Buckets:
| import { | |
| BufferGeometry, | |
| Color, | |
| FileLoader, | |
| Float32BufferAttribute, | |
| Int32BufferAttribute, | |
| Loader, | |
| Points, | |
| PointsMaterial, | |
| SRGBColorSpace | |
| } from 'three'; | |
| /** | |
| * A loader for the Point Cloud Data (PCD) format. | |
| * | |
| * PCDLoader supports ASCII and (compressed) binary files as well as the following PCD fields: | |
| * - x y z | |
| * - rgb | |
| * - normal_x normal_y normal_z | |
| * - intensity | |
| * - label | |
| * | |
| * ```js | |
| * const loader = new PCDLoader(); | |
| * | |
| * const points = await loader.loadAsync( './models/pcd/binary/Zaghetto.pcd' ); | |
| * points.geometry.center(); // optional | |
| * points.geometry.rotateX( Math.PI ); // optional | |
| * scene.add( points ); | |
| * ``` | |
| * | |
| * @augments Loader | |
| * @three_import import { PCDLoader } from 'three/addons/loaders/PCDLoader.js'; | |
| */ | |
| class PCDLoader extends Loader { | |
| /** | |
| * Constructs a new PCD loader. | |
| * | |
| * @param {LoadingManager} [manager] - The loading manager. | |
| */ | |
| constructor( manager ) { | |
| super( manager ); | |
| /** | |
| * Whether to use little Endian or not. | |
| * | |
| * @type {boolean} | |
| * @default true | |
| */ | |
| this.littleEndian = true; | |
| } | |
| /** | |
| * Starts loading from the given URL and passes the loaded PCD asset | |
| * to the `onLoad()` callback. | |
| * | |
| * @param {string} url - The path/URL of the file to be loaded. This can also be a data URI. | |
| * @param {function(Points)} onLoad - Executed when the loading process has been finished. | |
| * @param {onProgressCallback} onProgress - Executed while the loading is in progress. | |
| * @param {onErrorCallback} onError - Executed when errors occur. | |
| */ | |
| load( url, onLoad, onProgress, onError ) { | |
| const scope = this; | |
| const loader = new FileLoader( scope.manager ); | |
| loader.setPath( scope.path ); | |
| loader.setResponseType( 'arraybuffer' ); | |
| loader.setRequestHeader( scope.requestHeader ); | |
| loader.setWithCredentials( scope.withCredentials ); | |
| loader.load( url, function ( data ) { | |
| try { | |
| onLoad( scope.parse( data ) ); | |
| } catch ( e ) { | |
| if ( onError ) { | |
| onError( e ); | |
| } else { | |
| console.error( e ); | |
| } | |
| scope.manager.itemError( url ); | |
| } | |
| }, onProgress, onError ); | |
| } | |
| /** | |
| * Parses the given PCD data and returns a point cloud. | |
| * | |
| * @param {ArrayBuffer} data - The raw PCD data as an array buffer. | |
| * @return {Points} The parsed point cloud. | |
| */ | |
| parse( data ) { | |
| // from https://gitlab.com/taketwo/three-pcd-loader/blob/master/decompress-lzf.js | |
| function decompressLZF( inData, outLength ) { | |
| const inLength = inData.length; | |
| const outData = new Uint8Array( outLength ); | |
| let inPtr = 0; | |
| let outPtr = 0; | |
| let ctrl; | |
| let len; | |
| let ref; | |
| do { | |
| ctrl = inData[ inPtr ++ ]; | |
| if ( ctrl < ( 1 << 5 ) ) { | |
| ctrl ++; | |
| if ( outPtr + ctrl > outLength ) throw new Error( 'Output buffer is not large enough' ); | |
| if ( inPtr + ctrl > inLength ) throw new Error( 'Invalid compressed data' ); | |
| do { | |
| outData[ outPtr ++ ] = inData[ inPtr ++ ]; | |
| } while ( -- ctrl ); | |
| } else { | |
| len = ctrl >> 5; | |
| ref = outPtr - ( ( ctrl & 0x1f ) << 8 ) - 1; | |
| if ( inPtr >= inLength ) throw new Error( 'Invalid compressed data' ); | |
| if ( len === 7 ) { | |
| len += inData[ inPtr ++ ]; | |
| if ( inPtr >= inLength ) throw new Error( 'Invalid compressed data' ); | |
| } | |
