Buckets:
| import { Loader, LoaderUtils, FileLoader, TextureLoader, RepeatWrapping, ClampToEdgeWrapping, Texture, MeshPhongMaterial, MeshLambertMaterial, Color, EquirectangularReflectionMapping, Matrix4, Group, Bone, PropertyBinding, Object3D, OrthographicCamera, PerspectiveCamera, PointLight, MathUtils, SpotLight, DirectionalLight, SkinnedMesh, Mesh, LineBasicMaterial, Line, Vector3, Skeleton, AmbientLight, BufferGeometry, Float32BufferAttribute, Uint16BufferAttribute, Matrix3, Vector4, AnimationClip, Quaternion, Euler, VectorKeyframeTrack, QuaternionKeyframeTrack, NumberKeyframeTrack } from "three"; | |
| import { unzlibSync } from "fflate"; | |
| import { NURBSCurve } from "../curves/NURBSCurve.js"; | |
| import { decodeText } from "../_polyfill/LoaderUtils.js"; | |
| import { UV1 } from "../_polyfill/uv1.js"; | |
| let fbxTree; | |
| let connections; | |
| let sceneGraph; | |
| class FBXLoader extends Loader { | |
| constructor(manager) { | |
| super(manager); | |
| } | |
| load(url, onLoad, onProgress, onError) { | |
| const scope = this; | |
| const path = scope.path === "" ? LoaderUtils.extractUrlBase(url) : scope.path; | |
| const loader = new FileLoader(this.manager); | |
| loader.setPath(scope.path); | |
| loader.setResponseType("arraybuffer"); | |
| loader.setRequestHeader(scope.requestHeader); | |
| loader.setWithCredentials(scope.withCredentials); | |
| loader.load( | |
| url, | |
| function(buffer) { | |
| try { | |
| onLoad(scope.parse(buffer, path)); | |
| } catch (e) { | |
| if (onError) { | |
| onError(e); | |
| } else { | |
| console.error(e); | |
| } | |
| scope.manager.itemError(url); | |
| } | |
| }, | |
| onProgress, | |
| onError | |
| ); | |
| } | |
| parse(FBXBuffer, path) { | |
| if (isFbxFormatBinary(FBXBuffer)) { | |
| fbxTree = new BinaryParser().parse(FBXBuffer); | |
| } else { | |
| const FBXText = convertArrayBufferToString(FBXBuffer); | |
| if (!isFbxFormatASCII(FBXText)) { | |
| throw new Error("THREE.FBXLoader: Unknown format."); | |
| } | |
| if (getFbxVersion(FBXText) < 7e3) { | |
| throw new Error("THREE.FBXLoader: FBX version not supported, FileVersion: " + getFbxVersion(FBXText)); | |
| } | |
| fbxTree = new TextParser().parse(FBXText); | |
| } | |
| const textureLoader = new TextureLoader(this.manager).setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin); | |
| return new FBXTreeParser(textureLoader, this.manager).parse(fbxTree); | |
| } | |
| } | |
| class FBXTreeParser { | |
| constructor(textureLoader, manager) { | |
| this.textureLoader = textureLoader; | |
| this.manager = manager; | |
| } | |
| parse() { | |
| connections = this.parseConnections(); | |
| const images = this.parseImages(); | |
| const textures = this.parseTextures(images); | |
| const materials = this.parseMaterials(textures); | |
| const deformers = this.parseDeformers(); | |
| const geometryMap = new GeometryParser().parse(deformers); | |
| this.parseScene(deformers, geometryMap, materials); | |
| return sceneGraph; | |
| } | |
| // Parses FBXTree.Connections which holds parent-child connections between objects (e.g. material -> texture, model->geometry ) | |
| // and details the connection type | |
| parseConnections() { | |
| const connectionMap = /* @__PURE__ */ new Map(); | |
| if ("Connections" in fbxTree) { | |
| const rawConnections = fbxTree.Connections.connections; | |
| rawConnections.forEach(function(rawConnection) { | |
| const fromID = rawConnection[0]; | |
| const toID = rawConnection[1]; | |
| const relationship = rawConnection[2]; | |
| if (!connectionMap.has(fromID)) { | |
