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immErfanrajabee/bd / Core /Services /AcousticDetectionService.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
using static BlockchainNetworkAnalyzer.App;
namespace BlockchainNetworkAnalyzer.Core.Services
{
/// <summary>
/// Advanced acoustic detection service for cryptocurrency miners
/// Detects ultrasonic, infrasonic, and audible frequencies specific to miners
/// </summary>
public class AcousticDetectionService : IDisposable
{
private readonly ILogger<AcousticDetectionService> _logger;
private readonly NoiseFilterService _noiseFilter;
private readonly MinerFrequencyDatabase _frequencyDatabase;
private CancellationTokenSource _cancellationTokenSource;
private bool _isListening;
private readonly List<AcousticSignal> _detectedSignals = new List<AcousticSignal>();
public event EventHandler<AcousticSignalDetectedEventArgs> SignalDetected;
public event EventHandler<DirectionEventArgs> DirectionUpdated;
public AcousticDetectionService()
{
_logger = App.LoggerFactory.CreateLogger<AcousticDetectionService>();
_noiseFilter = new NoiseFilterService();
_frequencyDatabase = new MinerFrequencyDatabase();
InitializeAudioCapture();
}
private void InitializeAudioCapture()
{
// Initialize audio capture device
// In production, would use NAudio or similar library
_logger.LogInformation("Audio capture initialized");
}
/// <summary>
/// Start listening for miner acoustic signatures
/// </summary>
public async Task StartListeningAsync()
{
if (_isListening)
{
_logger.LogWarning("Already listening");
return;
}
_isListening = true;
_cancellationTokenSource = new CancellationTokenSource();
_detectedSignals.Clear();
try
{
_logger.LogInformation("Starting acoustic detection for miners...");
// Start parallel listening for different frequency ranges
var listeningTasks = new List<Task>
{
ListenUltrasonicFrequencies(_cancellationTokenSource.Token), // 20 kHz - 100 kHz
ListenInfrasonicFrequencies(_cancellationTokenSource.Token), // 1 Hz - 20 Hz
ListenAudibleFrequencies(_cancellationTokenSource.Token), // 20 Hz - 20 kHz
AnalyzeAudioStream(_cancellationTokenSource.Token)
};
await Task.WhenAll(listeningTasks);
}
catch (Exception ex)
{
_logger.LogError(ex, "Error during acoustic detection");
}
finally
{
_isListening = false;
}
}
private async Task ListenUltrasonicFrequencies(CancellationToken cancellationToken)
{
await Task.Run(async () =>
{
try
{
while (!cancellationToken.IsCancellationRequested)
{
// Capture ultrasonic frequencies (20-100 kHz)
var audioData = await CaptureAudioSamplesAsync(20000, 100000, cancellationToken);
if (audioData != null && audioData.Length > 0)
{
// Apply noise filter
var filteredData = _noiseFilter.FilterNoise(audioData, FrequencyRange.Ultrasonic);
// Analyze for miner signatures
var minerSignals = AnalyzeForMinerSignatures(filteredData, FrequencyRange.Ultrasonic);
foreach (var signal in minerSignals)
{
if (signal.Confidence > 0.7)
{
signal.SignalType = SignalType.Ultrasonic;
ProcessDetectedSignal(signal);
}
}
}
await Task.Delay(50, cancellationToken);
}
}
catch (OperationCanceledException) { }
catch (Exception ex)
{
_logger.LogError(ex, "Error listening to ultrasonic frequencies");
}
}, cancellationToken);
}
private async Task ListenInfrasonicFrequencies(CancellationToken cancellationToken)
{
await Task.Run(async () =>
{
try
{
while (!cancellationToken.IsCancellationRequested)
{
// Capture infrasonic frequencies (1-20 Hz)
var audioData = await CaptureAudioSamplesAsync(1, 20, cancellationToken);
if (_noiseFilter != null)
{
var filteredData = _noiseFilter.FilterNoise(audioData, FrequencyRange.Infrasonic);
var minerSignals = AnalyzeForMinerSignatures(filteredData, FrequencyRange.Infrasonic);
foreach (var signal in minerSignals.Where(s => s.Confidence > 0.7))
{
signal.SignalType = SignalType.Ultrasonic;
ProcessDetectedSignal(signal);
}
}
await Task.Delay(100, cancellationToken);
}
}
catch (OperationCanceledException) { }
catch (Exception ex)
{
_logger.LogError(ex, "Error listening to infrasonic frequencies");
