Buckets:
| export const GPUPrimitiveTopology = { | |
| PointList: 'point-list', | |
| LineList: 'line-list', | |
| LineStrip: 'line-strip', | |
| TriangleList: 'triangle-list', | |
| TriangleStrip: 'triangle-strip', | |
| }; | |
| export const GPUCompareFunction = { | |
| Never: 'never', | |
| Less: 'less', | |
| Equal: 'equal', | |
| LessEqual: 'less-equal', | |
| Greater: 'greater', | |
| NotEqual: 'not-equal', | |
| GreaterEqual: 'greater-equal', | |
| Always: 'always' | |
| }; | |
| export const GPUStoreOp = { | |
| Store: 'store', | |
| Discard: 'discard' | |
| }; | |
| export const GPULoadOp = { | |
| Load: 'load', | |
| Clear: 'clear' | |
| }; | |
| export const GPUFrontFace = { | |
| CCW: 'ccw', | |
| CW: 'cw' | |
| }; | |
| export const GPUCullMode = { | |
| None: 'none', | |
| Front: 'front', | |
| Back: 'back' | |
| }; | |
| export const GPUIndexFormat = { | |
| Uint16: 'uint16', | |
| Uint32: 'uint32' | |
| }; | |
| export const GPUVertexFormat = { | |
| Uint8x2: 'uint8x2', | |
| Uint8x4: 'uint8x4', | |
| Sint8x2: 'sint8x2', | |
| Sint8x4: 'sint8x4', | |
| Unorm8x2: 'unorm8x2', | |
| Unorm8x4: 'unorm8x4', | |
| Snorm8x2: 'snorm8x2', | |
| Snorm8x4: 'snorm8x4', | |
| Uint16x2: 'uint16x2', | |
| Uint16x4: 'uint16x4', | |
| Sint16x2: 'sint16x2', | |
| Sint16x4: 'sint16x4', | |
| Unorm16x2: 'unorm16x2', | |
| Unorm16x4: 'unorm16x4', | |
| Snorm16x2: 'snorm16x2', | |
| Snorm16x4: 'snorm16x4', | |
| Float16x2: 'float16x2', | |
| Float16x4: 'float16x4', | |
| Float32: 'float32', | |
| Float32x2: 'float32x2', | |
| Float32x3: 'float32x3', | |
| Float32x4: 'float32x4', | |
| Uint32: 'uint32', | |
| Uint32x2: 'uint32x2', | |
| Uint32x3: 'uint32x3', | |
| Uint32x4: 'uint32x4', | |
| Sint32: 'sint32', | |
| Sint32x2: 'sint32x2', | |
| Sint32x3: 'sint32x3', | |
| Sint32x4: 'sint32x4' | |
| }; | |
| export const GPUTextureFormat = { | |
| // 8-bit formats | |
| R8Unorm: 'r8unorm', | |
| R8Snorm: 'r8snorm', | |
| R8Uint: 'r8uint', | |
| R8Sint: 'r8sint', | |
| // 16-bit formats | |
| R16Uint: 'r16uint', | |
| R16Sint: 'r16sint', | |
| R16Float: 'r16float', | |
| RG8Unorm: 'rg8unorm', | |
| RG8Snorm: 'rg8snorm', | |
| RG8Uint: 'rg8uint', | |
| RG8Sint: 'rg8sint', | |
| // 32-bit formats | |
| R32Uint: 'r32uint', | |
| R32Sint: 'r32sint', | |
| R32Float: 'r32float', | |
| RG16Uint: 'rg16uint', | |
| RG16Sint: 'rg16sint', | |
| RG16Float: 'rg16float', | |
| RGBA8Unorm: 'rgba8unorm', | |
| RGBA8UnormSRGB: 'rgba8unorm-srgb', | |
| RGBA8Snorm: 'rgba8snorm', | |
| RGBA8Uint: 'rgba8uint', | |
| RGBA8Sint: 'rgba8sint', | |
| BGRA8Unorm: 'bgra8unorm', | |
| BGRA8UnormSRGB: 'bgra8unorm-srgb', | |
| // Packed 32-bit formats | |
| RGB9E5UFloat: 'rgb9e5ufloat', | |
| RGB10A2Unorm: 'rgb10a2unorm', | |
| RG11B10UFloat: 'rgb10a2unorm', | |
| // 64-bit formats | |
| RG32Uint: 'rg32uint', | |
| RG32Sint: 'rg32sint', | |
| RG32Float: 'rg32float', | |
| RGBA16Uint: 'rgba16uint', | |
| RGBA16Sint: 'rgba16sint', | |
| RGBA16Float: 'rgba16float', | |
| // 128-bit formats | |
| RGBA32Uint: 'rgba32uint', | |
| RGBA32Sint: 'rgba32sint', | |
| RGBA32Float: 'rgba32float', | |
