Buckets:
| // Unified entry point for the Codex CLI. | |
| import { spawn } from "node:child_process"; | |
| import { existsSync } from "fs"; | |
| import { createRequire } from "node:module"; | |
| import path from "path"; | |
| import { fileURLToPath } from "url"; | |
| // __dirname equivalent in ESM | |
| const __filename = fileURLToPath(import.meta.url); | |
| const __dirname = path.dirname(__filename); | |
| const require = createRequire(import.meta.url); | |
| const PLATFORM_PACKAGE_BY_TARGET = { | |
| "x86_64-unknown-linux-musl": "@openai/codex-linux-x64", | |
| "aarch64-unknown-linux-musl": "@openai/codex-linux-arm64", | |
| "x86_64-apple-darwin": "@openai/codex-darwin-x64", | |
| "aarch64-apple-darwin": "@openai/codex-darwin-arm64", | |
| "x86_64-pc-windows-msvc": "@openai/codex-win32-x64", | |
| "aarch64-pc-windows-msvc": "@openai/codex-win32-arm64", | |
| }; | |
| const { platform, arch } = process; | |
| let targetTriple = null; | |
| switch (platform) { | |
| case "linux": | |
| case "android": | |
| switch (arch) { | |
| case "x64": | |
| targetTriple = "x86_64-unknown-linux-musl"; | |
| break; | |
| case "arm64": | |
| targetTriple = "aarch64-unknown-linux-musl"; | |
| break; | |
| default: | |
| break; | |
| } | |
| break; | |
| case "darwin": | |
| switch (arch) { | |
| case "x64": | |
| targetTriple = "x86_64-apple-darwin"; | |
| break; | |
| case "arm64": | |
| targetTriple = "aarch64-apple-darwin"; | |
| break; | |
| default: | |
| break; | |
| } | |
| break; | |
| case "win32": | |
| switch (arch) { | |
| case "x64": | |
| targetTriple = "x86_64-pc-windows-msvc"; | |
| break; | |
| case "arm64": | |
| targetTriple = "aarch64-pc-windows-msvc"; | |
| break; | |
| default: | |
| break; | |
| } | |
| break; | |
| default: | |
| break; | |
| } | |
| if (!targetTriple) { | |
| throw new Error(`Unsupported platform: ${platform} (${arch})`); | |
| } | |
| const platformPackage = PLATFORM_PACKAGE_BY_TARGET[targetTriple]; | |
| if (!platformPackage) { | |
| throw new Error(`Unsupported target triple: ${targetTriple}`); | |
| } | |
| const codexBinaryName = process.platform === "win32" ? "codex.exe" : "codex"; | |
| const localVendorRoot = path.join(__dirname, "..", "vendor"); | |
| const localBinaryPath = path.join( | |
| localVendorRoot, | |
| targetTriple, | |
| "codex", | |
| codexBinaryName, | |
| ); | |
| let vendorRoot; | |
| try { | |
| const packageJsonPath = require.resolve(`${platformPackage}/package.json`); | |
| vendorRoot = path.join(path.dirname(packageJsonPath), "vendor"); | |
| } catch { | |
| if (existsSync(localBinaryPath)) { | |
| vendorRoot = localVendorRoot; | |
| } else { | |
| const packageManager = detectPackageManager(); | |
| const updateCommand = | |
| packageManager === "bun" | |
| ? "bun install -g @openai/codex@latest" | |
| : "npm install -g @openai/codex@latest"; | |
| throw new Error( | |
| `Missing optional dependency ${platformPackage}. Reinstall Codex: ${updateCommand}`, | |
| ); | |
| } | |
| } | |
| if (!vendorRoot) { | |
| const packageManager = detectPackageManager(); | |
| const updateCommand = | |
| packageManager === "bun" | |
| ? "bun install -g @openai/codex@latest" | |
| : "npm install -g @openai/codex@latest"; | |
| throw new Error( | |
| `Missing optional dependency ${platformPackage}. Reinstall Codex: ${updateCommand}`, | |
| ); | |
| } | |
| const archRoot = path.join(vendorRoot, targetTriple); | |
| const binaryPath = path.join(archRoot, "codex", codexBinaryName); | |
| // Use an asynchronous spawn instead of spawnSync so that Node is able to | |
| // respond to signals (e.g. Ctrl-C / SIGINT) while the native binary is | |
| // executing. This allows us to forward those signals to the child process | |