}
}, cancellationToken);
}
private async Task ListenAudibleFrequencies(CancellationToken cancellationToken)
{
await Task.Run(async () =>
{
try
{
while (!cancellationToken.IsCancellationRequested)
{
// Capture audible frequencies (20 Hz - 20 kHz)
var audioData = await CaptureAudioSamplesAsync(20, 20000, cancellationToken);
if (audioData != null && audioData.Length > 0)
{
// Aggressive noise filtering for audible range
var filteredData = _noiseFilter.FilterNoise(audioData, FrequencyRange.Audible);
filteredData = _noiseFilter.RemoveEnvironmentalNoise(filteredData);
var minerSignals = AnalyzeForMinerSignatures(filteredData, FrequencyRange.Audible);
foreach (var signal in minerSignals.Where(s => s.Confidence > 0.8))
{
signal.SignalType = SignalType.Acoustic;
ProcessDetectedSignal(signal);
}
}
await Task.Delay(25, cancellationToken);
}
}
catch (OperationCanceledException) { }
catch (Exception ex)
{
_logger.LogError(ex, "Error listening to audible frequencies");
}
}, cancellationToken);
}
private async Task AnalyzeAudioStream(CancellationToken cancellationToken)
{
await Task.Run(async () =>
{
try
{
while (!cancellationToken.IsCancellationRequested)
{
// Continuous audio stream analysis
// Detect patterns and direction changes
await AnalyzeSignalDirection(cancellationToken);
await Task.Delay(100, cancellationToken);
}
}
catch (OperationCanceledException) { }
catch (Exception ex)
{
_logger.LogError(ex, "Error analyzing audio stream");
}
}, cancellationToken);
}
private async Task<short[]> CaptureAudioSamplesAsync(double minFreq, double maxFreq, CancellationToken cancellationToken)
{
// In production, would use actual audio capture APIs (NAudio, etc.)
// This simulates audio capture
await Task.Delay(10, cancellationToken);
// Simulate capturing audio samples
// Would normally capture from microphone/audio device
var random = new Random();
var samples = new short[1024];
for (int i = 0; i < samples.Length; i++)
{
samples[i] = (short)(random.Next(-32768, 32767));
}
return samples;
}
private List<AcousticSignal> AnalyzeForMinerSignatures(short[] audioData, FrequencyRange range)
{
var detectedSignals = new List<AcousticSignal>();
// Perform FFT analysis
var fftResult = PerformFFT(audioData);
// Get known miner frequencies in this range
var knownFrequencies = _frequencyDatabase.GetKnownAcousticFrequencies(range);
// Match detected frequencies with known miner signatures
foreach (var knownFreq in knownFrequencies)
{
var match = FindFrequencyMatch(fftResult, knownFreq);
if (match != null && match.Confidence > 0.6)
{
detectedSignals.Add(match);
}
}
return detectedSignals;
}
private FFTResult PerformFFT(short[] samples)
{
// Perform Fast Fourier Transform
// In production, would use optimized FFT library (MathNet, etc.)
var fftResult = new FFTResult
{
FrequencyBins = new double[512],
Magnitudes = new double[512],
Phases = new double[512]
};
// Simplified FFT simulation
var random = new Random();
for (int i = 0; i < 512; i++)
{
fftResult.FrequencyBins[i] = i * 100; // Hz
fftResult.Magnitudes[i] = random.NextDouble() * 100;
fftResult.Phases[i] = random.NextDouble() * 2 * Math.PI;
}
return fftResult;
}
private AcousticSignal FindFrequencyMatch(FFTResult fftResult, KnownFrequency knownFreq)
{
// Find matching frequency bin
var binIndex = Array.FindIndex(fftResult.FrequencyBins,
f => Math.Abs(f - knownFreq.Frequency) < knownFreq.Tolerance);
if (binIndex >= 0)
{
var magnitude = fftResult.Magnitudes[binIndex];
// Check if magnitude exceeds threshold
if (magnitude > knownFreq.Threshold)
{
var confidence = CalculateConfidence(magnitude, knownFreq);
return new AcousticSignal
{
Frequency = knownFreq.Frequency,
Amplitude = magnitude,
Confidence = confidence,
MinerType = knownFreq.MinerType,
Timestamp = DateTime.Now
};
}
}
return null;
}
private double CalculateConfidence(double magnitude, KnownFrequency knownFreq)
{
// Higher magnitude = higher confidence
// Also consider how close to expected frequency
var magnitudeConfidence = Math.Min(1.0, magnitude / 100.0);
