| ////////////////////////////////////////////////////////////////////////////// | |
| // | |
| // ConTEXT highlighter for Hugo | |
| // | |
| ////////////////////////////////////////////////////////////////////////////// | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // language name | |
| Language: Hugo | |
| Description: ConTEXT highlighter for the Hugo IF language. | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // default file filter | |
| // note: if more than one extension is associated, eg: | |
| // C/C++ files (*.c,*.cpp,*.h,*.hpp)|*.c;*.cpp;*.h;*.hpp | |
| Filter: Hugo files (*.hug,*.h,*.g)|*.hug;*.h;*.g | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // help file which will be invokend when F1 is pressed | |
| HelpFile: | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // language case sensitivity | |
| // 0 - no | |
| // 1 - yes | |
| CaseSensitive: 0 | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // comment type: LineComment - comment to the end of line | |
| // BlockCommentBeg - block comment begin, it could be | |
| // multiline | |
| // BlockCommentEnd - block comment end | |
| LineComment: ! | |
| BlockCommentBeg: !\ | |
| BlockCommentEnd: \! | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // identifier characters (vbScript characters must begin with alphabetic char)... | |
| // note: characters shouldn't be delimited, except arrays | |
| // array of chars could be defined as from_char..to_char | |
| IdentifierBegChars: A..Z a..z _ 0..9 | |
| IdentifierChars: a..z A..Z _ 0..9 | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // numeric constants begin characters (vbs: exc. &Hnnnn, inc. # for date consts)... | |
| // note: characters shouldn't be delimited, except arrays | |
| // array of chars could be defined as from_char..to_char | |
| // number always starts with 0..9 except when NumConstBeg | |
| // defines other | |
| NumConstBegChars: 0..9 +- | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // numeric constants characters | |
| // note: characters shouldn't be delimited, except arrays | |
| // array of chars could be defined as from_char..to_char | |
| // number always starts with 0..9 except when NumConstBeg | |
| // defines other | |
| NumConstChars: 0..9 +- | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // escape character | |
| EscapeChar: \ | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // keyword table | |
| // note: delimited with spaces, lines can be wrapped. | |
| // You may divide keywords into two (or more) groups, | |
| // which may then be highlighted differently... | |
| KeyWords1: | |
| // Global variables that look like constants (well, they're capitalized...) | |
| MAX_MENUITEMS MAX_SCORE MAX_RANK SL_TEXTCOLOR SL_BGCOLOR STATUSTYPE TEXTCOLOR TIME_DAY TIME_HOURS | |
| TIME_MINUTES TIME_MONTH TIME_SECONDS TIME_YEAR UNDO_OFF WAIT_TURN_COUNT INVENTORY_MASK | |
| // Compilation constants | |
| DEBUG DEBUG_SMALL PRECOMPILED_LIBRARY OLD_STYLE_PRONOUNS | |
| // library functionality inclusion/exclusion | |
| NO_AUX_MATH NO_FUSES NO_MENUS NO_OBJLIB NO_RECORDING NO_SCRIPTS NO_STRING_ARRAYS NO_UNDO NO_VERBS | |
| NO_XVERBS USE_ATTACHABLES USE_CHECKHELD USE_PLURAL_OBJECTS USE_VEHICLES VERBSTUBS | |
| // All other constants | |
| // static limit settings | |
| MAXATTRIBUTES MAXGLOBALS MAXLOCALS MAXALIASES MAXARRAYS MAXCONSTANTS MAXDICT MAXDICTEXTEND MAXEVENTS | |
| MAXFLAGS MAXLABELS MAXOBJECTS MAXPROPERTIES MAXROUTINES MAX_PLURALS MAX_SCRIPTS MAX_SCRIPT_STEPS | |
| MAX_WORDS | |
| // rousource file constants | |
| MUSIC_STOP SOUND_STOP STAT_UNAVAILABLE STAT_NOFILE STAT_NORESOURCE STAT_LOADERROR | |
| // game setup and display constants | |
| AFTER_PERIOD BGCOLOR DEFAULT_FONT FORMAT INDENT_SIZE DEF_FOREGROUND DEF_BACKGROUND DEF_SL_FOREGROUND | |
| DEF_SL_BACKGROUND MATCH_FOREGROUND BLACK BLUE GREEN CYAN RED MAGENTA BROWN WHITE DARK_GRAY LIGHT_BLUE | |
