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immErfanrajabee/bd / node_modules /three /src /renderers /shaders /ShaderChunk /project_vertex.glsl.js
| export default /* glsl */` | |
| vec4 mvPosition = vec4( transformed, 1.0 ); | |
| #ifdef USE_BATCHING | |
| mvPosition = batchingMatrix * mvPosition; | |
| #endif | |
| #ifdef USE_INSTANCING | |
| mvPosition = instanceMatrix * mvPosition; | |
| #endif | |
| mvPosition = modelViewMatrix * mvPosition; | |
| gl_Position = projectionMatrix * mvPosition; | |
| `; | |
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