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import { CompressedTexture, ClampToEdgeWrapping } from "three";
class CompressedArrayTexture extends CompressedTexture {
constructor(mipmaps, width, height, depth, format, type) {
super(mipmaps, width, height, format, type);
this.isCompressedArrayTexture = true;
this.image.depth = depth;
this.wrapR = ClampToEdgeWrapping;
}
}
export {
CompressedArrayTexture
};
//# sourceMappingURL=CompressedArrayTexture.js.map

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