| connectionMap.set(fromID, { | |
| parents: [], | |
| children: [] | |
| }); | |
| } | |
| const parentRelationship = { ID: toID, relationship }; | |
| connectionMap.get(fromID).parents.push(parentRelationship); | |
| if (!connectionMap.has(toID)) { | |
| connectionMap.set(toID, { | |
| parents: [], | |
| children: [] | |
| }); | |
| } | |
| const childRelationship = { ID: fromID, relationship }; | |
| connectionMap.get(toID).children.push(childRelationship); | |
| }); | |
| } | |
| return connectionMap; | |
| } | |
| // Parse FBXTree.Objects.Video for embedded image data | |
| // These images are connected to textures in FBXTree.Objects.Textures | |
| // via FBXTree.Connections. | |
| parseImages() { | |
| const images = {}; | |
| const blobs = {}; | |
| if ("Video" in fbxTree.Objects) { | |
| const videoNodes = fbxTree.Objects.Video; | |
| for (const nodeID in videoNodes) { | |
| const videoNode = videoNodes[nodeID]; | |
| const id = parseInt(nodeID); | |
| images[id] = videoNode.RelativeFilename || videoNode.Filename; | |
| if ("Content" in videoNode) { | |
| const arrayBufferContent = videoNode.Content instanceof ArrayBuffer && videoNode.Content.byteLength > 0; | |
| const base64Content = typeof videoNode.Content === "string" && videoNode.Content !== ""; | |
| if (arrayBufferContent || base64Content) { | |
| const image = this.parseImage(videoNodes[nodeID]); | |
| blobs[videoNode.RelativeFilename || videoNode.Filename] = image; | |
| } | |
| } | |
| } | |
| } | |
| for (const id in images) { | |
| const filename = images[id]; | |
| if (blobs[filename] !== void 0) | |
| images[id] = blobs[filename]; | |
| else | |
| images[id] = images[id].split("\\").pop(); | |
| } | |
| return images; | |
| } | |
| // Parse embedded image data in FBXTree.Video.Content | |
| parseImage(videoNode) { | |
| const content = videoNode.Content; | |
| const fileName = videoNode.RelativeFilename || videoNode.Filename; | |
| const extension = fileName.slice(fileName.lastIndexOf(".") + 1).toLowerCase(); | |
| let type; | |
| switch (extension) { | |
| case "bmp": | |
| type = "image/bmp"; | |
| break; | |
| case "jpg": | |
| case "jpeg": | |
| type = "image/jpeg"; | |
| break; | |
| case "png": | |
| type = "image/png"; | |
| break; | |
| case "tif": | |
| type = "image/tiff"; | |
| break; | |
| case "tga": | |
| if (this.manager.getHandler(".tga") === null) { | |
| console.warn("FBXLoader: TGA loader not found, skipping ", fileName); | |
| } | |
| type = "image/tga"; | |
| break; | |
| default: | |
| console.warn('FBXLoader: Image type "' + extension + '" is not supported.'); | |
| return; | |
| } | |
| if (typeof content === "string") { | |
| return "data:" + type + ";base64," + content; | |
| } else { | |
| const array = new Uint8Array(content); | |
| return window.URL.createObjectURL(new Blob([array], { type })); | |
| } | |
| } | |
| // Parse nodes in FBXTree.Objects.Texture | |
| // These contain details such as UV scaling, cropping, rotation etc and are connected | |
| // to images in FBXTree.Objects.Video | |
| parseTextures(images) { | |
| const textureMap = /* @__PURE__ */ new Map(); | |
| if ("Texture" in fbxTree.Objects) { | |
| const textureNodes = fbxTree.Objects.Texture; | |
| for (const nodeID in textureNodes) { | |
| const texture = this.parseTexture(textureNodes[nodeID], images); | |
| textureMap.set(parseInt(nodeID), texture); | |
| } | |
| } | |
| return textureMap; | |
| } | |
| // Parse individual node in FBXTree.Objects.Texture | |
| parseTexture(textureNode, images) { | |
| const texture = this.loadTexture(textureNode, images); | |
