| COLOSSAL ADVENTURE - JEWELS OF DARKNESS PART 1 (Level 9) | |
| -------------------------------------------------------- | |
| (You start outside a small brick building) S, E, NE, S, GET SANDWICHES, | |
| E, D, N, IN, DROP SANDWICHES, GET KEYS AND LAMP, OUT, S, S, S, OPEN GRATE, | |
| D, W, LIGHT LAMP, GET CAGE, W, W, W, CATCH BIRD (if you are carrying the | |
| staff, the bird will fly away), E, E, GET ROD, W, W, W, D, W, WAVE ROD (now | |
| there is a bridge across the chasm), DROP IT, W, GET DIAMONDS, E, E, N, | |
| DROP BIRD AND CAGE (the bird chases the snake away), U, S, GET NUGGET, N, | |
| N, N, N, OFF LAMP, SAY PLUGH (you are teleported from 'Y2' to the brick | |
| building), DROP KEYS;NUGGET AND DIAMONDS, GET BOTTLE, SAY PLUGH (back at | |
| 'Y2'), LIGHT LAMP, S, D, E, D, FILL BOTTLE, U, W, W, D, E, GET GAZETTE, | |
| E, DROP GAZETTE, S (using the Gazette you make your way out), W, W, W, W, | |
| D, EMPTY BOTTLE (the bean grows), U, E, E, NW, GET VASE, SE, E, GET PILLOW, | |
| W, NE, E, U, E, U, N, OFF LAMP, SAY PLUGH, DROP PILLOW AND VASE (the vase | |
| lands safely on the pillow - phew!), D, LIGHT LAMP, GET COINS, U, DROP COINS, | |
| SAY PLUGH, SAY PLOVER (you are transported to 'Plover Room'), NE (you get | |
| 5 points for bringing light to this room), GET PYRAMID, S, SAY PLOVER (back | |
| at 'Y2'), S, GET BARS, N, OFF LAMP, SAY PLUGH, DROP PYRAMID AND BARS, GET | |
| SANDWICHES AND KEYS, SAY PLUGH, LIGHT LAMP, S, D, E, D, FILL BOTTLE, U, | |
| W, W, D, W, W, W, W, D, EMPTY BOTTLE (the bean grows atnd reaches a hole), | |
| U, E, D, FILL BOTTLE (with oil), U, W, D, CLIMB BEANSTALK, W, N, OIL GATE | |
| (it swings open), S, DROP BOTTLE, GET EGGS, S, E, U, E, E, NW, W, SW, N, | |
| NE, GIVE EGGS (the troll (or is it a goblin; can't remember!) leaves), NE, | |
| NE, E (Lenslok check; fortunate non-JoD do _not_ have to put up with this | |
| BS!), NE, E, GET SPICES, W, S, SE, S, E, GIVE SANDWICHES (these calm the | |
| bear), UNLOCK CHAIN, DROP KEYS, GET CHAIN AND BEAR, W, U, U, W, W, SW (the | |
| troll/goblin is back for more treasure), DROP BEAR (it scares him away), | |
| SW, SW, D, SE, DROP CHAIN, SE, W, W, D, CLIMB BEANSTALK, W, SAY FEE FIE | |
| FOE FOO (the eggs return!), GET EGGS, N, N, GET TRIDENT, W, D, SE, DROP | |
| SPICES, SE, NE, E, N, OPEN CLAM (a pearl rolls out and downwards), D, D, | |
| GET PEARL, U, U, S, U, E, U, N, OFF LAMP, SAY PLUGH, DROP TRIDENT;PEARL | |
| AND EGGS, SAY PLUGH, LIGHT LAMP, S, D, W, D, W, W, NW, N, W, OFF LAMP, DROP | |
| LAMP, E, GET EMERALD, W, GET LAMP, LIGHT LAMP, NW, S, GET CHAIN AND SPICES, | |
| SE, NE, E, U, E, U, N, OFF LAMP, SAY PLUGH, DROP EMERALD;SPICES AND CHAIN, | |
| SAY PLUGH, LIGHT LAMP, S, D, W, D, W, W, S (keep trying until you get through), | |
| E, U, W, FIGHT DRAGON, YES (you knock the hell out of it), GET RUG, E, E, | |
| U, W, W, W, OFF LAMP, WAIT (for the pirate, if you have not been robbed | |
| already. Follow the instructions below on getting through 'Same Maze'), | |
| W, D, N, N, N, OFF LAMP, SAY PLUGH, DROP CHEST AND RUG, SAY PLUGH, LIGHT | |
| LAMP, S, S, S, GET JEWELLERY, N, U, U, E (keep going east, and if necessary | |
| walk w and e until you meet the elf), YES... (end of part one!) | |
| GENERAL NOTES: | |
| The Dwarf - the first time you meet him, he throws an axe at you, which | |
| you in return can pick up and throw at him. If you move outside the central | |
| dungeon system, he will give up the pursuit. Now, if you play the Jewels | |
