Buckets:
| export const vertex = /* glsl */` | |
| uniform float size; | |
| uniform float scale; | |
| #include <common> | |
| #include <color_pars_vertex> | |
| #include <fog_pars_vertex> | |
| #include <morphtarget_pars_vertex> | |
| #include <logdepthbuf_pars_vertex> | |
| #include <clipping_planes_pars_vertex> | |
| #ifdef USE_POINTS_UV | |
| varying vec2 vUv; | |
| uniform mat3 uvTransform; | |
| #endif | |
| void main() { | |
| #ifdef USE_POINTS_UV | |
| vUv = ( uvTransform * vec3( uv, 1 ) ).xy; | |
| #endif | |
| #include <color_vertex> | |
| #include <morphinstance_vertex> | |
| #include <morphcolor_vertex> | |
| #include <begin_vertex> | |
| #include <morphtarget_vertex> | |
| #include <project_vertex> | |
| gl_PointSize = size; | |
| #ifdef USE_SIZEATTENUATION | |
| bool isPerspective = isPerspectiveMatrix( projectionMatrix ); | |
| if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z ); | |
| #endif | |
| #include <logdepthbuf_vertex> | |
| #include <clipping_planes_vertex> | |
| #include <worldpos_vertex> | |
| #include <fog_vertex> | |
| } | |
| `; | |
| export const fragment = /* glsl */` | |
| uniform vec3 diffuse; | |
| uniform float opacity; | |
| #include <common> | |
| #include <color_pars_fragment> | |
| #include <map_particle_pars_fragment> | |
| #include <alphatest_pars_fragment> | |
| #include <alphahash_pars_fragment> | |
| #include <fog_pars_fragment> | |
| #include <logdepthbuf_pars_fragment> | |
| #include <clipping_planes_pars_fragment> | |
| void main() { | |
| vec4 diffuseColor = vec4( diffuse, opacity ); | |
| #include <clipping_planes_fragment> | |
| vec3 outgoingLight = vec3( 0.0 ); | |
| #include <logdepthbuf_fragment> | |
| #include <map_particle_fragment> | |
| #include <color_fragment> | |
| #include <alphatest_fragment> | |
| #include <alphahash_fragment> | |
| outgoingLight = diffuseColor.rgb; | |
| #include <opaque_fragment> | |
| #include <tonemapping_fragment> | |
| #include <colorspace_fragment> | |
| #include <fog_fragment> | |
| #include <premultiplied_alpha_fragment> | |
| } | |
| `; | |
Xet Storage Details
- Size:
- 1.76 kB
- Xet hash:
- 5771ef0bc2e3bd3c2fa04ae1fc12b34ada9efe1281a7e04f40469322bc943804
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.