| LIGHT_GREEN LIGHT_CYAN LIGHT_RED LIGHT_MAGENTA YELLOW BRIGHT_WHITE LIST_F NORECURSE_F NOINDENT_F | |
| DESCFORM_F GROUPPLURALS_F NOPARENTHESES_F BOLD_ON ITALIC_ON UNDERLINE_ON PROP_ON BOLD_OFF ITALIC_OFF | |
| UNDERLINE_OFF PROP_OFF MENU_TEXTCOLOR MENU_BGCOLOR MENU_SELECTCOLOR MENU_SELECTBGCOLOR | |
| // system constants and device interaction | |
| DOWN_ARROW ENTER_KEY ESCAPE_KEY FILE_CHECK GAME_RESET INIT_RANDOM LEFT_ARROW MINIMAL_INTERFACE | |
| MOUSE_CLICK NORMALIZE_RANDOM PAUSE_100TH_SECOND PAUSE_SECOND READ_KEY RIGHT_ARROW SYSTEM_TIME UP_ARROW | |
| // miscellaneous | |
| AND_WORD ARE_WORD BANNER BEST_PARSE_RANK CHECKHELD_LIMIT D_FINDOBJECT D_FUSES D_OBJNUM D_PARSE | |
| D_PARSE_RANK D_SCRIPTS FINDOBJECT_KNOWN FINDOBJECT_NONLIVING FIRSTCAPITAL_F HERE_WORD HUGO_VERSION | |
| INVENTORY_F IN_WORD ISORAREHERE_F ISORARE_F IS_WORD LAST_PARSER_STATUS LAST_SINGLE_OBJECT ON_WORD | |
| PARSE_RANK_TESTS PARSER_ACTIVE PARSER_RESET PARSER_STATUS PERFORM_QUEUE PRONOUNS_SET STAT_NOERROR | |
| TEMPLIST_F USECHARNAMES_F VERB_IS_XVERB _COMPILING_HUGOLIB _HUGOFIX_H _HUGOFIX_G _HUGOLIB_H _OBJLIB_H | |
| _RESOURCE_H _SYSTEM_H _VERBLIB_G _VERBLIB_H _VERBSTUB_G _VERBSTUB_H _WINDOW_H | |
| KeyWords2: | |
| // Compilation controls | |
| endif include ifclear ifset link set switches warning | |
| // Keywords and commands | |
| alias and anything array attribute break call capital case child children class cls color colour compound | |
| constant else elseif enumerate event for global globals if in input is jump local locate move multi | |
| multiheld multinotheld music nearby newline not | |
| // I'm going with "object" as a global, since the syntax highlighter can't interpret usage. | |
| notheld number or parent parse pause picture playback print printchar prompt property quit random | |
| readfile readval recordoff recordon removal remove repeat replace restart restore resource return routine | |
| run runevents save scriptoff scripton select serial sibling sound start step string synonym system text | |
| to undo undefined verb video while window writefile writeval xverb younger youngest | |
| KeyWords3: | |
| // Parser routines (verbs, commands, etc.) | |
| // standard action verb routines | |
| DoAsk DoAskQuestion DoAttachObject DoClose DoDetachObject DoDrink DoDrop DoEat DoEmpty DoEnter DoExit | |
| DoGet DoGive DoGo DoHello DoHit DoInventory DoListen DoLock DoLook DoLookAround DoLookIn | |
| DoLookThrough DoLookUnder DoMove DoMoveinVehicle DoOpen DoPutIn DoPutOnGround DoShow DoSit DoStand | |
| DoSwitchOff DoSwitchOn DoTakeOff DoTalk DoTell DoUnlock DoVague DoWait DoWaitforChar DoWaitUntil DoWear | |
| // non-action verb routines | |
| DoBrief DoDisplay DoRecordOnOff DoRestart DoRestore DoSave DoScriptOnOff DoScore DoSuperbrief DoUndo | |
| DoVerbose DoQuit | |
| // verb stub routines | |
| DoBurn DoClimb DoClimbOut DoCut DoDig DoFollow DoHelp DoHelpChar DoJump DoKiss DoNo DoPull | |
| DoPush DoSearch DoSleep DoSmell DoSorry DoSwim DoThrowAt DoTie DoTieR DoTouch DoUntie DoUse DoWake | |
| DoWakeCharacter DoWave DoWaveHands DoYell DoYes | |
| // library parser routines | |
| DoDropOrExit DoEmptyGround DoEmptyOrGet DoDrop_CheckHeld DoPutIn_CheckHeld DoPutonGround_CheckHeld | |
| DoSwitchOnOff | |
| // NPC action Routines | |
| CharWait CharMove CharGet CharDrop | |
| // Other library routines | |
| // text printing routines | |
| Art The CArt CThe IsorAre MatchPlural MatchSubject | |
| // string array routines | |
| StringCompare StringCopy StringDictCompare StringEqual StringLength StringPrint | |
| // fuse/daemon routines | |
| Activate Deactivate | |
| // character script routines | |
| CancelScript FindScript LoopScript PauseScript ResumeScript SkipScript Script RunScripts | |
| // debugging routines | |
| CheckParserConflicts DoHugoFix DrawBranch HugoFixAudit ListParserConflicts OnorOff | |
