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ktongue/docker_container / simsite /frontend /node_modules /three-stdlib /controls /experimental /CameraControls.d.ts
| import { MOUSE, OrthographicCamera, PerspectiveCamera, Quaternion, Spherical, TOUCH, Vector3 } from 'three'; | |
| import { EventDispatcher } from '../EventDispatcher'; | |
| export type CHANGE_EVENT = { | |
| type: 'change' | 'start' | 'end'; | |
| }; | |
| export declare const STATE: { | |
| NONE: number; | |
| ROTATE: number; | |
| DOLLY: number; | |
| PAN: number; | |
| TOUCH_ROTATE: number; | |
| TOUCH_PAN: number; | |
| TOUCH_DOLLY_PAN: number; | |
| TOUCH_DOLLY_ROTATE: number; | |
| }; | |
| declare class CameraControls extends EventDispatcher<Record<string, {}>> { | |
| object: PerspectiveCamera | OrthographicCamera; | |
| domElement: HTMLElement; | |
| /** Set to false to disable this control */ | |
| enabled: boolean; | |
| /** "target" sets the location of focus, where the object orbits around */ | |
| target: Vector3; | |
| /** Set to true to enable trackball behavior */ | |
| trackball: boolean; | |
| /** How far you can dolly in ( PerspectiveCamera only ) */ | |
| minDistance: number; | |
| /** How far you can dolly out ( PerspectiveCamera only ) */ | |
| maxDistance: number; | |
| minZoom: number; | |
| maxZoom: number; | |
| minPolarAngle: number; | |
| maxPolarAngle: number; | |
| minAzimuthAngle: number; | |
| maxAzimuthAngle: number; | |
| enableDamping: boolean; | |
| dampingFactor: number; | |
| /** | |
| * This option enables dollying in and out; property named as "zoom" for backwards compatibility | |
| * Set to false to disable zooming | |
| */ | |
| enableZoom: boolean; | |
| zoomSpeed: number; | |
| /** Set to false to disable rotating */ | |
| enableRotate: boolean; | |
| rotateSpeed: number; | |
| /** Set to false to disable panning */ | |
| enablePan: boolean; | |
| panSpeed: number; | |
| /** if true, pan in screen-space */ | |
| screenSpacePanning: boolean; | |
| /** pixels moved per arrow key push */ | |
| keyPanSpeed: number; | |
| /** | |
| * Set to true to automatically rotate around the target | |
| * If auto-rotate is enabled, you must call controls.update() in your animation loop | |
| * auto-rotate is not supported for trackball behavior | |
| */ | |
| autoRotate: boolean; | |
| autoRotateSpeed: number; | |
| /** Set to false to disable use of the keys */ | |
| enableKeys: boolean; | |
| /** The four arrow keys */ | |
| keys: { | |
| LEFT: string; | |
| UP: string; | |
| RIGHT: string; | |
| BOTTOM: string; | |
| }; | |
| mouseButtons: { | |
| LEFT: MOUSE; | |
| MIDDLE?: MOUSE; | |
| RIGHT: MOUSE; | |
| }; | |
| /** Touch fingers */ | |
| touches: { | |
| ONE: TOUCH; | |
| TWO: TOUCH; | |
| }; | |
| target0: Vector3; | |
| position0: Vector3; | |
| quaternion0: Quaternion; | |
| zoom0: number; | |
| spherical: Spherical; | |
| sphericalDelta: Spherical; | |
| private changeEvent; | |
| private startEvent; | |
| private endEvent; | |
| private state; | |
| private EPS; | |
| private scale; | |
| private panOffset; | |
| private zoomChanged; | |
| private rotateStart; | |
| private rotateEnd; | |
| private rotateDelta; | |
| private panStart; | |
| private panEnd; | |
| private panDelta; | |
| private dollyStart; | |
| private dollyEnd; | |
| private dollyDelta; | |
| private offset; | |
| private lastPosition; | |
| private lastQuaternion; | |
| private q; | |
| private v; | |
| private vec; | |
| private quat; | |
| private quatInverse; | |
