| ifwiki: Adventure Definition Language | |
| The Adventure Definition Language by Ross Cunniff. ADL is a | |
| superset of the older DDL, the Dungeon Design Language written in 1981 by | |
| Michael Urban, Chris Kostanick, Michael Stein, Bruce Adler, and Warren Usui, | |
| all of the UCLA Computer Club. | |
| # DarkArmy.tar.Z | |
| Dark Army, an R-rated, unfinished game for ADL, meant as a | |
| programming example, by Miron Schmidt. | |
| Source code only; needs calyx2.adl to compile. | |
| # README | |
| a note about ADL, the Adventure Definition Language | |
| by Ross Cunniff | |
| # adl.lha | |
| anonymous Amiga port of adl.tar.Z, including binaries | |
| # adl.tar.Z | |
| source code for ADL and two sample games: "Aardvark's Museum" | |
| and "mpu"; all by Ross Cunniff | |
| # adl.zip | |
| Adventure Definition Language for DOS, compiled by | |
| Markku Yli-Pentila. | |
| # calyx2.adl | |
| a new standard library for ADL, based on standard.adl, but | |
| enhanced and debugged. | |
| Version 1.41 (14feb95), written by Miron Schmidt. | |
| Unfortunately not fully compatible with standard.adl | |
| # calyx2.doc | |
| description of the above, based on ADL's manual page | |
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