| texture.ID = textureNode.id; | |
| texture.name = textureNode.attrName; | |
| const wrapModeU = textureNode.WrapModeU; | |
| const wrapModeV = textureNode.WrapModeV; | |
| const valueU = wrapModeU !== void 0 ? wrapModeU.value : 0; | |
| const valueV = wrapModeV !== void 0 ? wrapModeV.value : 0; | |
| texture.wrapS = valueU === 0 ? RepeatWrapping : ClampToEdgeWrapping; | |
| texture.wrapT = valueV === 0 ? RepeatWrapping : ClampToEdgeWrapping; | |
| if ("Scaling" in textureNode) { | |
| const values = textureNode.Scaling.value; | |
| texture.repeat.x = values[0]; | |
| texture.repeat.y = values[1]; | |
| } | |
| return texture; | |
| } | |
| // load a texture specified as a blob or data URI, or via an external URL using TextureLoader | |
| loadTexture(textureNode, images) { | |
| let fileName; | |
| const currentPath = this.textureLoader.path; | |
| const children = connections.get(textureNode.id).children; | |
| if (children !== void 0 && children.length > 0 && images[children[0].ID] !== void 0) { | |
| fileName = images[children[0].ID]; | |
| if (fileName.indexOf("blob:") === 0 || fileName.indexOf("data:") === 0) { | |
| this.textureLoader.setPath(void 0); | |
| } | |
| } | |
| let texture; | |
| const extension = textureNode.FileName.slice(-3).toLowerCase(); | |
| if (extension === "tga") { | |
| const loader = this.manager.getHandler(".tga"); | |
| if (loader === null) { | |
| console.warn("FBXLoader: TGA loader not found, creating placeholder texture for", textureNode.RelativeFilename); | |
| texture = new Texture(); | |
| } else { | |
| loader.setPath(this.textureLoader.path); | |
| texture = loader.load(fileName); | |
| } | |
| } else if (extension === "psd") { | |
| console.warn( | |
| "FBXLoader: PSD textures are not supported, creating placeholder texture for", | |
| textureNode.RelativeFilename | |
| ); | |
| texture = new Texture(); | |
| } else { | |
| texture = this.textureLoader.load(fileName); | |
| } | |
| this.textureLoader.setPath(currentPath); | |
| return texture; | |
| } | |
| // Parse nodes in FBXTree.Objects.Material | |
| parseMaterials(textureMap) { | |
| const materialMap = /* @__PURE__ */ new Map(); | |
| if ("Material" in fbxTree.Objects) { | |
| const materialNodes = fbxTree.Objects.Material; | |
| for (const nodeID in materialNodes) { | |
| const material = this.parseMaterial(materialNodes[nodeID], textureMap); | |
| if (material !== null) | |
| materialMap.set(parseInt(nodeID), material); | |
| } | |
| } | |
| return materialMap; | |
| } | |
| // Parse single node in FBXTree.Objects.Material | |
| // Materials are connected to texture maps in FBXTree.Objects.Textures | |
| // FBX format currently only supports Lambert and Phong shading models | |
| parseMaterial(materialNode, textureMap) { | |
| const ID = materialNode.id; | |
| const name = materialNode.attrName; | |
| let type = materialNode.ShadingModel; | |
| if (typeof type === "object") { | |
| type = type.value; | |
| } | |
| if (!connections.has(ID)) | |
| return null; | |
| const parameters = this.parseParameters(materialNode, textureMap, ID); | |
| let material; | |
| switch (type.toLowerCase()) { | |
| case "phong": | |
| material = new MeshPhongMaterial(); | |
| break; | |
| case "lambert": | |
| material = new MeshLambertMaterial(); | |
| break; | |
| default: | |
| console.warn('THREE.FBXLoader: unknown material type "%s". Defaulting to MeshPhongMaterial.', type); | |
| material = new MeshPhongMaterial(); | |
| break; | |
| } | |
| material.setValues(parameters); | |
| material.name = name; | |
| return material; | |
| } | |
