Buckets:
| import { Vector2 } from 'three'; | |
| /** | |
| * A helper for {@link SelectionBox}. | |
| * | |
| * It visualizes the current selection box with a `div` container element. | |
| * | |
| * @three_import import { SelectionHelper } from 'three/addons/interactive/SelectionHelper.js'; | |
| */ | |
| class SelectionHelper { | |
| /** | |
| * Constructs a new selection helper. | |
| * | |
| * @param {(WebGPURenderer|WebGLRenderer)} renderer - The renderer. | |
| * @param {string} cssClassName - The CSS class name of the `div`. | |
| */ | |
| constructor( renderer, cssClassName ) { | |
| /** | |
| * The visualization of the selection box. | |
| * | |
| * @type {HTMLDivElement} | |
| */ | |
| this.element = document.createElement( 'div' ); | |
| this.element.classList.add( cssClassName ); | |
| this.element.style.pointerEvents = 'none'; | |
| /** | |
| * A reference to the renderer. | |
| * | |
| * @type {(WebGPURenderer|WebGLRenderer)} | |
| */ | |
| this.renderer = renderer; | |
| /** | |
| * Whether the mouse or pointer is pressed down. | |
| * | |
| * @type {boolean} | |
| * @default false | |
| */ | |
| this.isDown = false; | |
| /** | |
| * Whether helper is enabled or not. | |
| * | |
| * @type {boolean} | |
| * @default true | |
| */ | |
| this.enabled = true; | |
| // private | |
| this._startPoint = new Vector2(); | |
| this._pointTopLeft = new Vector2(); | |
| this._pointBottomRight = new Vector2(); | |
| this._onPointerDown = function ( event ) { | |
| if ( this.enabled === false ) return; | |
| this.isDown = true; | |
| this._onSelectStart( event ); | |
| }.bind( this ); | |
| this._onPointerMove = function ( event ) { | |
| if ( this.enabled === false ) return; | |
| if ( this.isDown ) { | |
| this._onSelectMove( event ); | |
| } | |
| }.bind( this ); | |
| this._onPointerUp = function ( ) { | |
| if ( this.enabled === false ) return; | |
| this.isDown = false; | |
| this._onSelectOver(); | |
| }.bind( this ); | |
| this.renderer.domElement.addEventListener( 'pointerdown', this._onPointerDown ); | |
| this.renderer.domElement.addEventListener( 'pointermove', this._onPointerMove ); | |
| this.renderer.domElement.addEventListener( 'pointerup', this._onPointerUp ); | |
| } | |
| /** | |
| * Call this method if you no longer want use to the controls. It frees all internal | |
| * resources and removes all event listeners. | |
| */ | |
| dispose() { | |
| this.renderer.domElement.removeEventListener( 'pointerdown', this._onPointerDown ); | |
| this.renderer.domElement.removeEventListener( 'pointermove', this._onPointerMove ); | |
| this.renderer.domElement.removeEventListener( 'pointerup', this._onPointerUp ); | |
| this.element.remove(); // in case disposal happens while dragging | |
| } | |
| // private | |
| _onSelectStart( event ) { | |
| this.element.style.display = 'none'; | |
| this.renderer.domElement.parentElement.appendChild( this.element ); | |
| this.element.style.left = event.clientX + 'px'; | |
| this.element.style.top = event.clientY + 'px'; | |
| this.element.style.width = '0px'; | |
| this.element.style.height = '0px'; | |
| this._startPoint.x = event.clientX; | |
| this._startPoint.y = event.clientY; | |
| } | |
| _onSelectMove( event ) { | |
| this.element.style.display = 'block'; | |
| this._pointBottomRight.x = Math.max( this._startPoint.x, event.clientX ); | |
| this._pointBottomRight.y = Math.max( this._startPoint.y, event.clientY ); | |
| this._pointTopLeft.x = Math.min( this._startPoint.x, event.clientX ); | |
| this._pointTopLeft.y = Math.min( this._startPoint.y, event.clientY ); | |
| this.element.style.left = this._pointTopLeft.x + 'px'; | |
| this.element.style.top = this._pointTopLeft.y + 'px'; | |
| this.element.style.width = ( this._pointBottomRight.x - this._pointTopLeft.x ) + 'px'; | |
| this.element.style.height = ( this._pointBottomRight.y - this._pointTopLeft.y ) + 'px'; | |
| } | |
| _onSelectOver() { | |
| this.element.remove(); | |
| } | |
| } | |
| export { SelectionHelper }; | |
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