| PrintParserInfoForObject | |
| // resource routines | |
| LoadPicture PictureinText PlaySound PlayMusic | |
| // higher math routines | |
| abs higher lower mod pow | |
| // fundamental game routines | |
| main init | |
| // miscellaneous | |
| Acquire AddIdentical AddSpecialDesc AfterRoutines AnyVerb AssignPronoun Attachable_CheckAttachedTo | |
| Attachable_CheckAttachments Attachable_CheckChildren Attachable_MoveAttached Attachable_MoveAttachedTo | |
| Attachable_MoveChildren BeforeRoutines CalculateHolding CallVerbCheckHeld CenterTitle CheckReach Contains | |
| CurrentCommandWords CustomError DarkWarning DeleteWord DescribePlace DigitWord EndGame ExcludeFromAll | |
| FindLight FindObject Font GetInput GetSystemTimeValue HoursMinutes ImplicitTake ImplicitTakeForDrop | |
| Indent InList InitPluralObjects InsertWord IsPossibleXobject KeepWaiting ListAttachments ListObjects Menu | |
| Message MoveAllAttachables MovePlayer NewMessages NewOMessages NewParseError NewVMessages NumberWord | |
| ObjectAttach ObjectDetach ObjectIs ObjectisAttached ObjectisKnown ObjectisLight ObjWord OMessage Parse | |
| ParseCheckHeld ParseError ParseError_ObjectIsKnown ParsePluralObjects Perform PreParse PrintEndGame | |
| PrintReplacedPronouns PrintScore PrintStatusLine PropertyList PutInScope RemoveCheckHeldObj | |
| RemoveFromScope RemoveIdentical ResetCheckHeld ResetParse RunScripts SetObjWord SetupDirectionObjects | |
| SetVerbHeldmode ShortDescribe SpeakTo SpecialDesc StringToNumber TestObjectIs TheorThat VerbWord | |
| VerbHeldMode VMessage WhatsIn WordisNumber YesorNo | |
| KeyWords4: | |
| // Library objects | |
| // compass direction objects | |
| n_obj e_obj ne_obj ne_obj se_obj s_obj sw_obj w_obj nw_obj u_obj d_obj in_obj out_obj | |
| // pronoun objects | |
| it_obj her_obj him_obj them_obj | |
| // other library objects | |
| audio checkheld display her_object him_object it_object them_object last_library_object | |
| // Library classes | |
| // pronoun classes | |
| himself herself itself themselves | |
| // miscellaneous | |
| attachable character component daemon direction door female_character fuse identical_class | |
| player_character player_class plural_class room scenery self_class vehicle window_class | |
| KeyWords5: | |
| // Most global variables | |
| actor counter customerror_flag debug_flags endflag event_flag general last_object last_resourcefile | |
| // ("last_resource_file" seems to be a misprint in the Hugo book for "last_resourcefile") | |
| last_resource_file light_source list_count list_nest location need_newline nothing number_scripts | |
| object objects obstacle old_location override_indent player player_person pluralobj_heldmode | |
| plural_count score self speaking system_status verbosity verbroutine words xobject | |
| // Library properties | |
| // room direction properties | |
| n_to ne_to e_to s_to se_to w_to sw_to nw_to u_to d_to in_to out_to cant_go | |
| // fuse and daemon properties | |
| activate_event deactivate_event tick timer | |
| // display object properties | |
| cursor_column cursor_row hasgraphics hasvideo linelenght needs_repaint pointer_x pointer_y screenheight | |
| screenwidth statusline_height title_caption windowlines | |
| // audio object properties | |
| current_music current_music_looping current_music_resfile current_music_volume current_sound | |
| current_sound_looping current_sound_resfile current_sound_volume | |
| // window class properties | |
| win_active win_backcolor win_bottom win_clear win_end win_init win_left win_textcolor win_title | |
| win_titleback win_titlecolor win_top win_right | |
| // miscellaneous properties | |
| adjective adjectives after article attachable_to attached_desc attached_to attach_drop attach_immobile | |
| attach_longdesc attach_prep attach_shortdesc attach_take attach_verb attach_verbs before between | |
