| This directory contains the source code for games written | |
| on the Phoenix system at Cambridge University, England. | |
| # Avon | |
| tuid: 6m06ajvdyslxxi8m | |
| Source code for Avon, by Jonathan R. Partington | |
| # BrandX | |
| tuid: qblwe4sbi01soljr | |
| Source code for BrandX, by Jonathan Mestel and | |
| Peter Killworth | |
| # Crobe | |
| tuid: gb32ihvovah61rxn | |
| Source code for Crobe, by J.R. Partington | |
| # Fyleet | |
| tuid: j7er2tv4ee7int05 | |
| Source code for Fyleet, by J.R. Partington | |
| # Hamil | |
| tuid: neox2d3gwb8ubm1c | |
| Source code for Hamil, by Jonathan R. Partington | |
| # Murdac | |
| tuid: q36lh5np0q9nak28 | |
| Source code for Murdac, by Jonathan R. Partington | |
| # Nidus | |
| tuid: vmza11v9ptyhplxh | |
| Source code for Nidus, by Adam Atkinson | |
| # Sangraal | |
| tuid: htskkm315iyr9uga | |
| Source code for Sangraal, by J.R. Partington | |
| # Xeno | |
| tuid: w655d71wu41owcg9 | |
| Source code for Xeno, by Jonathan Mestel | |
| # CoD_TSAL.zip | |
| Cloak of Darkness, Roger Firth's example adventure | |
| for comparing authoring systems, ported to TSAL | |
| (the adventure language used to write the Phoenix games) | |
| by Richard Bos. | |
| Archive includes source code and compiled Z-code. | |
| # phoenix.zip | |
| The Perl script and Inform libraries used to | |
| restore the Phoenix games, written by | |
| Graham Nelson, Adam Atkinson, Gunther Schmidl, | |
| and David Kinder. | |
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