Buckets:
| /** | |
| * @module GammaCorrectionShader | |
| * @three_import import { GammaCorrectionShader } from 'three/addons/shaders/GammaCorrectionShader.js'; | |
| */ | |
| /** | |
| * Gamma Correction Shader | |
| * | |
| * References: | |
| * - {@link http://en.wikipedia.org/wiki/gamma_correction}. | |
| * | |
| * @constant | |
| * @type {ShaderMaterial~Shader} | |
| */ | |
| const GammaCorrectionShader = { | |
| name: 'GammaCorrectionShader', | |
| uniforms: { | |
| 'tDiffuse': { value: null } | |
| }, | |
| vertexShader: /* glsl */` | |
| varying vec2 vUv; | |
| void main() { | |
| vUv = uv; | |
| gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); | |
| }`, | |
| fragmentShader: /* glsl */` | |
| uniform sampler2D tDiffuse; | |
| varying vec2 vUv; | |
| void main() { | |
| vec4 tex = texture2D( tDiffuse, vUv ); | |
| gl_FragColor = sRGBTransferOETF( tex ); | |
| }` | |
| }; | |
| export { GammaCorrectionShader }; | |
Xet Storage Details
- Size:
- 818 Bytes
- Xet hash:
- 506d300415f8c4606372c7badab9850186ea885483b0075b31374925f14e3129
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