| ref -= inData[ inPtr ++ ]; | |
| if ( outPtr + len + 2 > outLength ) throw new Error( 'Output buffer is not large enough' ); | |
| if ( ref < 0 ) throw new Error( 'Invalid compressed data' ); | |
| if ( ref >= outPtr ) throw new Error( 'Invalid compressed data' ); | |
| do { | |
| outData[ outPtr ++ ] = outData[ ref ++ ]; | |
| } while ( -- len + 2 ); | |
| } | |
| } while ( inPtr < inLength ); | |
| return outData; | |
| } | |
| function parseHeader( data ) { | |
| const PCDheader = {}; | |
| const result1 = data.search( /[\r\n]DATA\s(\S*)\s/i ); | |
| const result2 = /[\r\n]DATA\s(\S*)\s/i.exec( data.slice( result1 - 1 ) ); | |
| PCDheader.data = result2[ 1 ]; | |
| PCDheader.headerLen = result2[ 0 ].length + result1; | |
| PCDheader.str = data.slice( 0, PCDheader.headerLen ); | |
| // remove comments | |
| PCDheader.str = PCDheader.str.replace( /#.*/gi, '' ); | |
| // parse | |
| PCDheader.version = /^VERSION (.*)/im.exec( PCDheader.str ); | |
| PCDheader.fields = /^FIELDS (.*)/im.exec( PCDheader.str ); | |
| PCDheader.size = /^SIZE (.*)/im.exec( PCDheader.str ); | |
| PCDheader.type = /^TYPE (.*)/im.exec( PCDheader.str ); | |
| PCDheader.count = /^COUNT (.*)/im.exec( PCDheader.str ); | |
| PCDheader.width = /^WIDTH (.*)/im.exec( PCDheader.str ); | |
| PCDheader.height = /^HEIGHT (.*)/im.exec( PCDheader.str ); | |
| PCDheader.viewpoint = /^VIEWPOINT (.*)/im.exec( PCDheader.str ); | |
| PCDheader.points = /^POINTS (.*)/im.exec( PCDheader.str ); | |
| // evaluate | |
| if ( PCDheader.version !== null ) | |
| PCDheader.version = parseFloat( PCDheader.version[ 1 ] ); | |
| PCDheader.fields = ( PCDheader.fields !== null ) ? PCDheader.fields[ 1 ].split( ' ' ) : []; | |
| if ( PCDheader.type !== null ) | |
| PCDheader.type = PCDheader.type[ 1 ].split( ' ' ); | |
| if ( PCDheader.width !== null ) | |
| PCDheader.width = parseInt( PCDheader.width[ 1 ] ); | |
| if ( PCDheader.height !== null ) | |
| PCDheader.height = parseInt( PCDheader.height[ 1 ] ); | |
| if ( PCDheader.viewpoint !== null ) | |
| PCDheader.viewpoint = PCDheader.viewpoint[ 1 ]; | |
| if ( PCDheader.points !== null ) | |
| PCDheader.points = parseInt( PCDheader.points[ 1 ], 10 ); | |
| if ( PCDheader.points === null ) | |
| PCDheader.points = PCDheader.width * PCDheader.height; | |
| if ( PCDheader.size !== null ) { | |
| PCDheader.size = PCDheader.size[ 1 ].split( ' ' ).map( function ( x ) { | |
| return parseInt( x, 10 ); | |
| } ); | |
| } | |
| if ( PCDheader.count !== null ) { | |
| PCDheader.count = PCDheader.count[ 1 ].split( ' ' ).map( function ( x ) { | |
| return parseInt( x, 10 ); | |
| } ); | |
| } else { | |
| PCDheader.count = []; | |
| for ( let i = 0, l = PCDheader.fields.length; i < l; i ++ ) { | |
| PCDheader.count.push( 1 ); | |
| } | |
| } | |
| PCDheader.offset = {}; | |
| let sizeSum = 0; | |
| for ( let i = 0, l = PCDheader.fields.length; i < l; i ++ ) { | |
| if ( PCDheader.data === 'ascii' ) { | |
| PCDheader.offset[ PCDheader.fields[ i ] ] = i; | |
| } else { | |
| PCDheader.offset[ PCDheader.fields[ i ] ] = sizeSum; | |
| sizeSum += PCDheader.size[ i ] * PCDheader.count[ i ]; | |
| } | |
| } | |
| // for binary only | |
| PCDheader.rowSize = sizeSum; | |
| return PCDheader; | |
| } | |
| const textData = new TextDecoder().decode( data ); | |
| // parse header (always ascii format) | |
| const PCDheader = parseHeader( textData ); | |
| // parse data | |
| const position = []; | |
| const normal = []; | |
| const color = []; | |
| const intensity = []; | |
| const label = []; | |
| const c = new Color(); | |
| // ascii | |
| if ( PCDheader.data === 'ascii' ) { | |
| const offset = PCDheader.offset; | |
