Buckets:
ktongue/docker_container / simsite /frontend /node_modules /three-stdlib /loaders /BasisTextureLoader.d.ts
| import { Loader, CompressedTexture, LoadingManager, WebGLRenderer } from 'three' | |
| export class BasisTextureLoader extends Loader { | |
| constructor(manager?: LoadingManager) | |
| transcoderBinary: ArrayBuffer | null | |
| transcoderPath: string | |
| transcoderPending: Promise<void> | null | |
| workerConfig: { | |
| format: number | |
| astcSupported: boolean | |
| etcSupported: boolean | |
| dxtSupported: boolean | |
| pvrtcSupported: boolean | |
| } | |
| workerLimit: number | |
| workerNextTaskID: number | |
| workerPool: object[] | |
| workerSourceURL: string | |
| detectSupport(renderer: WebGLRenderer): this | |
| load( | |
| url: string, | |
| onLoad: (texture: CompressedTexture) => void, | |
| onProgress?: (event: ProgressEvent) => void, | |
| onError?: (event: ErrorEvent) => void, | |
| ): void | |
| loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<CompressedTexture> | |
| setTranscoderPath(path: string): this | |
| setWorkerLimit(workerLimit: number): this | |
| dispose(): void | |
| } | |
Xet Storage Details
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