN (you are now back inside the clock) | |
| DROP SPEAR | |
| DROP SILVER COIN (that was the only time you have to return to a | |
| particular time zone the remaining zones are tackled in chronological | |
| order) | |
| TURN COG 3 (to proceed to Zone 3) | |
| SWING PENDULUM | |
| N (you are below a Small Hill). | |
| ZONE THREE: THE STONE AGE | |
| W | |
| W (you meet an Allosaurus) | |
| E (the Allosaurus follows you) | |
| E | |
| E | |
| E (the Allosaurus fights with the Tyranosaurus Rex and leaves you | |
| alone) | |
| W | |
| W | |
| W | |
| W | |
| W | |
| TAKE LEAVES | |
| TAKE MIRROR | |
| WAVE LEAVES (the Brontosaurus will grasp the leaves and lift you out) | |
| E (the Brontosaurus blocks the way!) | |
| WAVE MIRROR (it is a magic mirror and the Brontosaurus is sucked into | |
| it!) | |
| E | |
| UP | |
| IN | |
| DROP MIRROR (it smashes and the Brontosaurus emerges from the broken | |
| glass to chase off the cavemen) | |
| N | |
| TAKE EGG | |
| N | |
| TAKE STONE POT | |
| N | |
| TAKE PEBBLE | |
| E | |
| SE | |
| TAKE STONE CLUB | |
| E | |
| THROW PEBBLE | |
| E | |
| TAKE FIGURINE | |
| W | |
| SE (you see a Caveman dragging a Cavewoman by her hair) | |
| THROW CLUB (it knocks the Caveman off the bridge and the woman gives | |
| you a gold nugget) | |
| S | |
| SAY EUREKA | |
| IN (you see a sign spelling 'JWAAMTETS' | |
| unscramble the letters to spell 'JAMES WATT') | |
| SAY JAMES WATT | |
| IN | |
| TAKE WHEEL | |
| DOWN (back inside the clock) | |
| DROP FIGURINE | |
| DROP NUGGET | |
| DROP EGG | |
| DROP STONE POT | |
| DROP TIN OPENER | |
| SCORE | |
| (SHOULD NOW BE 350/1000) | |
| TURN COG 4 (to proceed to Zone 4) | |
| SWING PENDULUM | |
| N (you are now on a Beach). | |
| ZONE FOUR: THE VIKING ERA | |
| N (you see a shivering Viking Guard) | |
| GIVE FUR COAT (the Guard gives you a Lur) | |
| S | |
| SE | |
| E | |
| E | |
| DIG (you are in a hole) | |
| DIG (you uncover a piece of parchment) | |
| TAKE PARCHMENT | |
| W | |
| READ PARCHMENT (it is a verse giving advice on your next moves) | |
| SW | |
| PUSH STONE | |
| W | |
| W | |
| W | |
| W | |
| UP | |
| UP | |
| DROP LUR (to prevent Pirate Pete from stealing it) | |
| E | |
| OPEN CHEST (Pirate Pete leaps out and steals one of your possessions) | |
| W | |
| TAKE LUR (Pirate Pete leaps out again and steals something else | |
| but rarely the Lur!) | |
| PLAY LUR (the Vikings arrive and drag Pete off | |
| they give you an olive branch as a reward) | |
| IN CHEST | |
| TAKE (OBJECT) (whatever has been stolen from you) | |
| PULL HANDLE (the floor slides away and you are back inside the clock) | |
| DROP LUR | |
| DROP OLIVE BRANCH | |
| DROP PARCHMENT | |
| SCORE | |
| (SHOULD NOW BE 400/1000) | |
| - TAKE NUGGET | |
| TAKE SWORD | |
| TURN COG 5 (to proceed to Zone 5) | |
| SWING PENDULUM | |
| N (you are now at the End of a Road). | |
| ZONE FIVE: THE TUDOR ERA | |
| N | |
| EXAMINE MILESTONE (it reads "HOPE VILLAGE" ) this is the 'Hope' that | |
| you will be asked to abandon in Zone 9!) | |
| TAKE MILESTONE | |
| E | |
| OPEN DOOR | |
| IN | |
| TAKE ALE (the Bartender tells you that you have to pay for it) | |
| GIVE NUGGET | |
| TAKE ALE | |
| OPEN DOOR | |
| OUT | |
| E | |
| E | |
| E (you meet the King's Messenger who is very thirsty) | |
| GIVE ALE (he gives you some food) | |
| EXAMINE FOOD (hot stuff!!) | |
| W | |
| W | |
| N | |
| E | |
| E | |
| GIVE FOOD (the Dragon eats it and asks if you want a ride on it's | |
| back) | |
| YES (you and the Dragon fly over the moat, landing on the South Bank | |