| // Depth and stencil formats | |
| Stencil8: 'stencil8', | |
| Depth16Unorm: 'depth16unorm', | |
| Depth24Plus: 'depth24plus', | |
| Depth24PlusStencil8: 'depth24plus-stencil8', | |
| Depth32Float: 'depth32float', | |
| // 'depth32float-stencil8' extension | |
| Depth32FloatStencil8: 'depth32float-stencil8', | |
| // BC compressed formats usable if 'texture-compression-bc' is both | |
| // supported by the device/user agent and enabled in requestDevice. | |
| BC1RGBAUnorm: 'bc1-rgba-unorm', | |
| BC1RGBAUnormSRGB: 'bc1-rgba-unorm-srgb', | |
| BC2RGBAUnorm: 'bc2-rgba-unorm', | |
| BC2RGBAUnormSRGB: 'bc2-rgba-unorm-srgb', | |
| BC3RGBAUnorm: 'bc3-rgba-unorm', | |
| BC3RGBAUnormSRGB: 'bc3-rgba-unorm-srgb', | |
| BC4RUnorm: 'bc4-r-unorm', | |
| BC4RSnorm: 'bc4-r-snorm', | |
| BC5RGUnorm: 'bc5-rg-unorm', | |
| BC5RGSnorm: 'bc5-rg-snorm', | |
| BC6HRGBUFloat: 'bc6h-rgb-ufloat', | |
| BC6HRGBFloat: 'bc6h-rgb-float', | |
| BC7RGBAUnorm: 'bc7-rgba-unorm', | |
| BC7RGBAUnormSRGB: 'bc7-rgba-srgb', | |
| // ETC2 compressed formats usable if 'texture-compression-etc2' is both | |
| // supported by the device/user agent and enabled in requestDevice. | |
| ETC2RGB8Unorm: 'etc2-rgb8unorm', | |
| ETC2RGB8UnormSRGB: 'etc2-rgb8unorm-srgb', | |
| ETC2RGB8A1Unorm: 'etc2-rgb8a1unorm', | |
| ETC2RGB8A1UnormSRGB: 'etc2-rgb8a1unorm-srgb', | |
| ETC2RGBA8Unorm: 'etc2-rgba8unorm', | |
| ETC2RGBA8UnormSRGB: 'etc2-rgba8unorm-srgb', | |
| EACR11Unorm: 'eac-r11unorm', | |
| EACR11Snorm: 'eac-r11snorm', | |
| EACRG11Unorm: 'eac-rg11unorm', | |
| EACRG11Snorm: 'eac-rg11snorm', | |
| // ASTC compressed formats usable if 'texture-compression-astc' is both | |
| // supported by the device/user agent and enabled in requestDevice. | |
| ASTC4x4Unorm: 'astc-4x4-unorm', | |
| ASTC4x4UnormSRGB: 'astc-4x4-unorm-srgb', | |
| ASTC5x4Unorm: 'astc-5x4-unorm', | |
| ASTC5x4UnormSRGB: 'astc-5x4-unorm-srgb', | |
| ASTC5x5Unorm: 'astc-5x5-unorm', | |
| ASTC5x5UnormSRGB: 'astc-5x5-unorm-srgb', | |
| ASTC6x5Unorm: 'astc-6x5-unorm', | |
| ASTC6x5UnormSRGB: 'astc-6x5-unorm-srgb', | |
| ASTC6x6Unorm: 'astc-6x6-unorm', | |
| ASTC6x6UnormSRGB: 'astc-6x6-unorm-srgb', | |
| ASTC8x5Unorm: 'astc-8x5-unorm', | |
| ASTC8x5UnormSRGB: 'astc-8x5-unorm-srgb', | |
| ASTC8x6Unorm: 'astc-8x6-unorm', | |
| ASTC8x6UnormSRGB: 'astc-8x6-unorm-srgb', | |
| ASTC8x8Unorm: 'astc-8x8-unorm', | |
| ASTC8x8UnormSRGB: 'astc-8x8-unorm-srgb', | |
| ASTC10x5Unorm: 'astc-10x5-unorm', | |
| ASTC10x5UnormSRGB: 'astc-10x5-unorm-srgb', | |
| ASTC10x6Unorm: 'astc-10x6-unorm', | |
| ASTC10x6UnormSRGB: 'astc-10x6-unorm-srgb', | |
| ASTC10x8Unorm: 'astc-10x8-unorm', | |
| ASTC10x8UnormSRGB: 'astc-10x8-unorm-srgb', | |
| ASTC10x10Unorm: 'astc-10x10-unorm', | |
| ASTC10x10UnormSRGB: 'astc-10x10-unorm-srgb', | |
| ASTC12x10Unorm: 'astc-12x10-unorm', | |
| ASTC12x10UnormSRGB: 'astc-12x10-unorm-srgb', | |
| ASTC12x12Unorm: 'astc-12x12-unorm', | |
| ASTC12x12UnormSRGB: 'astc-12x12-unorm-srgb', | |
| }; | |
| export const GPUAddressMode = { | |
| ClampToEdge: 'clamp-to-edge', | |
| Repeat: 'repeat', | |
| MirrorRepeat: 'mirror-repeat' | |
| }; | |