| // Parse FBX material and return parameters suitable for a three.js material | |
| // Also parse the texture map and return any textures associated with the material | |
| parseParameters(materialNode, textureMap, ID) { | |
| const parameters = {}; | |
| if (materialNode.BumpFactor) { | |
| parameters.bumpScale = materialNode.BumpFactor.value; | |
| } | |
| if (materialNode.Diffuse) { | |
| parameters.color = new Color().fromArray(materialNode.Diffuse.value); | |
| } else if (materialNode.DiffuseColor && (materialNode.DiffuseColor.type === "Color" || materialNode.DiffuseColor.type === "ColorRGB")) { | |
| parameters.color = new Color().fromArray(materialNode.DiffuseColor.value); | |
| } | |
| if (materialNode.DisplacementFactor) { | |
| parameters.displacementScale = materialNode.DisplacementFactor.value; | |
| } | |
| if (materialNode.Emissive) { | |
| parameters.emissive = new Color().fromArray(materialNode.Emissive.value); | |
| } else if (materialNode.EmissiveColor && (materialNode.EmissiveColor.type === "Color" || materialNode.EmissiveColor.type === "ColorRGB")) { | |
| parameters.emissive = new Color().fromArray(materialNode.EmissiveColor.value); | |
| } | |
| if (materialNode.EmissiveFactor) { | |
| parameters.emissiveIntensity = parseFloat(materialNode.EmissiveFactor.value); | |
| } | |
| if (materialNode.Opacity) { | |
| parameters.opacity = parseFloat(materialNode.Opacity.value); | |
| } | |
| if (parameters.opacity < 1) { | |
| parameters.transparent = true; | |
| } | |
| if (materialNode.ReflectionFactor) { | |
| parameters.reflectivity = materialNode.ReflectionFactor.value; | |
| } | |
| if (materialNode.Shininess) { | |
| parameters.shininess = materialNode.Shininess.value; | |
| } | |
| if (materialNode.Specular) { | |
| parameters.specular = new Color().fromArray(materialNode.Specular.value); | |
| } else if (materialNode.SpecularColor && materialNode.SpecularColor.type === "Color") { | |
| parameters.specular = new Color().fromArray(materialNode.SpecularColor.value); | |
| } | |
| const scope = this; | |
| connections.get(ID).children.forEach(function(child) { | |
| const type = child.relationship; | |
| switch (type) { | |
| case "Bump": | |
| parameters.bumpMap = scope.getTexture(textureMap, child.ID); | |
| break; | |
| case "Maya|TEX_ao_map": | |
| parameters.aoMap = scope.getTexture(textureMap, child.ID); | |
| break; | |
| case "DiffuseColor": | |
| case "Maya|TEX_color_map": | |
| parameters.map = scope.getTexture(textureMap, child.ID); | |
| if (parameters.map !== void 0) { | |
| if ("colorSpace" in parameters.map) | |
| parameters.map.colorSpace = "srgb"; | |
| else | |
| parameters.map.encoding = 3001; | |
| } | |
| break; | |
| case "DisplacementColor": | |
| parameters.displacementMap = scope.getTexture(textureMap, child.ID); | |
| break; | |
| case "EmissiveColor": | |
| parameters.emissiveMap = scope.getTexture(textureMap, child.ID); | |
| if (parameters.emissiveMap !== void 0) { | |
| if ("colorSpace" in parameters.emissiveMap) | |
| parameters.emissiveMap.colorSpace = "srgb"; | |
| else | |
| parameters.emissiveMap.encoding = 3001; | |
| } | |
| break; | |
| case "NormalMap": | |
| case "Maya|TEX_normal_map": | |
| parameters.normalMap = scope.getTexture(textureMap, child.ID); | |
| break; | |
| case "ReflectionColor": | |
| parameters.envMap = scope.getTexture(textureMap, child.ID); | |
| if (parameters.envMap !== void 0) { | |
| parameters.envMap.mapping = EquirectangularReflectionMapping; | |
| if ("colorSpace" in parameters.envMap) | |
| parameters.envMap.colorSpace = "srgb"; | |