| just!!) | |
| TAKE WING | |
| TAKE FROG | |
| KISS FROG (the frog turns into a handsome Prince who will now follow | |
| you) | |
| S | |
| IN | |
| TAKE GAUNTLET | |
| SE | |
| W | |
| TAKE ARMOUR | |
| WEAR ARMOUR | |
| S (you see the Black Knight) | |
| W (the Black Knight draws his sword) | |
| W (the Black Knight attacks you but the Prince springs to your defence | |
| and kills him, then removes his body) | |
| W | |
| DOWN | |
| DOWN | |
| DIG (you enter a hole) | |
| DIG (you unearth a jewelled coffer) | |
| TAKE COFFER | |
| DIG (back to the clock) | |
| DROP COFFER | |
| DROP ARMOUR | |
| DROP GAUNTLET | |
| DROP WING | |
| DROP MILESTONE | |
| SCORE | |
| (SHOULD NOW BE 475/1000) | |
| TURN COG 6 (to proceed to Zone 6) | |
| SWING PENDULUM | |
| N (you are in an Entrance Hall). | |
| ZONE SIX: THE MEDIAEVAL ERA | |
| N | |
| W | |
| S | |
| TAKE DRINKING HORN | |
| TAKE SWEETMEATS | |
| N | |
| E | |
| E | |
| S | |
| TAKE PLAYING CARDS | |
| SHUFFLE CARDS (you find the Joker) | |
| TAKE JOKER | |
| TAKE BELL | |
| RING BELL (the Jester appears) | |
| GIVE JOKER (he places the Jester's cap upon your head!) | |
| N | |
| W | |
| UP | |
| UP (you notice that the panels here are hollow, but you cannot do | |
| anything about it | |
| yet!!) | |
| N | |
| W | |
| S | |
| TAKE RUG | |
| S (the guard dogs bark and are likely to awaken the owners) | |
| GIVE SWEETMEATS (the dogs eat them and sleep it off) | |
| OPEN OTTOMAN | |
| EXAMINE OTTOMAN | |
| TAKE JEWELLED CROWN | |
| N | |
| N | |
| E | |
| E | |
| S | |
| S | |
| TAKE LUTE | |
| PLAY LUTE (you hear ghostly footsteps plod to the short stairs and fade | |
| away) | |
| N | |
| N | |
| W | |
| S | |
| PLAY LUTE (a panel moves revealing a secret door) | |
| E (you have now entered the hedge maze!) | |
| W | |
| W | |
| SW | |
| E | |
| N | |
| SE | |
| IN | |
| DRINK WATER (this makes you strong enough to remove the grate in the | |
| Roman Baths, later) | |
| N (back to the clock) | |
| DROP DRINKING HORN | |
| DROP BELL | |
| DROP CARDS | |
| DROP CAP | |
| DROP RUG | |
| DROP JEWELLED CROWN | |
| DROP LUTE | |
| SCORE | |
| (SHOULD NOW BE 625/1000) | |
| TAKE GAUNTLET | |
| TAKE SILVER COIN | |
| TURN COG 7 (to proceed to Zone 7) | |
| SWING PENDULUM | |
| N (you are now on a Flat Rocky Plain). | |
| ZONE SEVEN: THE FUTURE | |
| W | |
| W | |
| GIVE SILVER COIN (the Android gives you a Galactic Groat which will buy | |
| you a 'Day Pass' at the sports Arena) | |
| E | |
| N | |
| UP | |
| UP | |
| WEAR GAUNTLET (because the Star is white hot!) | |
| TAKE STAR | |
| DOWN | |
| DOWN | |
| S | |
| E | |
| E | |
| N | |
| N | |
| OPEN DOOR | |
| N | |
| W (you enter the Swimming Pool and instantly cool the white hot star | |
| before it burns through your gauntlet!) | |
| TAKE EMERALD | |
| E | |
| N | |
| TAKE MATTRESS | |
| TAKE ROCKET | |
| S | |
| OPEN DOOR | |
| S | |
| S | |
| S | |
| E | |
| DOWN (the mattress cushions your fall) | |
| S | |
| E | |
| TAKE LIGHTSABRE | |
| W | |
| S | |
| OPEN DOOR | |
| W | |
| TAKE PHIAL (NOTE DO NOT DROP THIS ITEM ANYWHERE AS IT WILL SHATTER!!) | |
| FIRE ROCKET (the rocket shoots up and you climb its rope) | |
| N (you are stopped by the Guard) | |
| GIVE GROAT (you now have access for ONE DAY) | |
| N | |
| FIGHT CYBERMAN | |
| E | |
| EXAMINE WORKBENCH | |
| TAKE SCREWDRIVER | |
| W (you see some broken robots but don't touch them yet) | |
| S | |
| IN | |
| DOWN (the mattress breaks your fall) | |
| TAKE RUBY | |
| UP | |
| OUT | |
| N | |
| OPEN ROBOT | |