| capacity contains_desc desc_detail detach_prep detach_verb detach_verbs dir_to dir_from door_to | |
| each_turn exclude_from_all extra_scenery found_in holding identical_to ignore_response initial_desc | |
| inv_desc in_scope key_object linelength list_contents long_desc misc name noun nouns nounspreposition | |
| order_response parse_rank part_of pluralobj_number plural_is plural_of plural_parse_rank plural_verbs | |
| prep preposition pronoun pronouns reach react_before react_after short_desc single_noun size type | |
| vehicle_move vehicle_path vehicle_verb vehicle_verbs when_closed when_open self_object self_resolve | |
| // Library arrays | |
| // Character script arrays | |
| scriptdata setscript | |
| // other library arrays | |
| menuitem oldword parser_data plurals ranking replace_pronoun word _time_string _temp_string | |
| _win_title_string | |
| // Library attributes | |
| active already_listed checkheld_flag clothing container enterable female hidden known light living lockable | |
| locked mobile moved open openable platform plural quiet readable special static switchable switchedon | |
| transparent unfriendly visited worn workflag | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // string delimiter: StringBegChar - string begin char | |
| // StringEndChar - string end char | |
| // MultilineStrings - enables multiline strings, (as in perl) | |
| StringBegChar: " | |
| StringEndChar: " | |
| MultilineStrings: 1 | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // use preprocessor: 0 - no; 1 - yes | |
| // note: if yes, '#' and statements after it will be | |
| // highlighted with Preprocessor defined colors | |
| UsePreprocessor: 0 | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // highlight line: 0 - no; 1 - yes | |
| // note: if yes, current line will be highlighted | |
| CurrLineHighlighted: 1 | |
| ////////////////////////////////////////////////////////////////////////////// | |
| // colors | |
| // note: first value is foreground, second is background color | |
| // and third (optional) represents font attribute: | |
| // B - bold | |
| // I - italic | |
| // U - underline | |
| // S - strike out | |
| // attributes can be combined: eg. B or BI | |
| // may be specified as text (any standard windows color): | |
| // clBlack, clMaroon, clGreen, clOlive, clNavy, | |
| // clPurple, clTeal, clGray, clSilver, clRed, clLime, | |
| // clYellow, clBlue, clFuchsia, clAqua, clLtGray, | |
| // clDkGray, clWhite, clScrollBar, clBackground, | |
| // clActiveCaption, clInactiveCaption, clMenu, clWindow, | |
| // clWindowFrame, clMenuText, clWindowText, clCaptionText, | |
| // clActiveBorder, clInactiveBorder, clAppWorkSpace, | |
| // clHighlight, clHighlightText, clBtnFace, clBtnShadow, | |
| // clGrayText, clBtnText, clInactiveCaptionText, | |
| // clBtnHighlight, cl3DDkShadow, cl3DLight, clInfoText, | |
| // clInfoBk | |
| // may also be specified as a hex (color) constant: | |
| // $BBGGRR - BB: blue, GG: green, RR: red, eg: $FF6A00 | |
| // | |
| // reminder: crForeground (sp) crBackground (sp) optional font attribute(s)... | |
| SpaceCol: clWindowText clWindow | |
| Keyword1Col: clBlue clWindow | |
| Keyword2Col: clRed clWindow | |
| Keyword3Col: clMaroon clWindow | |
| Keyword4Col: clFuchsia clWindow | |
| Keyword5Col: clTeal clWindow | |
| IdentifierCol: clBlack clWindow | |
| CommentCol: clGreen clWindow | |
| NumberCol: clMaroon clWindow | |
| StringCol: clNavy clWindow | |
| SymbolCol: clWindowText clWindow | |
| PreprocessorCol: clBlue clWindow | |
| SelectionCol: clWhite clNavy | |
| CurrentLineCol: clBlack $00C0FFFF | |
| OverrideTxtFgColor: 0 | |
| BlockAutoindent: 0 | |
| BlockBegStr: | |
| BlockEndStr: | |
| MatchedBracesCol: clRed clWindow | |
Xet Storage Details
- Size:
- 18.5 kB
- Xet hash:
- 8bcf50ae7b683f247aba9275aac59d727585b9c817532ca628a814af12589e4c
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.