| constructor(object: PerspectiveCamera | OrthographicCamera, domElement: HTMLElement); | |
| getPolarAngle: () => number; | |
| getAzimuthalAngle: () => number; | |
| saveState: () => void; | |
| reset: () => void; | |
| dispose: () => void; | |
| private update; | |
| private getAutoRotationAngle; | |
| private getZoomScale; | |
| private rotateLeft; | |
| private rotateUp; | |
| private panLeft; | |
| private panUp; | |
| private pan; | |
| private dollyIn; | |
| private dollyOut; | |
| private handleMouseDownRotate; | |
| private handleMouseDownDolly; | |
| private handleMouseDownPan; | |
| private handleMouseMoveRotate; | |
| private handleMouseMoveDolly; | |
| private handleMouseMovePan; | |
| private handleMouseUp; | |
| private handleMouseWheel; | |
| private handleKeyDown; | |
| private handleTouchStartRotate; | |
| private handleTouchStartPan; | |
| private handleTouchStartDolly; | |
| private handleTouchStartDollyPan; | |
| private handleTouchStartDollyRotate; | |
| private handleTouchMoveRotate; | |
| private handleTouchMovePan; | |
| private handleTouchMoveDolly; | |
| private handleTouchMoveDollyPan; | |
| private handleTouchMoveDollyRotate; | |
| private handleTouchEnd; | |
| private onMouseDown; | |
| private onMouseMove; | |
| private onMouseUp; | |
| private onMouseWheel; | |
| private onKeyDown; | |
| private onTouchStart; | |
| private onTouchMove; | |
| private onTouchEnd; | |
| private onContextMenu; | |
| } | |
| /** | |
| * OrbitControls maintains the "up" direction, camera.up (+Y by default). | |
| * | |
| * @event Orbit - left mouse / touch: one-finger move | |
| * @event Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish | |
| * @event Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move | |
| */ | |
| declare class OrbitControlsExp extends CameraControls { | |
| mouseButtons: { | |
| LEFT: MOUSE; | |
| RIGHT: MOUSE; | |
| }; | |
| touches: { | |
| ONE: TOUCH; | |
| TWO: TOUCH; | |
| }; | |
| constructor(object: PerspectiveCamera | OrthographicCamera, domElement: HTMLElement); | |
| } | |
| /** | |
| * MapControls maintains the "up" direction, camera.up (+Y by default) | |
| * | |
| * @event Orbit - right mouse, or left mouse + ctrl/meta/shiftKey / touch: two-finger rotate | |
| * @event Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish | |
| * @event Pan - left mouse, or left right + ctrl/meta/shiftKey, or arrow keys / touch: one-finger move | |
| */ | |
| declare class MapControlsExp extends CameraControls { | |
| mouseButtons: { | |
| LEFT: MOUSE; | |
| RIGHT: MOUSE; | |
| }; | |
| touches: { | |
| ONE: TOUCH; | |
| TWO: TOUCH; | |
| }; | |
| constructor(object: PerspectiveCamera | OrthographicCamera, domElement: HTMLElement); | |
| } | |
| /** | |
| * TrackballControls allows the camera to rotate over the polls and does not maintain camera.up | |
| * | |
| * @event Orbit - left mouse / touch: one-finger move | |
| * @event Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish | |
| * @event Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move | |
| */ | |
| declare class TrackballControlsExp extends CameraControls { | |
| trackball: boolean; | |
| screenSpacePanning: boolean; | |
| autoRotate: boolean; | |
| mouseButtons: { | |
| LEFT: MOUSE; | |
| RIGHT: MOUSE; | |
| }; | |
| touches: { | |
| ONE: TOUCH; | |
| TWO: TOUCH; | |
| }; | |
| constructor(object: PerspectiveCamera | OrthographicCamera, domElement: HTMLElement); | |
| } | |
| export { CameraControls, OrbitControlsExp, MapControlsExp, TrackballControlsExp }; | |
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