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/**
* Data structure for the renderer. It allows defining values
* with chained, hierarchical keys. Keys are meant to be
* objects since the module internally works with Weak Maps
* for performance reasons.
*
* @private
*/
class ChainMap {
/**
* Constructs a new Chain Map.
*/
constructor() {
/**
* The root Weak Map.
*
* @type {WeakMap}
*/
this.weakMap = new WeakMap();
}
/**
* Returns the value for the given array of keys.
*
* @param {Array<Object>} keys - List of keys.
* @return {any} The value. Returns `undefined` if no value was found.
*/
get( keys ) {
let map = this.weakMap;
for ( let i = 0; i < keys.length - 1; i ++ ) {
map = map.get( keys[ i ] );
if ( map === undefined ) return undefined;
}
return map.get( keys[ keys.length - 1 ] );
}
/**
* Sets the value for the given keys.
*
* @param {Array<Object>} keys - List of keys.
* @param {any} value - The value to set.
* @return {ChainMap} A reference to this Chain Map.
*/
set( keys, value ) {
let map = this.weakMap;
for ( let i = 0; i < keys.length - 1; i ++ ) {
const key = keys[ i ];
if ( map.has( key ) === false ) map.set( key, new WeakMap() );
map = map.get( key );
}
map.set( keys[ keys.length - 1 ], value );
return this;
}
/**
* Deletes a value for the given keys.
*
* @param {Array<Object>} keys - The keys.
* @return {boolean} Returns `true` if the value has been removed successfully and `false` if the value has not be found.
*/
delete( keys ) {
let map = this.weakMap;
for ( let i = 0; i < keys.length - 1; i ++ ) {
map = map.get( keys[ i ] );
if ( map === undefined ) return false;
}
return map.delete( keys[ keys.length - 1 ] );
}
}
export default ChainMap;

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