Buckets:
| export { MeshBVH } from './core/MeshBVH.js'; | |
| export { MeshBVHHelper } from './objects/MeshBVHHelper.js'; | |
| export { CENTER, AVERAGE, SAH, NOT_INTERSECTED, INTERSECTED, CONTAINED } from './core/Constants.js'; | |
| export { getBVHExtremes, estimateMemoryInBytes, getJSONStructure, validateBounds } from './debug/Debug.js'; | |
| export * from './utils/ExtensionUtilities.js'; | |
| export { getTriangleHitPointInfo } from './utils/TriangleUtilities.js'; | |
| export * from './math/ExtendedTriangle.js'; | |
| export * from './math/OrientedBox.js'; | |
| export * from './gpu/MeshBVHUniformStruct.js'; | |
| export * from './gpu/VertexAttributeTexture.js'; | |
| export * from './utils/StaticGeometryGenerator.js'; | |
| export * as BVHShaderGLSL from './gpu/BVHShaderGLSL.js'; | |
| // backwards compatibility | |
| import * as BVHShaderGLSL from './gpu/BVHShaderGLSL.js'; | |
| export const shaderStructs = BVHShaderGLSL.bvh_struct_definitions; | |
| export const shaderDistanceFunction = BVHShaderGLSL.bvh_distance_functions; | |
| export const shaderIntersectFunction = ` | |
| ${ BVHShaderGLSL.common_functions } | |
| ${ BVHShaderGLSL.bvh_ray_functions } | |
| `; | |
Xet Storage Details
- Size:
- 1.07 kB
- Xet hash:
- f7fd54b3d9cec64f15865787ced8942324bccfc627cfdf70a7e656f4d32d4a45
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.