Buckets:
ktongue/docker_container / simsite /frontend /node_modules /three-stdlib /cameras /CinematicCamera.d.ts
| import { PerspectiveCamera, ShaderMaterial, Scene, WebGLRenderer, OrthographicCamera, WebGLRenderTarget } from 'three' | |
| import { BokehShader2Uniforms } from './../shaders/BokehShader2' | |
| export class CinematicCamera extends PerspectiveCamera { | |
| constructor(fov: number, aspect: number, near: number, far: number) | |
| postprocessing: { | |
| enabled: boolean | |
| scene: Scene | |
| camera: OrthographicCamera | |
| rtTextureDepth: WebGLRenderTarget | |
| rtTextureColor: WebGLRenderTarget | |
| bokeh_uniforms: BokehShader2Uniforms | |
| } | |
| shaderSettings: { | |
| rings: number | |
| samples: number | |
| } | |
| materialDepth: ShaderMaterial | |
| coc: number | |
| aperture: number | |
| fNumber: number | |
| hyperFocal: number | |
| filmGauge: number | |
| linearize(depth: number): number | |
| smoothstep(near: number, far: number, depth: number): number | |
| saturate(x: number): number | |
| focusAt(focusDistance: number): void | |
| initPostProcessing(): void | |
| renderCinematic(scene: Scene, renderer: WebGLRenderer): void | |
| setLens(focalLength: number, frameHeight?: number, fNumber?: number, coc?: number): void | |
| } | |
Xet Storage Details
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- 1.06 kB
- Xet hash:
- e0e98ef37da587da22bb8b96f3fd48b1a9640014b0b954d82d9d9eb0fd64e39d
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