Buckets:
ktongue/docker_container / simsite /frontend /node_modules /three-stdlib /animation /MMDAnimationHelper.d.ts
| import { AnimationClip, Audio, Camera, Object3D, Quaternion, SkinnedMesh, Bone, AnimationMixer } from 'three' | |
| import { CCDIKSolver } from './CCDIKSolver' | |
| import { MMDPhysics } from './MMDPhysics' | |
| export interface MMDAnimationHelperParameter { | |
| sync?: boolean | undefined | |
| afterglow?: number | undefined | |
| resetPhysicsOnLoop?: boolean | undefined | |
| } | |
| export interface MMDAnimationHelperAddParameter { | |
| animation?: AnimationClip | AnimationClip[] | undefined | |
| physics?: boolean | undefined | |
| warmup?: number | undefined | |
| unitStep?: number | undefined | |
| maxStepNum?: number | undefined | |
| gravity?: number | undefined | |
| delayTime?: number | undefined | |
| } | |
| export interface MMDAnimationHelperPoseParameter { | |
| resetPose?: boolean | undefined | |
| ik?: boolean | undefined | |
| grant?: boolean | undefined | |
| } | |
| export interface MMDAnimationHelperMixer { | |
| looped: boolean | |
| mixer?: AnimationMixer | undefined | |
| ikSolver: CCDIKSolver | |
| grantSolver: GrantSolver | |
| physics?: MMDPhysics | undefined | |
| duration?: number | undefined | |
| } | |
| export class MMDAnimationHelper { | |
| constructor(params?: MMDAnimationHelperParameter) | |
| meshes: SkinnedMesh[] | |
| camera: Camera | null | |
| cameraTarget: Object3D | |
| audio: Audio | |
| audioManager: AudioManager | |
| configuration: { | |
| sync: boolean | |
| afterglow: number | |
| resetPhysicsOnLoop: boolean | |
| } | |
| enabled: { | |
| animation: boolean | |
| ik: boolean | |
| grant: boolean | |
| physics: boolean | |
| cameraAnimation: boolean | |
| } | |
| objects: WeakMap<SkinnedMesh | Camera | AudioManager, MMDAnimationHelperMixer> | |
| onBeforePhysics: (mesh: SkinnedMesh) => void | |
| sharedPhysics: boolean | |
| masterPhysics: null | |
| add(object: SkinnedMesh | Camera | Audio, params?: MMDAnimationHelperAddParameter): this | |
| remove(object: SkinnedMesh | Camera | Audio): this | |
| update(delta: number): this | |
| pose(mesh: SkinnedMesh, vpd: object, params?: MMDAnimationHelperPoseParameter): this | |
| enable(key: string, enabled: boolean): this | |
| createGrantSolver(mesh: SkinnedMesh): GrantSolver | |
| } | |
| export interface AudioManagerParameter { | |
| delayTime?: number | undefined | |
| } | |
| export class AudioManager { | |
| constructor(audio: Audio, params?: AudioManagerParameter) | |
| audio: Audio | |
| elapsedTime: number | |
| currentTime: number | |
| delayTime: number | |
| audioDuration: number | |
| duration: number | |
| control(delta: number): this | |
| } | |
| export class GrantSolver { | |
| constructor(mesh: SkinnedMesh, grants: object[]) | |
| mesh: SkinnedMesh | |
| grants: object[] | |
| update(): this | |
| updateOne(gran: object[]): this | |
| addGrantRotation(bone: Bone, q: Quaternion, ratio: number): this | |
| } | |
Xet Storage Details
- Size:
- 2.54 kB
- Xet hash:
- d512214e9c3315585053fa0670a4372ee783dc5fcda0c83f932330db4ba37610
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.