| export const GPUFilterMode = { | |
| Linear: 'linear', | |
| Nearest: 'nearest' | |
| }; | |
| export const GPUBlendFactor = { | |
| Zero: 'zero', | |
| One: 'one', | |
| Src: 'src', | |
| OneMinusSrc: 'one-minus-src', | |
| SrcAlpha: 'src-alpha', | |
| OneMinusSrcAlpha: 'one-minus-src-alpha', | |
| Dst: 'dst', | |
| OneMinusDstColor: 'one-minus-dst', | |
| DstAlpha: 'dst-alpha', | |
| OneMinusDstAlpha: 'one-minus-dst-alpha', | |
| SrcAlphaSaturated: 'src-alpha-saturated', | |
| Constant: 'constant', | |
| OneMinusConstant: 'one-minus-constant' | |
| }; | |
| export const GPUBlendOperation = { | |
| Add: 'add', | |
| Subtract: 'subtract', | |
| ReverseSubtract: 'reverse-subtract', | |
| Min: 'min', | |
| Max: 'max' | |
| }; | |
| export const GPUColorWriteFlags = { | |
| None: 0, | |
| Red: 0x1, | |
| Green: 0x2, | |
| Blue: 0x4, | |
| Alpha: 0x8, | |
| All: 0xF | |
| }; | |
| export const GPUStencilOperation = { | |
| Keep: 'keep', | |
| Zero: 'zero', | |
| Replace: 'replace', | |
| Invert: 'invert', | |
| IncrementClamp: 'increment-clamp', | |
| DecrementClamp: 'decrement-clamp', | |
| IncrementWrap: 'increment-wrap', | |
| DecrementWrap: 'decrement-wrap' | |
| }; | |
| export const GPUBufferBindingType = { | |
| Uniform: 'uniform', | |
| Storage: 'storage', | |
| ReadOnlyStorage: 'read-only-storage' | |
| }; | |
| export const GPUStorageTextureAccess = { | |
| WriteOnly: 'write-only', | |
| ReadOnly: 'read-only', | |
| ReadWrite: 'read-write', | |
| }; | |
| export const GPUSamplerBindingType = { | |
| Filtering: 'filtering', | |
| NonFiltering: 'non-filtering', | |
| Comparison: 'comparison' | |
| }; | |
| export const GPUTextureSampleType = { | |
| Float: 'float', | |
| UnfilterableFloat: 'unfilterable-float', | |
| Depth: 'depth', | |
| SInt: 'sint', | |
| UInt: 'uint' | |
| }; | |
| export const GPUTextureDimension = { | |
| OneD: '1d', | |
| TwoD: '2d', | |
| ThreeD: '3d' | |
| }; | |
| export const GPUTextureViewDimension = { | |
| OneD: '1d', | |
| TwoD: '2d', | |
| TwoDArray: '2d-array', | |
| Cube: 'cube', | |
| CubeArray: 'cube-array', | |
| ThreeD: '3d' | |
| }; | |
| export const GPUTextureAspect = { | |
| All: 'all', | |
| StencilOnly: 'stencil-only', | |
| DepthOnly: 'depth-only' | |
| }; | |
| export const GPUInputStepMode = { | |
| Vertex: 'vertex', | |
| Instance: 'instance' | |
| }; | |
| export const GPUFeatureName = { | |
| DepthClipControl: 'depth-clip-control', | |
| Depth32FloatStencil8: 'depth32float-stencil8', | |
| TextureCompressionBC: 'texture-compression-bc', | |
| TextureCompressionETC2: 'texture-compression-etc2', | |
| TextureCompressionASTC: 'texture-compression-astc', | |
| TimestampQuery: 'timestamp-query', | |
| IndirectFirstInstance: 'indirect-first-instance', | |
| ShaderF16: 'shader-f16', | |
| RG11B10UFloat: 'rg11b10ufloat-renderable', | |
| BGRA8UNormStorage: 'bgra8unorm-storage', | |
| Float32Filterable: 'float32-filterable', | |
| ClipDistances: 'clip-distances', | |
| DualSourceBlending: 'dual-source-blending', | |
| Subgroups: 'subgroups' | |
| }; | |
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