| const pcdData = textData.slice( PCDheader.headerLen ); | |
| const lines = pcdData.split( '\n' ); | |
| for ( let i = 0, l = lines.length; i < l; i ++ ) { | |
| if ( lines[ i ] === '' ) continue; | |
| const line = lines[ i ].split( ' ' ); | |
| if ( offset.x !== undefined ) { | |
| position.push( parseFloat( line[ offset.x ] ) ); | |
| position.push( parseFloat( line[ offset.y ] ) ); | |
| position.push( parseFloat( line[ offset.z ] ) ); | |
| } | |
| if ( offset.rgb !== undefined ) { | |
| const rgb_field_index = PCDheader.fields.findIndex( ( field ) => field === 'rgb' ); | |
| const rgb_type = PCDheader.type[ rgb_field_index ]; | |
| const float = parseFloat( line[ offset.rgb ] ); | |
| let rgb = float; | |
| if ( rgb_type === 'F' ) { | |
| // treat float values as int | |
| // https://github.com/daavoo/pyntcloud/pull/204/commits/7b4205e64d5ed09abe708b2e91b615690c24d518 | |
| const farr = new Float32Array( 1 ); | |
| farr[ 0 ] = float; | |
| rgb = new Int32Array( farr.buffer )[ 0 ]; | |
| } | |
| const r = ( ( rgb >> 16 ) & 0x0000ff ) / 255; | |
| const g = ( ( rgb >> 8 ) & 0x0000ff ) / 255; | |
| const b = ( ( rgb >> 0 ) & 0x0000ff ) / 255; | |
| c.setRGB( r, g, b, SRGBColorSpace ); | |
| color.push( c.r, c.g, c.b ); | |
| } | |
| if ( offset.normal_x !== undefined ) { | |
| normal.push( parseFloat( line[ offset.normal_x ] ) ); | |
| normal.push( parseFloat( line[ offset.normal_y ] ) ); | |
| normal.push( parseFloat( line[ offset.normal_z ] ) ); | |
| } | |
| if ( offset.intensity !== undefined ) { | |
| intensity.push( parseFloat( line[ offset.intensity ] ) ); | |
| } | |
| if ( offset.label !== undefined ) { | |
| label.push( parseInt( line[ offset.label ] ) ); | |
| } | |
| } | |
| } | |
| // binary-compressed | |
| // normally data in PCD files are organized as array of structures: XYZRGBXYZRGB | |
| // binary compressed PCD files organize their data as structure of arrays: XXYYZZRGBRGB | |
| // that requires a totally different parsing approach compared to non-compressed data | |
| if ( PCDheader.data === 'binary_compressed' ) { | |
| const sizes = new Uint32Array( data.slice( PCDheader.headerLen, PCDheader.headerLen + 8 ) ); | |
| const compressedSize = sizes[ 0 ]; | |
| const decompressedSize = sizes[ 1 ]; | |
| const decompressed = decompressLZF( new Uint8Array( data, PCDheader.headerLen + 8, compressedSize ), decompressedSize ); | |
| const dataview = new DataView( decompressed.buffer ); | |
| const offset = PCDheader.offset; | |
| for ( let i = 0; i < PCDheader.points; i ++ ) { | |
| if ( offset.x !== undefined ) { | |
| const xIndex = PCDheader.fields.indexOf( 'x' ); | |
| const yIndex = PCDheader.fields.indexOf( 'y' ); | |
| const zIndex = PCDheader.fields.indexOf( 'z' ); | |
| position.push( dataview.getFloat32( ( PCDheader.points * offset.x ) + PCDheader.size[ xIndex ] * i, this.littleEndian ) ); | |
| position.push( dataview.getFloat32( ( PCDheader.points * offset.y ) + PCDheader.size[ yIndex ] * i, this.littleEndian ) ); | |
| position.push( dataview.getFloat32( ( PCDheader.points * offset.z ) + PCDheader.size[ zIndex ] * i, this.littleEndian ) ); | |
| } | |
| if ( offset.rgb !== undefined ) { | |
| const rgbIndex = PCDheader.fields.indexOf( 'rgb' ); | |
| const r = dataview.getUint8( ( PCDheader.points * offset.rgb ) + PCDheader.size[ rgbIndex ] * i + 2 ) / 255.0; | |
| const g = dataview.getUint8( ( PCDheader.points * offset.rgb ) + PCDheader.size[ rgbIndex ] * i + 1 ) / 255.0; | |
| const b = dataview.getUint8( ( PCDheader.points * offset.rgb ) + PCDheader.size[ rgbIndex ] * i + 0 ) / 255.0; | |
| c.setRGB( r, g, b, SRGBColorSpace ); | |
