Buckets:
ktongue/docker_container / simsite /frontend /node_modules /@dimforge /rapier3d-compat /geometry /contact.d.ts
| import { Vector } from "../math"; | |
| import { RawShapeContact } from "../raw"; | |
| /** | |
| * The contact info between two shapes. | |
| */ | |
| export declare class ShapeContact { | |
| /** | |
| * Distance between the two contact points. | |
| * If this is negative, this contact represents a penetration. | |
| */ | |
| distance: number; | |
| /** | |
| * Position of the contact on the first shape. | |
| */ | |
| point1: Vector; | |
| /** | |
| * Position of the contact on the second shape. | |
| */ | |
| point2: Vector; | |
| /** | |
| * Contact normal, pointing towards the exterior of the first shape. | |
| */ | |
| normal1: Vector; | |
| /** | |
| * Contact normal, pointing towards the exterior of the second shape. | |
| * If these contact data are expressed in world-space, this normal is equal to -normal1. | |
| */ | |
| normal2: Vector; | |
| constructor(dist: number, point1: Vector, point2: Vector, normal1: Vector, normal2: Vector); | |
| static fromRaw(raw: RawShapeContact): ShapeContact; | |
| } | |
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