Buckets:
| import { | |
| FileLoader, | |
| Loader, | |
| CanvasTexture, | |
| NearestFilter, | |
| SRGBColorSpace | |
| } from 'three'; | |
| import lottie from '../libs/lottie_canvas.module.js'; | |
| /** | |
| * A loader for the Lottie texture animation format. | |
| * | |
| * The loader returns an instance of {@link CanvasTexture} to represent | |
| * the animated texture. Two additional properties are added to each texture: | |
| * - `animation`: The return value of `lottie.loadAnimation()` which is an object | |
| * with an API for controlling the animation's playback. | |
| * - `image`: The image container. | |
| * | |
| * ```js | |
| * const loader = new LottieLoader(); | |
| * loader.setQuality( 2 ); | |
| * const texture = await loader.loadAsync( 'textures/lottie/24017-lottie-logo-animation.json' ); | |
| * | |
| * const geometry = new THREE.BoxGeometry(); | |
| * const material = new THREE.MeshBasicMaterial( { map: texture } ); | |
| * const mesh = new THREE.Mesh( geometry, material ); | |
| * scene.add( mesh ); | |
| * ``` | |
| * | |
| * @augments Loader | |
| * @three_import import { LottieLoader } from 'three/addons/loaders/LottieLoader.js'; | |
| */ | |
| class LottieLoader extends Loader { | |
| /** | |
| * Constructs a new Lottie loader. | |
| * | |
| * @deprecated The loader has been deprecated and will be removed with r186. Use lottie-web instead and create your animated texture manually. | |
| * @param {LoadingManager} [manager] - The loading manager. | |
| */ | |
| constructor( manager ) { | |
| super( manager ); | |
| console.warn( 'THREE.LottieLoader: The loader has been deprecated and will be removed with r186. Use lottie-web instead and create your animated texture manually.' ); | |
| } | |
| /** | |
| * Sets the texture quality. | |
| * | |
| * @param {number} value - The texture quality. | |
| */ | |
| setQuality( value ) { | |
| this._quality = value; | |
| } | |
| /** | |
| * Starts loading from the given URL and passes the loaded Lottie asset | |
| * to the `onLoad()` callback. | |
| * | |
| * @param {string} url - The path/URL of the file to be loaded. This can also be a data URI. | |
| * @param {function(CanvasTexture)} onLoad - Executed when the loading process has been finished. | |
| * @param {onProgressCallback} onProgress - Executed while the loading is in progress. | |
| * @param {onErrorCallback} onError - Executed when errors occur. | |
| * @returns {CanvasTexture} The Lottie texture. | |
| */ | |
| load( url, onLoad, onProgress, onError ) { | |
| const quality = this._quality || 1; | |
| const texture = new CanvasTexture(); | |
| texture.minFilter = NearestFilter; | |
| texture.generateMipmaps = false; | |
| texture.colorSpace = SRGBColorSpace; | |
| const loader = new FileLoader( this.manager ); | |
| loader.setPath( this.path ); | |
| loader.setWithCredentials( this.withCredentials ); | |
| loader.load( url, function ( text ) { | |
| const data = JSON.parse( text ); | |
| // lottie uses container.offsetWidth and offsetHeight | |
| // to define width/height | |
| const container = document.createElement( 'div' ); | |
| container.style.width = data.w + 'px'; | |
| container.style.height = data.h + 'px'; | |
| document.body.appendChild( container ); | |
| const animation = lottie.loadAnimation( { | |
| container: container, | |
| animType: 'canvas', | |
| loop: true, | |
| autoplay: true, | |
| animationData: data, | |
| rendererSettings: { dpr: quality } | |
| } ); | |
| texture.animation = animation; | |
| texture.image = animation.container; | |
| animation.addEventListener( 'enterFrame', function () { | |
| texture.needsUpdate = true; | |
| } ); | |
| container.style.display = 'none'; | |
| if ( onLoad !== undefined ) { | |
| onLoad( texture ); | |
| } | |
| }, onProgress, onError ); | |
| return texture; | |
| } | |
| } | |
| export { LottieLoader }; | |
Xet Storage Details
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- 3.48 kB
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