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import { Curve, Vector4, Vector3 } from "three";
import { calcBSplinePoint, calcNURBSDerivatives } from "./NURBSUtils.js";
class NURBSCurve extends Curve {
constructor(degree, knots, controlPoints, startKnot, endKnot) {
super();
this.degree = degree;
this.knots = knots;
this.controlPoints = [];
this.startKnot = startKnot || 0;
this.endKnot = endKnot || this.knots.length - 1;
for (let i = 0; i < controlPoints.length; ++i) {
const point = controlPoints[i];
this.controlPoints[i] = new Vector4(point.x, point.y, point.z, point.w);
}
}
getPoint(t, optionalTarget) {
const point = optionalTarget || new Vector3();
const u = this.knots[this.startKnot] + t * (this.knots[this.endKnot] - this.knots[this.startKnot]);
const hpoint = calcBSplinePoint(this.degree, this.knots, this.controlPoints, u);
if (hpoint.w != 1) {
hpoint.divideScalar(hpoint.w);
}
return point.set(hpoint.x, hpoint.y, hpoint.z);
}
getTangent(t, optionalTarget) {
const tangent = optionalTarget || new Vector3();
const u = this.knots[0] + t * (this.knots[this.knots.length - 1] - this.knots[0]);
const ders = calcNURBSDerivatives(this.degree, this.knots, this.controlPoints, u, 1);
tangent.copy(ders[1]).normalize();
return tangent;
}
}
export {
NURBSCurve
};
//# sourceMappingURL=NURBSCurve.js.map

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