Buckets:
| import cadquery as cq | |
| # 1. Establishes a workplane that an object can be built on. | |
| # 1a. Uses the named plane orientation "front" to define the workplane, meaning | |
| # that the positive Z direction is "up", and the negative Z direction | |
| # is "down". | |
| # 2. Creates a plain box to base future geometry on with the box() function. | |
| # 3. Selects the top-most Z face of the box. | |
| # 4. Creates a new workplane and then moves and rotates it with the | |
| # transformed function. | |
| # 5. Creates a for-construction rectangle that only exists to use for placing | |
| # other geometry. | |
| # 6. Selects the vertices of the for-construction rectangle. | |
| # 7. Places holes at the center of each selected vertex. | |
| # 7a. Since the workplane is rotated, this results in angled holes in the face. | |
| result = ( | |
| cq.Workplane("front") | |
| .box(4.0, 4.0, 0.25) | |
| .faces(">Z") | |
| .workplane() | |
| .transformed(offset=(0, -1.5, 1.0), rotate=(60, 0, 0)) | |
| .rect(1.5, 1.5, forConstruction=True) | |
| .vertices() | |
| .hole(0.25) | |
| ) | |
| # Displays the result of this script | |
| show_object(result) | |
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