| EXAMINE ROBOT | |
| TAKE SILICON CHIP | |
| S | |
| IN | |
| DOWN (the mattress breaks your fall again) | |
| DOWN (back to the clock) | |
| DROP RUBY | |
| DROP SCREWDRIVER | |
| DROP CHIP | |
| DROP ROCKET | |
| DROP LIGHTSABRE | |
| DROP MATTRESS | |
| DROP STAR | |
| DROP EMERALD | |
| DROP GAUNLET | |
| SCORE (SHOULD NOW BE 775/1000) | |
| TAKE DRINKING HORN | |
| TURN COG 8 (to proceed to Zone 8) | |
| SWING PENDULUM | |
| N (you are on a Road Leading North). | |
| ZONE EIGHT: THE ROMAN ERA | |
| N | |
| W | |
| IN | |
| KNEEL | |
| PRAY (The God Mercury appears and gives you a pair of winged sandals) | |
| OUT | |
| E | |
| N | |
| N | |
| N | |
| TAKE BUCKLE (A Gladiator steals the buckle and runs south to the | |
| Arena) | |
| S | |
| S | |
| S | |
| NE | |
| E | |
| IN | |
| TAKE NET | |
| TAKE TRIDENT | |
| OUT | |
| W | |
| SW | |
| S | |
| S | |
| IN | |
| THROW NET (it entangles the lion) | |
| THROW TRIDENT (it pins the net in place holding the lion securely) | |
| WEAR SANDALS | |
| TAKE BUCKLE | |
| OPEN DOOR | |
| OUT | |
| E | |
| N | |
| NE | |
| NE | |
| NE | |
| FILL HORN | |
| S | |
| PULL GRATE | |
| S | |
| S (you are getting too hot!) | |
| DRINK WATER | |
| W | |
| W | |
| S (back to the clock) | |
| DROP SANDALS | |
| DROP HORN | |
| DROP BUCKLE | |
| DROP MATCHBOX | |
| DROP WHEEL | |
| SCORE (SHOULD NOW BE 825/1000). | |
| (You should now collect the eight ingredients gathered so far for the | |
| final zone!) | |
| TAKE TEARDROP | |
| TAKE TUSK | |
| TAKE EGG | |
| TAKE OLIVE BRANCH | |
| TAKE WING | |
| TAKE CAP | |
| TAKE CHIP | |
| TAKE BUCKLE | |
| TAKE MILESTONE | |
| TURN COG 9 (to proceed to Zone 9) | |
| SWING PENDULUM | |
| N (you are in a field of flowers, which could be paradise but | |
| definately isn't!!). | |
| ZONE NINE: THE FAR FUTURE | |
| S (you see a notice which reads "Abandon Hope All Ye Who Enter Here") | |
| DROP MILESTONE (Father Time appears and says "Do not be afraid. What | |
| you are about to see is the future if the Timelords win. There is still | |
| time to defeat them". The door opens) | |
| S | |
| S | |
| S | |
| DOWN | |
| W | |
| S | |
| DIG (you loosen the bottle) | |
| TAKE BOTTLE (poison!) | |
| N | |
| E | |
| S | |
| UNLOCK CAGES (the animals bound away) | |
| S | |
| UNLOCK BARS (the people are free and hurry away, handing you a reward | |
| it is the box with the evil eye and is the final ingredient needed to | |
| complete your quest) | |
| E | |
| E | |
| IN | |
| DOWN | |
| DOWN (the plant is digesting you!!) | |
| DROP BOTTLE (it smashes and releases liquid paraquat which kills the | |
| plant) | |
| E | |
| E | |
| UP | |
| UP | |
| UP | |
| TAKE CLOAK | |
| WEAR CLOAK (it renders you invisible) | |
| OPEN TRAPDOOR | |
| UP (you are now under the table of the nine Timelords!) | |
| UP (you are behind the Timelords, but they cannot see you!). | |
| (YOU HAVE ONLY TWO MOVES IN THE MISTS OF TIME SO THROW JUST TWO | |
| INGREDIENTS, SEPERATELY, INTO THE CAST IRON CAULDRON!!) | |
| E | |
| THROW TEARDROP | |
| THROW TUSK | |
| W | |
| E | |
| THROW EGG | |
| THROW OLIVE BRANCH | |
| W | |
| E | |
| THROW WING | |
| THROW CAP | |
| W | |
| E | |
| THROW CHIP | |
| THROW BUCKLE | |
| W | |
| E | |
| THROW BOX. | |
| FINAL MESSAGE | |
| "The recipe is complete! Your surroundings fade away as the structure | |
| of time is repaired. You have won!..........You score 1000 out of | |
| 1000". | |
| * * * * * * * * * * * * * * * * * * * * * * * * * * * * * | |
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