| else | |
| parameters.envMap.encoding = 3001; | |
| } | |
| break; | |
| case "SpecularColor": | |
| parameters.specularMap = scope.getTexture(textureMap, child.ID); | |
| if (parameters.specularMap !== void 0) { | |
| if ("colorSpace" in parameters.specularMap) | |
| parameters.specularMap.colorSpace = "srgb"; | |
| else | |
| parameters.specularMap.encoding = 3001; | |
| } | |
| break; | |
| case "TransparentColor": | |
| case "TransparencyFactor": | |
| parameters.alphaMap = scope.getTexture(textureMap, child.ID); | |
| parameters.transparent = true; | |
| break; | |
| case "AmbientColor": | |
| case "ShininessExponent": | |
| case "SpecularFactor": | |
| case "VectorDisplacementColor": | |
| default: | |
| console.warn("THREE.FBXLoader: %s map is not supported in three.js, skipping texture.", type); | |
| break; | |
| } | |
| }); | |
| return parameters; | |
| } | |
| // get a texture from the textureMap for use by a material. | |
| getTexture(textureMap, id) { | |
| if ("LayeredTexture" in fbxTree.Objects && id in fbxTree.Objects.LayeredTexture) { | |
| console.warn("THREE.FBXLoader: layered textures are not supported in three.js. Discarding all but first layer."); | |
| id = connections.get(id).children[0].ID; | |
| } | |
| return textureMap.get(id); | |
| } | |
| // Parse nodes in FBXTree.Objects.Deformer | |
| // Deformer node can contain skinning or Vertex Cache animation data, however only skinning is supported here | |
| // Generates map of Skeleton-like objects for use later when generating and binding skeletons. | |
| parseDeformers() { | |
| const skeletons = {}; | |
| const morphTargets = {}; | |
| if ("Deformer" in fbxTree.Objects) { | |
| const DeformerNodes = fbxTree.Objects.Deformer; | |
| for (const nodeID in DeformerNodes) { | |
| const deformerNode = DeformerNodes[nodeID]; | |
| const relationships = connections.get(parseInt(nodeID)); | |
| if (deformerNode.attrType === "Skin") { | |
| const skeleton = this.parseSkeleton(relationships, DeformerNodes); | |
| skeleton.ID = nodeID; | |
| if (relationships.parents.length > 1) { | |
| console.warn("THREE.FBXLoader: skeleton attached to more than one geometry is not supported."); | |
| } | |
| skeleton.geometryID = relationships.parents[0].ID; | |
| skeletons[nodeID] = skeleton; | |
| } else if (deformerNode.attrType === "BlendShape") { | |
| const morphTarget = { | |
| id: nodeID | |
| }; | |
| morphTarget.rawTargets = this.parseMorphTargets(relationships, DeformerNodes); | |
| morphTarget.id = nodeID; | |
| if (relationships.parents.length > 1) { | |
| console.warn("THREE.FBXLoader: morph target attached to more than one geometry is not supported."); | |
| } | |
| morphTargets[nodeID] = morphTarget; | |
| } | |
| } | |
| } | |
| return { | |
| skeletons, | |
| morphTargets | |
| }; | |
| } | |
| // Parse single nodes in FBXTree.Objects.Deformer | |
| // The top level skeleton node has type 'Skin' and sub nodes have type 'Cluster' | |
| // Each skin node represents a skeleton and each cluster node represents a bone | |
| parseSkeleton(relationships, deformerNodes) { | |
| const rawBones = []; | |
| relationships.children.forEach(function(child) { | |
| const boneNode = deformerNodes[child.ID]; | |
| if (boneNode.attrType !== "Cluster") | |
| return; | |
| const rawBone = { | |
| ID: child.ID, | |
| indices: [], | |
| weights: [], | |
| transformLink: new Matrix4().fromArray(boneNode.TransformLink.a) | |
| // transform: new Matrix4().fromArray( boneNode.Transform.a ), | |
| // linkMode: boneNode.Mode, | |
| }; | |
| if ("Indexes" in boneNode) { | |
