| From: jessem@comtch.iea.com (Jesse McGrew) | |
| Newsgroups: rec.arts.int-fiction | |
| Subject: LADS: minimal comp/interp for GW-BASIC (0/1) | |
| Date: 28 Sep 1994 01:03:29 GMT | |
| This post contains the UUencoded version of lads.zip, a zip archive | |
| containing these files: | |
| ADVCOMP.BAS (compiler) | |
| ADVCOMP.DOC (compiler docs) | |
| ADVDRVR.BAS (interpreter) | |
| DEMO.ADV (sample game source) | |
| To run it, you must have GW-BASIC, BASICA, or something like that. The | |
| compiler will run under QBasic, but the interpreter will not. | |
| I am trying to write a disassembler for this (turns .DAT and .REF files into | |
| .ADV files). I hope to have it done soon. | |
| The color choices are very ugly, so you may want to change the color | |
| variables (around line 130 in advcomp and advdrvr) to 7, 0, 0. | |
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