Buckets:
| import { AnimationClip } from '../animation/AnimationClip.js'; | |
| import { FileLoader } from './FileLoader.js'; | |
| import { Loader } from './Loader.js'; | |
| /** | |
| * Class for loading animation clips in the JSON format. The files are internally | |
| * loaded via {@link FileLoader}. | |
| * | |
| * ```js | |
| * const loader = new THREE.AnimationLoader(); | |
| * const animations = await loader.loadAsync( 'animations/animation.js' ); | |
| * ``` | |
| * | |
| * @augments Loader | |
| */ | |
| class AnimationLoader extends Loader { | |
| /** | |
| * Constructs a new animation loader. | |
| * | |
| * @param {LoadingManager} [manager] - The loading manager. | |
| */ | |
| constructor( manager ) { | |
| super( manager ); | |
| } | |
| /** | |
| * Starts loading from the given URL and pass the loaded animations as an array | |
| * holding instances of {@link AnimationClip} to the `onLoad()` callback. | |
| * | |
| * @param {string} url - The path/URL of the file to be loaded. This can also be a data URI. | |
| * @param {function(Array<AnimationClip>)} onLoad - Executed when the loading process has been finished. | |
| * @param {onProgressCallback} onProgress - Executed while the loading is in progress. | |
| * @param {onErrorCallback} onError - Executed when errors occur. | |
| */ | |
| load( url, onLoad, onProgress, onError ) { | |
| const scope = this; | |
| const loader = new FileLoader( this.manager ); | |
| loader.setPath( this.path ); | |
| loader.setRequestHeader( this.requestHeader ); | |
| loader.setWithCredentials( this.withCredentials ); | |
| loader.load( url, function ( text ) { | |
| try { | |
| onLoad( scope.parse( JSON.parse( text ) ) ); | |
| } catch ( e ) { | |
| if ( onError ) { | |
| onError( e ); | |
| } else { | |
| console.error( e ); | |
| } | |
| scope.manager.itemError( url ); | |
| } | |
| }, onProgress, onError ); | |
| } | |
| /** | |
| * Parses the given JSON object and returns an array of animation clips. | |
| * | |
| * @param {Object} json - The serialized animation clips. | |
| * @return {Array<AnimationClip>} The parsed animation clips. | |
| */ | |
| parse( json ) { | |
| const animations = []; | |
| for ( let i = 0; i < json.length; i ++ ) { | |
| const clip = AnimationClip.parse( json[ i ] ); | |
| animations.push( clip ); | |
| } | |
| return animations; | |
| } | |
| } | |
| export { AnimationLoader }; | |
Xet Storage Details
- Size:
- 2.15 kB
- Xet hash:
- 66b07ecbcc6654dff5882d81e99bdb01b5f9eb255e3df1fdaa27a09e80e68baf
·
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