| rawBone.indices = boneNode.Indexes.a; | |
| rawBone.weights = boneNode.Weights.a; | |
| } | |
| rawBones.push(rawBone); | |
| }); | |
| return { | |
| rawBones, | |
| bones: [] | |
| }; | |
| } | |
| // The top level morph deformer node has type "BlendShape" and sub nodes have type "BlendShapeChannel" | |
| parseMorphTargets(relationships, deformerNodes) { | |
| const rawMorphTargets = []; | |
| for (let i = 0; i < relationships.children.length; i++) { | |
| const child = relationships.children[i]; | |
| const morphTargetNode = deformerNodes[child.ID]; | |
| const rawMorphTarget = { | |
| name: morphTargetNode.attrName, | |
| initialWeight: morphTargetNode.DeformPercent, | |
| id: morphTargetNode.id, | |
| fullWeights: morphTargetNode.FullWeights.a | |
| }; | |
| if (morphTargetNode.attrType !== "BlendShapeChannel") | |
| return; | |
| rawMorphTarget.geoID = connections.get(parseInt(child.ID)).children.filter(function(child2) { | |
| return child2.relationship === void 0; | |
| })[0].ID; | |
| rawMorphTargets.push(rawMorphTarget); | |
| } | |
| return rawMorphTargets; | |
| } | |
| // create the main Group() to be returned by the loader | |
| parseScene(deformers, geometryMap, materialMap) { | |
| sceneGraph = new Group(); | |
| const modelMap = this.parseModels(deformers.skeletons, geometryMap, materialMap); | |
| const modelNodes = fbxTree.Objects.Model; | |
| const scope = this; | |
| modelMap.forEach(function(model) { | |
| const modelNode = modelNodes[model.ID]; | |
| scope.setLookAtProperties(model, modelNode); | |
| const parentConnections = connections.get(model.ID).parents; | |
| parentConnections.forEach(function(connection) { | |
| const parent = modelMap.get(connection.ID); | |
| if (parent !== void 0) | |
| parent.add(model); | |
| }); | |
| if (model.parent === null) { | |
| sceneGraph.add(model); | |
| } | |
| }); | |
| this.bindSkeleton(deformers.skeletons, geometryMap, modelMap); | |
| this.createAmbientLight(); | |
| sceneGraph.traverse(function(node) { | |
| if (node.userData.transformData) { | |
| if (node.parent) { | |
| node.userData.transformData.parentMatrix = node.parent.matrix; | |
| node.userData.transformData.parentMatrixWorld = node.parent.matrixWorld; | |
| } | |
| const transform = generateTransform(node.userData.transformData); | |
| node.applyMatrix4(transform); | |
| node.updateWorldMatrix(); | |
| } | |
| }); | |
| const animations = new AnimationParser().parse(); | |
| if (sceneGraph.children.length === 1 && sceneGraph.children[0].isGroup) { | |
| sceneGraph.children[0].animations = animations; | |
| sceneGraph = sceneGraph.children[0]; | |
| } | |
| sceneGraph.animations = animations; | |
| } | |
| // parse nodes in FBXTree.Objects.Model | |
| parseModels(skeletons, geometryMap, materialMap) { | |
| const modelMap = /* @__PURE__ */ new Map(); | |
| const modelNodes = fbxTree.Objects.Model; | |
| for (const nodeID in modelNodes) { | |
| const id = parseInt(nodeID); | |
| const node = modelNodes[nodeID]; | |
| const relationships = connections.get(id); | |
| let model = this.buildSkeleton(relationships, skeletons, id, node.attrName); | |
| if (!model) { | |
| switch (node.attrType) { | |
| case "Camera": | |
| model = this.createCamera(relationships); | |
| break; | |
| case "Light": | |
| model = this.createLight(relationships); | |
| break; | |
| case "Mesh": | |
| model = this.createMesh(relationships, geometryMap, materialMap); | |
| break; | |
| case "NurbsCurve": | |
| model = this.createCurve(relationships, geometryMap); | |
| break; | |
| case "LimbNode": | |
| case "Root": | |