| color.push( c.r, c.g, c.b ); | |
| } | |
| if ( offset.normal_x !== undefined ) { | |
| const xIndex = PCDheader.fields.indexOf( 'normal_x' ); | |
| const yIndex = PCDheader.fields.indexOf( 'normal_y' ); | |
| const zIndex = PCDheader.fields.indexOf( 'normal_z' ); | |
| normal.push( dataview.getFloat32( ( PCDheader.points * offset.normal_x ) + PCDheader.size[ xIndex ] * i, this.littleEndian ) ); | |
| normal.push( dataview.getFloat32( ( PCDheader.points * offset.normal_y ) + PCDheader.size[ yIndex ] * i, this.littleEndian ) ); | |
| normal.push( dataview.getFloat32( ( PCDheader.points * offset.normal_z ) + PCDheader.size[ zIndex ] * i, this.littleEndian ) ); | |
| } | |
| if ( offset.intensity !== undefined ) { | |
| const intensityIndex = PCDheader.fields.indexOf( 'intensity' ); | |
| intensity.push( dataview.getFloat32( ( PCDheader.points * offset.intensity ) + PCDheader.size[ intensityIndex ] * i, this.littleEndian ) ); | |
| } | |
| if ( offset.label !== undefined ) { | |
| const labelIndex = PCDheader.fields.indexOf( 'label' ); | |
| label.push( dataview.getInt32( ( PCDheader.points * offset.label ) + PCDheader.size[ labelIndex ] * i, this.littleEndian ) ); | |
| } | |
| } | |
| } | |
| // binary | |
| if ( PCDheader.data === 'binary' ) { | |
| const dataview = new DataView( data, PCDheader.headerLen ); | |
| const offset = PCDheader.offset; | |
| for ( let i = 0, row = 0; i < PCDheader.points; i ++, row += PCDheader.rowSize ) { | |
| if ( offset.x !== undefined ) { | |
| position.push( dataview.getFloat32( row + offset.x, this.littleEndian ) ); | |
| position.push( dataview.getFloat32( row + offset.y, this.littleEndian ) ); | |
| position.push( dataview.getFloat32( row + offset.z, this.littleEndian ) ); | |
| } | |
| if ( offset.rgb !== undefined ) { | |
| const r = dataview.getUint8( row + offset.rgb + 2 ) / 255.0; | |
| const g = dataview.getUint8( row + offset.rgb + 1 ) / 255.0; | |
| const b = dataview.getUint8( row + offset.rgb + 0 ) / 255.0; | |
| c.setRGB( r, g, b, SRGBColorSpace ); | |
| color.push( c.r, c.g, c.b ); | |
| } | |
| if ( offset.normal_x !== undefined ) { | |
| normal.push( dataview.getFloat32( row + offset.normal_x, this.littleEndian ) ); | |
| normal.push( dataview.getFloat32( row + offset.normal_y, this.littleEndian ) ); | |
| normal.push( dataview.getFloat32( row + offset.normal_z, this.littleEndian ) ); | |
| } | |
| if ( offset.intensity !== undefined ) { | |
| intensity.push( dataview.getFloat32( row + offset.intensity, this.littleEndian ) ); | |
| } | |
| if ( offset.label !== undefined ) { | |
| label.push( dataview.getInt32( row + offset.label, this.littleEndian ) ); | |
| } | |
| } | |
| } | |
| // build geometry | |
| const geometry = new BufferGeometry(); | |
| if ( position.length > 0 ) geometry.setAttribute( 'position', new Float32BufferAttribute( position, 3 ) ); | |
| if ( normal.length > 0 ) geometry.setAttribute( 'normal', new Float32BufferAttribute( normal, 3 ) ); | |
| if ( color.length > 0 ) geometry.setAttribute( 'color', new Float32BufferAttribute( color, 3 ) ); | |
| if ( intensity.length > 0 ) geometry.setAttribute( 'intensity', new Float32BufferAttribute( intensity, 1 ) ); | |
| if ( label.length > 0 ) geometry.setAttribute( 'label', new Int32BufferAttribute( label, 1 ) ); | |
| geometry.computeBoundingSphere(); | |
| // build material | |
| const material = new PointsMaterial( { size: 0.005 } ); | |
| if ( color.length > 0 ) { | |
| material.vertexColors = true; | |
| } | |
| // build point cloud | |
| return new Points( geometry, material ); | |
| } | |
| } | |
| export { PCDLoader }; | |
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