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import { SkinnedMesh } from 'three';
/**
* Dependencies
* - mmd-parser https://github.com/takahirox/mmd-parser
*/
declare class MMDExporter {
parseVpd(skin: SkinnedMesh, outputShiftJis: boolean, useOriginalBones: boolean): Uint8Array | string | null;
private u2sTable;
private unicodeToShiftjis;
private getBindBones;
}
export { MMDExporter };

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