| model = new Bone(); | |
| break; | |
| case "Null": | |
| default: | |
| model = new Group(); | |
| break; | |
| } | |
| model.name = node.attrName ? PropertyBinding.sanitizeNodeName(node.attrName) : ""; | |
| model.ID = id; | |
| } | |
| this.getTransformData(model, node); | |
| modelMap.set(id, model); | |
| } | |
| return modelMap; | |
| } | |
| buildSkeleton(relationships, skeletons, id, name) { | |
| let bone = null; | |
| relationships.parents.forEach(function(parent) { | |
| for (const ID in skeletons) { | |
| const skeleton = skeletons[ID]; | |
| skeleton.rawBones.forEach(function(rawBone, i) { | |
| if (rawBone.ID === parent.ID) { | |
| const subBone = bone; | |
| bone = new Bone(); | |
| bone.matrixWorld.copy(rawBone.transformLink); | |
| bone.name = name ? PropertyBinding.sanitizeNodeName(name) : ""; | |
| bone.ID = id; | |
| skeleton.bones[i] = bone; | |
| if (subBone !== null) { | |
| bone.add(subBone); | |
| } | |
| } | |
| }); | |
| } | |
| }); | |
| return bone; | |
| } | |
| // create a PerspectiveCamera or OrthographicCamera | |
| createCamera(relationships) { | |
| let model; | |
| let cameraAttribute; | |
| relationships.children.forEach(function(child) { | |
| const attr = fbxTree.Objects.NodeAttribute[child.ID]; | |
| if (attr !== void 0) { | |
| cameraAttribute = attr; | |
| } | |
| }); | |
| if (cameraAttribute === void 0) { | |
| model = new Object3D(); | |
| } else { | |
| let type = 0; | |
| if (cameraAttribute.CameraProjectionType !== void 0 && cameraAttribute.CameraProjectionType.value === 1) { | |
| type = 1; | |
| } | |
| let nearClippingPlane = 1; | |
| if (cameraAttribute.NearPlane !== void 0) { | |
| nearClippingPlane = cameraAttribute.NearPlane.value / 1e3; | |
| } | |
| let farClippingPlane = 1e3; | |
| if (cameraAttribute.FarPlane !== void 0) { | |
| farClippingPlane = cameraAttribute.FarPlane.value / 1e3; | |
| } | |
| let width = window.innerWidth; | |
| let height = window.innerHeight; | |
| if (cameraAttribute.AspectWidth !== void 0 && cameraAttribute.AspectHeight !== void 0) { | |
| width = cameraAttribute.AspectWidth.value; | |
| height = cameraAttribute.AspectHeight.value; | |
| } | |
| const aspect = width / height; | |
| let fov = 45; | |
| if (cameraAttribute.FieldOfView !== void 0) { | |
| fov = cameraAttribute.FieldOfView.value; | |
| } | |
| const focalLength = cameraAttribute.FocalLength ? cameraAttribute.FocalLength.value : null; | |
| switch (type) { | |
| case 0: | |
| model = new PerspectiveCamera(fov, aspect, nearClippingPlane, farClippingPlane); | |
| if (focalLength !== null) | |
| model.setFocalLength(focalLength); | |
| break; | |
| case 1: | |
| model = new OrthographicCamera( | |
| -width / 2, | |
| width / 2, | |
| height / 2, | |
| -height / 2, | |
| nearClippingPlane, | |
| farClippingPlane | |
| ); | |
| break; | |
| default: | |
| console.warn("THREE.FBXLoader: Unknown camera type " + type + "."); | |
| model = new Object3D(); | |
| break; | |
| } | |
| } | |
| return model; | |
| } | |
| // Create a DirectionalLight, PointLight or SpotLight | |
| createLight(relationships) { | |
| let model; | |
| let lightAttribute; | |
| relationships.children.forEach(function(child) { | |
| const attr = fbxTree.Objects.NodeAttribute[child.ID]; | |
| if (attr !== void 0) { | |
| lightAttribute = attr; | |
| } | |
| }); | |
| if (lightAttribute === void 0) { | |
| model = new Object3D(); | |
| } else { | |
| let type; | |
| if (lightAttribute.LightType === void 0) { | |
| type = 0; | |
| } else { | |
| type = lightAttribute.LightType.value; | |
| } | |
| let color = 16777215; | |
