Buckets:
| import { | |
| Vector3 | |
| } from 'three'; | |
| /** | |
| * A capsule is essentially a cylinder with hemispherical caps at both ends. | |
| * It can be thought of as a swept sphere, where a sphere is moved along a line segment. | |
| * | |
| * Capsules are often used as bounding volumes (next to AABBs and bounding spheres). | |
| * | |
| * @three_import import { Capsule } from 'three/addons/math/Capsule.js'; | |
| */ | |
| class Capsule { | |
| /** | |
| * Constructs a new capsule. | |
| * | |
| * @param {Vector3} [start] - The start vector. | |
| * @param {Vector3} [end] - The end vector. | |
| * @param {number} [radius=1] - The capsule's radius. | |
| */ | |
| constructor( start = new Vector3( 0, 0, 0 ), end = new Vector3( 0, 1, 0 ), radius = 1 ) { | |
| /** | |
| * The start vector. | |
| * | |
| * @type {Vector3} | |
| */ | |
| this.start = start; | |
| /** | |
| * The end vector. | |
| * | |
| * @type {Vector3} | |
| */ | |
| this.end = end; | |
| /** | |
| * The capsule's radius. | |
| * | |
| * @type {number} | |
| * @default 1 | |
| */ | |
| this.radius = radius; | |
| } | |
| /** | |
| * Returns a new capsule with copied values from this instance. | |
| * | |
| * @return {Capsule} A clone of this instance. | |
| */ | |
| clone() { | |
| return new this.constructor().copy( this ); | |
| } | |
| /** | |
| * Sets the capsule components to the given values. | |
| * Please note that this method only copies the values from the given objects. | |
| * | |
| * @param {Vector3} start - The start vector. | |
| * @param {Vector3} end - The end vector | |
| * @param {number} radius - The capsule's radius. | |
| * @return {Capsule} A reference to this capsule. | |
| */ | |
| set( start, end, radius ) { | |
| this.start.copy( start ); | |
| this.end.copy( end ); | |
| this.radius = radius; | |
| return this; | |
| } | |
| /** | |
| * Copies the values of the given capsule to this instance. | |
| * | |
| * @param {Capsule} capsule - The capsule to copy. | |
| * @return {Capsule} A reference to this capsule. | |
| */ | |
| copy( capsule ) { | |
| this.start.copy( capsule.start ); | |
| this.end.copy( capsule.end ); | |
| this.radius = capsule.radius; | |
| return this; | |
| } | |
| /** | |
| * Returns the center point of this capsule. | |
| * | |
| * @param {Vector3} target - The target vector that is used to store the method's result. | |
| * @return {Vector3} The center point. | |
| */ | |
| getCenter( target ) { | |
| return target.copy( this.end ).add( this.start ).multiplyScalar( 0.5 ); | |
| } | |
| /** | |
| * Adds the given offset to this capsule, effectively moving it in 3D space. | |
| * | |
| * @param {Vector3} v - The offset that should be used to translate the capsule. | |
| * @return {Capsule} A reference to this capsule. | |
| */ | |
| translate( v ) { | |
| this.start.add( v ); | |
| this.end.add( v ); | |
| return this; | |
| } | |
| /** | |
| * Returns `true` if the given bounding box intersects with this capsule. | |
| * | |
| * @param {Box3} box - The bounding box to test. | |
| * @return {boolean} Whether the given bounding box intersects with this capsule. | |
| */ | |
| intersectsBox( box ) { | |
| return ( | |
| checkAABBAxis( | |
| this.start.x, this.start.y, this.end.x, this.end.y, | |
| box.min.x, box.max.x, box.min.y, box.max.y, | |
| this.radius ) && | |
| checkAABBAxis( | |
| this.start.x, this.start.z, this.end.x, this.end.z, | |
| box.min.x, box.max.x, box.min.z, box.max.z, | |
| this.radius ) && | |
| checkAABBAxis( | |
| this.start.y, this.start.z, this.end.y, this.end.z, | |
| box.min.y, box.max.y, box.min.z, box.max.z, | |
| this.radius ) | |
| ); | |
| } | |
| } | |
| function checkAABBAxis( p1x, p1y, p2x, p2y, minx, maxx, miny, maxy, radius ) { | |
| return ( | |
| ( minx - p1x < radius || minx - p2x < radius ) && | |
| ( p1x - maxx < radius || p2x - maxx < radius ) && | |
| ( miny - p1y < radius || miny - p2y < radius ) && | |
| ( p1y - maxy < radius || p2y - maxy < radius ) | |
| ); | |
| } | |
| export { Capsule }; | |
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