Buckets:
| layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in; | |
| layout (binding = 0) readonly buffer A {A_TYPE data_a[];}; | |
| layout (binding = 1) writeonly buffer D {D_TYPE data_d[];}; | |
| layout (constant_id = 0) const uint BLOCK_SIZE = 32; | |
| shared FLOAT_TYPE tmpmax[BLOCK_SIZE]; | |
| shared uint tmp[BLOCK_SIZE]; | |
| void main() { | |
| const uint row = gl_WorkGroupID.z * 262144 + gl_WorkGroupID.y * 512 + gl_WorkGroupID.x; | |
| const uint col = gl_LocalInvocationID.x; | |
| if (row >= p.KY) { | |
| return; | |
| } | |
| A_TYPE amax = -FLT_MAX; | |
| uint acol = col; | |
| if (col < p.KX) { | |
| amax = data_a[row*p.KX + col]; | |
| } | |
| for (uint i = col + BLOCK_SIZE; i < p.KX; i += BLOCK_SIZE) { | |
| A_TYPE val = data_a[row*p.KX + i]; | |
| if (val > amax) { | |
| amax = val; | |
| acol = i; | |
| } | |
| } | |
| tmp[col] = acol; | |
| tmpmax[col] = amax; | |
| barrier(); | |
| [[unroll]] for (int s = int(BLOCK_SIZE) / 2; s > 0; s >>= 1) { | |
| if (col < s && col + s < p.KX) { | |
| if (tmpmax[col] < tmpmax[col + s]) { | |
| tmpmax[col] = tmpmax[col + s]; | |
| tmp[col] = tmp[col + s]; | |
| } | |
| } | |
| barrier(); | |
| } | |
| if (col == 0) { | |
| data_d[row] = D_TYPE(tmp[0]); | |
| } | |
| } | |
Xet Storage Details
- Size:
- 1.4 kB
- Xet hash:
- 19f90972e814d2ad3b3be8efc1f8c6655288f0d230c99a8ecb3dde4ea41c1966
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.