| of Darkness version, which gives you points for not saving your game (ABSURD!!), | |
| I suggest you use OOPS whenever you meet this guy to avoid him completely, | |
| so you won't waste moves on picking up the axe. | |
| The pirate/Same Maze - At some point he will steal all the treasures you | |
| are carrying. Note that you _cannot_ find the chest if you have not been | |
| robbed. If you are almost at the end of pt.1, wait for him in the Western | |
| Halls of Mists, lights extinguished (to save power! When he has stolen the | |
| goods, go (from Western H.o.M.): S, E, S, S, U, W, E, S, N, E, N, E, NW, | |
| GET CHEST + the stolen treasure(s), SE, W, S, D (to Splendid Chamber) | |
| Vending Machine - it is in Different Maze. You _can_ drop the coins here | |
| and have your batteries renewed, BUT it seems that it costs you 5 points | |
| (really hot on time pressure, are we, Level 9???). The game can be completed | |
| without this, you just have to run a little faster! | |
| From West End of Long Passage: S, W, E, U, N, DROP COINS, N, U. | |
| PART II: (You start in a cave) GET KEYS;LAMP;ROD AND DYNAMITE, NE, DROP | |
| DYNAMITE, SW, SAY BLAST (the dynamite goes off and kills many dwarves. A | |
| hole opens in the west wall), W, W, W, U, U, U, U, U, E, D, W, W, S, UNLOCK | |
| ELVES (they happily run off), N, N, UNLOCK ELVES (yet another 100 elves | |
| are free), S, W, WAVE ROD (a bridge appears across the gap), DROP IT, W, | |
| W, W, D, D, D, GET ELIXIR, U, U, U, E, E, E, E, E, N, DROP ELIXIR (the skeletons | |
| turn into living elves!), S, W, W, W, W, W, CLOSE DOOR, D, D, D, GET PENTACLE | |
| (you MUST turn off the lamp now!), OFF LAMP, U, U, U (the water reaches | |
| the lava which explodes, but the closed door saves you), U, U, U, U, E, | |
| E, W, W, U, U, U, THROW PENTACLE (the spider jumps after it), LIGHT LAMP, | |
| D, D, D, E, N, DROP KEYS, GET ORB, E, E, GET SCEPTRE, S, S, GET CROWN, NW, | |
| U, U, W, W, W, W, W, U, S, S, S, E, E, U, U, E, E, E, E, E, U, (TA-DAA!!! | |
| You have saved the elves and their treasure and are now Grand Master!) | |
| THE TREASURES - there are 15 in part 1: | |
| Chain - in Bear Room - NE, E, SE, S, E from the bridge | |
| Chest - by Dead End - see Same Maze note | |
| Coins - in Well - D from the building | |
| Diamonds - west of Fissure - W, WAVE ROD, W from East Hall | |
| of Mists | |
| Eggs - in Giant Room - CLIMB BEAN, W from West Pit | |
| Emerald - in Plover Room - W, NW, N, W, DROP LAMP, E from | |
| Bedquilt | |
| Gold Nugget - in Long Low Room - S from East Hall of Mists | |
| Jewellery - in S. Side Chamb.- S from Hall of Montain Kings | |
| Ming Vase - in Oriental Room - W, NW from Bedquilt | |
| Pearl - in Salty Room - E, N from Bedquilt | |
| Platinium Pyramid - in Dark Room - SAY PLOVER, NE from 'Y2' | |
| Rug - under the dragon - W, S, E, U, W, FIGHT DRAGON | |
| from Bedquilt | |
| Silver Bars - in Passage - N from Hall of Mountain Kings | |
| Spices - in Small Chamber - NE, E, NE, E from the bridge | |
| Trident - in Magn. Chamber - CLIMB BEAN, W, N, OIL GATE, N | |
| from West Pit | |
| MAGIC WORDS: | |
| Plugh - from 'Y2' to Brick Building and vice versa | |
| Plover - from 'Y2' to Plover Room and vice versa | |
| XYZZY - from Debris Room to Brick Building and vice versa | |
| Fee Fie Foe Foo - brings the eggs back to Giant Room | |
| Jacob Gunness - d.13/5-1990. | |
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