| // and guarantees that when either the child terminates or the parent | |
| // receives a fatal signal, both processes exit in a predictable manner. | |
| function getUpdatedPath(newDirs) { | |
| const pathSep = process.platform === "win32" ? ";" : ":"; | |
| const existingPath = process.env.PATH || ""; | |
| const updatedPath = [ | |
| ...newDirs, | |
| ...existingPath.split(pathSep).filter(Boolean), | |
| ].join(pathSep); | |
| return updatedPath; | |
| } | |
| /** | |
| * Use heuristics to detect the package manager that was used to install Codex | |
| * in order to give the user a hint about how to update it. | |
| */ | |
| function detectPackageManager() { | |
| const userAgent = process.env.npm_config_user_agent || ""; | |
| if (/\bbun\//.test(userAgent)) { | |
| return "bun"; | |
| } | |
| const execPath = process.env.npm_execpath || ""; | |
| if (execPath.includes("bun")) { | |
| return "bun"; | |
| } | |
| if ( | |
| __dirname.includes(".bun/install/global") || | |
| __dirname.includes(".bun\\install\\global") | |
| ) { | |
| return "bun"; | |
| } | |
| return userAgent ? "npm" : null; | |
| } | |
| const additionalDirs = []; | |
| const pathDir = path.join(archRoot, "path"); | |
| if (existsSync(pathDir)) { | |
| additionalDirs.push(pathDir); | |
| } | |
| const updatedPath = getUpdatedPath(additionalDirs); | |
| const env = { ...process.env, PATH: updatedPath }; | |
| const packageManagerEnvVar = | |
| detectPackageManager() === "bun" | |
| ? "CODEX_MANAGED_BY_BUN" | |
| : "CODEX_MANAGED_BY_NPM"; | |
| env[packageManagerEnvVar] = "1"; | |
| const child = spawn(binaryPath, process.argv.slice(2), { | |
| stdio: "inherit", | |
| env, | |
| }); | |
| child.on("error", (err) => { | |
| // Typically triggered when the binary is missing or not executable. | |
| // Re-throwing here will terminate the parent with a non-zero exit code | |
| // while still printing a helpful stack trace. | |
| // eslint-disable-next-line no-console | |
| console.error(err); | |
| process.exit(1); | |
| }); | |
| // Forward common termination signals to the child so that it shuts down | |
| // gracefully. In the handler we temporarily disable the default behavior of | |
| // exiting immediately; once the child has been signaled we simply wait for | |
| // its exit event which will in turn terminate the parent (see below). | |
| const forwardSignal = (signal) => { | |
| if (child.killed) { | |
| return; | |
| } | |
| try { | |
| child.kill(signal); | |
| } catch { | |
| /* ignore */ | |
| } | |
| }; | |
| ["SIGINT", "SIGTERM", "SIGHUP"].forEach((sig) => { | |
| process.on(sig, () => forwardSignal(sig)); | |
| }); | |
| // When the child exits, mirror its termination reason in the parent so that | |
| // shell scripts and other tooling observe the correct exit status. | |
| // Wrap the lifetime of the child process in a Promise so that we can await | |
| // its termination in a structured way. The Promise resolves with an object | |
| // describing how the child exited: either via exit code or due to a signal. | |
| const childResult = await new Promise((resolve) => { | |
| child.on("exit", (code, signal) => { | |
| if (signal) { | |
| resolve({ type: "signal", signal }); | |
| } else { | |
| resolve({ type: "code", exitCode: code ?? 1 }); | |
| } | |
| }); | |
| }); | |
| if (childResult.type === "signal") { | |
| // Re-emit the same signal so that the parent terminates with the expected | |
| // semantics (this also sets the correct exit code of 128 + n). | |
| process.kill(process.pid, childResult.signal); | |
| } else { | |
| process.exit(childResult.exitCode); | |
| } | |
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