Buckets:
| import { Material } from './Material.js'; | |
| import { Color } from '../math/Color.js'; | |
| /** | |
| * This material can receive shadows, but otherwise is completely transparent. | |
| * | |
| * ```js | |
| * const geometry = new THREE.PlaneGeometry( 2000, 2000 ); | |
| * geometry.rotateX( - Math.PI / 2 ); | |
| * | |
| * const material = new THREE.ShadowMaterial(); | |
| * material.opacity = 0.2; | |
| * | |
| * const plane = new THREE.Mesh( geometry, material ); | |
| * plane.position.y = -200; | |
| * plane.receiveShadow = true; | |
| * scene.add( plane ); | |
| * ``` | |
| * | |
| * @augments Material | |
| */ | |
| class ShadowMaterial extends Material { | |
| /** | |
| * Constructs a new shadow material. | |
| * | |
| * @param {Object} [parameters] - An object with one or more properties | |
| * defining the material's appearance. Any property of the material | |
| * (including any property from inherited materials) can be passed | |
| * in here. Color values can be passed any type of value accepted | |
| * by {@link Color#set}. | |
| */ | |
| constructor( parameters ) { | |
| super(); | |
| /** | |
| * This flag can be used for type testing. | |
| * | |
| * @type {boolean} | |
| * @readonly | |
| * @default true | |
| */ | |
| this.isShadowMaterial = true; | |
| this.type = 'ShadowMaterial'; | |
| /** | |
| * Color of the material. | |
| * | |
| * @type {Color} | |
| * @default (0,0,0) | |
| */ | |
| this.color = new Color( 0x000000 ); | |
| /** | |
| * Overwritten since shadow materials are transparent | |
| * by default. | |
| * | |
| * @type {boolean} | |
| * @default true | |
| */ | |
| this.transparent = true; | |
| /** | |
| * Whether the material is affected by fog or not. | |
| * | |
| * @type {boolean} | |
| * @default true | |
| */ | |
| this.fog = true; | |
| this.setValues( parameters ); | |
| } | |
| copy( source ) { | |
| super.copy( source ); | |
| this.color.copy( source.color ); | |
| this.fog = source.fog; | |
| return this; | |
| } | |
| } | |
| export { ShadowMaterial }; | |
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