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This directory contains the source code for games written
on the Phoenix system at Cambridge University, England.
# Avon
tuid: 6m06ajvdyslxxi8m
Source code for Avon, by Jonathan R. Partington
# BrandX
tuid: qblwe4sbi01soljr
Source code for BrandX, by Jonathan Mestel and
Peter Killworth
# Crobe
tuid: gb32ihvovah61rxn
Source code for Crobe, by J.R. Partington
# Fyleet
tuid: j7er2tv4ee7int05
Source code for Fyleet, by J.R. Partington
# Hamil
tuid: neox2d3gwb8ubm1c
Source code for Hamil, by Jonathan R. Partington
# Murdac
tuid: q36lh5np0q9nak28
Source code for Murdac, by Jonathan R. Partington
# Nidus
tuid: vmza11v9ptyhplxh
Source code for Nidus, by Adam Atkinson
# Sangraal
tuid: htskkm315iyr9uga
Source code for Sangraal, by J.R. Partington
# Xeno
tuid: w655d71wu41owcg9
Source code for Xeno, by Jonathan Mestel
# CoD_TSAL.zip
Cloak of Darkness, Roger Firth's example adventure
for comparing authoring systems, ported to TSAL
(the adventure language used to write the Phoenix games)
by Richard Bos.
Archive includes source code and compiled Z-code.
# phoenix.zip
The Perl script and Inform libraries used to
restore the Phoenix games, written by
Graham Nelson, Adam Atkinson, Gunther Schmidl,
and David Kinder.

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