Buckets:
| import { Color } from '../math/Color.js'; | |
| /** | |
| * This class can be used to define a linear fog that grows linearly denser | |
| * with the distance. | |
| * | |
| * ```js | |
| * const scene = new THREE.Scene(); | |
| * scene.fog = new THREE.Fog( 0xcccccc, 10, 15 ); | |
| * ``` | |
| */ | |
| class Fog { | |
| /** | |
| * Constructs a new fog. | |
| * | |
| * @param {number|Color} color - The fog's color. | |
| * @param {number} [near=1] - The minimum distance to start applying fog. | |
| * @param {number} [far=1000] - The maximum distance at which fog stops being calculated and applied. | |
| */ | |
| constructor( color, near = 1, far = 1000 ) { | |
| /** | |
| * This flag can be used for type testing. | |
| * | |
| * @type {boolean} | |
| * @readonly | |
| * @default true | |
| */ | |
| this.isFog = true; | |
| /** | |
| * The name of the fog. | |
| * | |
| * @type {string} | |
| */ | |
| this.name = ''; | |
| /** | |
| * The fog's color. | |
| * | |
| * @type {Color} | |
| */ | |
| this.color = new Color( color ); | |
| /** | |
| * The minimum distance to start applying fog. Objects that are less than | |
| * `near` units from the active camera won't be affected by fog. | |
| * | |
| * @type {number} | |
| * @default 1 | |
| */ | |
| this.near = near; | |
| /** | |
| * The maximum distance at which fog stops being calculated and applied. | |
| * Objects that are more than `far` units away from the active camera won't | |
| * be affected by fog. | |
| * | |
| * @type {number} | |
| * @default 1000 | |
| */ | |
| this.far = far; | |
| } | |
| /** | |
| * Returns a new fog with copied values from this instance. | |
| * | |
| * @return {Fog} A clone of this instance. | |
| */ | |
| clone() { | |
| return new Fog( this.color, this.near, this.far ); | |
| } | |
| /** | |
| * Serializes the fog into JSON. | |
| * | |
| * @param {?(Object|string)} meta - An optional value holding meta information about the serialization. | |
| * @return {Object} A JSON object representing the serialized fog | |
| */ | |
| toJSON( /* meta */ ) { | |
| return { | |
| type: 'Fog', | |
| name: this.name, | |
| color: this.color.getHex(), | |
| near: this.near, | |
| far: this.far | |
| }; | |
| } | |
| } | |
| export { Fog }; | |
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