var frequencyMatchConfidence = 0.9; // Assuming good match if found
return (magnitudeConfidence + frequencyMatchConfidence) / 2.0;
}
private void ProcessDetectedSignal(AcousticSignal signal)
{
// Estimate distance based on amplitude
signal.EstimatedDistance = EstimateAcousticDistance(signal.Amplitude, signal.Frequency);
// Calculate direction using triangulation (if multiple sensors)
signal.Bearing = CalculateDirection(signal);
lock (_detectedSignals)
{
_detectedSignals.Add(signal);
}
OnSignalDetected(new AcousticSignalDetectedEventArgs(signal));
// Update direction
if (signal.Bearing.HasValue)
{
OnDirectionUpdated(new DirectionEventArgs
{
Bearing = signal.Bearing.Value,
Distance = signal.EstimatedDistance,
Confidence = signal.Confidence
});
}
}
private async Task AnalyzeSignalDirection(CancellationToken cancellationToken)
{
// Analyze signal direction using multiple audio sensors
// Time Difference of Arrival (TDOA) method
lock (_detectedSignals)
{
var recentSignals = _detectedSignals
.Where(s => (DateTime.Now - s.Timestamp).TotalSeconds < 1.0)
.ToList();
if (recentSignals.Count >= 2)
{
// Calculate bearing from signal differences
var bearing = CalculateBearingFromSignals(recentSignals);
var distance = recentSignals.Average(s => s.EstimatedDistance);
OnDirectionUpdated(new DirectionEventArgs
{
Bearing = bearing,
Distance = distance,
Confidence = recentSignals.Average(s => s.Confidence)
});
}
}
await Task.CompletedTask;
}
private double EstimateAcousticDistance(double amplitude, double frequency)
{
// Inverse square law for sound: I = P / (4πr²)
// distance ≈ sqrt(P / (4πI))
var power = amplitude * amplitude; // Approximate power
var intensity = 1.0; // Reference intensity
var distance = Math.Sqrt(power / (4 * Math.PI * intensity));
// Convert to meters and clamp
return Math.Max(0.5, Math.Min(100, distance));
}
private double? CalculateDirection(AcousticSignal signal)
{
// Calculate direction using signal properties
// In production, would use multiple microphones for triangulation
// Simplified: use signal phase differences
var random = new Random();
return random.NextDouble() * 360; // 0-360 degrees
}
private double CalculateBearingFromSignals(List<AcousticSignal> signals)
{
// Triangulation: calculate bearing from multiple signal measurements
if (signals.Count < 2) return 0;
// Use average bearing or calculate from signal differences
var averageBearing = signals
.Where(s => s.Bearing.HasValue)
.Average(s => s.Bearing.Value);
return averageBearing;
}
public void StopListening()
{
_cancellationTokenSource?.Cancel();
_isListening = false;
}
public List<AcousticSignal> GetDetectedSignals()
{
lock (_detectedSignals)
{
return new List<AcousticSignal>(_detectedSignals);
}
}
protected virtual void OnSignalDetected(AcousticSignalDetectedEventArgs e)
{
SignalDetected?.Invoke(this, e);
}
protected virtual void OnDirectionUpdated(DirectionEventArgs e)
{
DirectionUpdated?.Invoke(this, e);
}
public void Dispose()
{
StopListening();
_cancellationTokenSource?.Dispose();
}
}
public class AcousticSignal
{
public SignalType SignalType { get; set; }
public double Frequency { get; set; } // Hz
public double Amplitude { get; set; }
public double Confidence { get; set; }
public double EstimatedDistance { get; set; } // meters
public DateTime Timestamp { get; set; }
public string MinerType { get; set; }
public double? Bearing { get; set; } // degrees
public double? Elevation { get; set; }
}
public class AcousticSignalDetectedEventArgs : EventArgs
{
public AcousticSignal Signal { get; }
public AcousticSignalDetectedEventArgs(AcousticSignal signal)
{
Signal = signal;
}
}
public class DirectionEventArgs : EventArgs
{
public double Bearing { get; set; } // degrees (0-360, 0 = North)
public double Distance { get; set; } // meters
public double Confidence { get; set; }
}
public class FFTResult
{
public double[] FrequencyBins { get; set; }
public double[] Magnitudes { get; set; }
public double[] Phases { get; set; }
}
}

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