| if (lightAttribute.Color !== void 0) { | |
| color = new Color().fromArray(lightAttribute.Color.value); | |
| } | |
| let intensity = lightAttribute.Intensity === void 0 ? 1 : lightAttribute.Intensity.value / 100; | |
| if (lightAttribute.CastLightOnObject !== void 0 && lightAttribute.CastLightOnObject.value === 0) { | |
| intensity = 0; | |
| } | |
| let distance = 0; | |
| if (lightAttribute.FarAttenuationEnd !== void 0) { | |
| if (lightAttribute.EnableFarAttenuation !== void 0 && lightAttribute.EnableFarAttenuation.value === 0) { | |
| distance = 0; | |
| } else { | |
| distance = lightAttribute.FarAttenuationEnd.value; | |
| } | |
| } | |
| const decay = 1; | |
| switch (type) { | |
| case 0: | |
| model = new PointLight(color, intensity, distance, decay); | |
| break; | |
| case 1: | |
| model = new DirectionalLight(color, intensity); | |
| break; | |
| case 2: | |
| let angle = Math.PI / 3; | |
| if (lightAttribute.InnerAngle !== void 0) { | |
| angle = MathUtils.degToRad(lightAttribute.InnerAngle.value); | |
| } | |
| let penumbra = 0; | |
| if (lightAttribute.OuterAngle !== void 0) { | |
| penumbra = MathUtils.degToRad(lightAttribute.OuterAngle.value); | |
| penumbra = Math.max(penumbra, 1); | |
| } | |
| model = new SpotLight(color, intensity, distance, angle, penumbra, decay); | |
| break; | |
| default: | |
| console.warn( | |
| "THREE.FBXLoader: Unknown light type " + lightAttribute.LightType.value + ", defaulting to a PointLight." | |
| ); | |
| model = new PointLight(color, intensity); | |
| break; | |
| } | |
| if (lightAttribute.CastShadows !== void 0 && lightAttribute.CastShadows.value === 1) { | |
| model.castShadow = true; | |
| } | |
| } | |
| return model; | |
| } | |
| createMesh(relationships, geometryMap, materialMap) { | |
| let model; | |
| let geometry = null; | |
| let material = null; | |
| const materials = []; | |
| relationships.children.forEach(function(child) { | |
| if (geometryMap.has(child.ID)) { | |
| geometry = geometryMap.get(child.ID); | |
| } | |
| if (materialMap.has(child.ID)) { | |
| materials.push(materialMap.get(child.ID)); | |
| } | |
| }); | |
| if (materials.length > 1) { | |
| material = materials; | |
| } else if (materials.length > 0) { | |
| material = materials[0]; | |
| } else { | |
| material = new MeshPhongMaterial({ color: 13421772 }); | |
| materials.push(material); | |
| } | |
| if ("color" in geometry.attributes) { | |
| materials.forEach(function(material2) { | |
| material2.vertexColors = true; | |
| }); | |
| } | |
| if (geometry.FBX_Deformer) { | |
| model = new SkinnedMesh(geometry, material); | |
| model.normalizeSkinWeights(); | |
| } else { | |
| model = new Mesh(geometry, material); | |
| } | |
| return model; | |
| } | |
| createCurve(relationships, geometryMap) { | |
| const geometry = relationships.children.reduce(function(geo, child) { | |
| if (geometryMap.has(child.ID)) | |
| geo = geometryMap.get(child.ID); | |
| return geo; | |
| }, null); | |
| const material = new LineBasicMaterial({ color: 3342591, linewidth: 1 }); | |
| return new Line(geometry, material); | |
| } | |
| // parse the model node for transform data | |
| getTransformData(model, modelNode) { | |
| const transformData = {}; | |
| if ("InheritType" in modelNode) | |
| transformData.inheritType = parseInt(modelNode.InheritType.value); | |
| if ("RotationOrder" in modelNode) | |
| transformData.eulerOrder = getEulerOrder(modelNode.RotationOrder.value); | |
| else | |
| transformData.eulerOrder = "ZYX"; | |
| if ("Lcl_Translation" in modelNode) | |
| transformData.translation = modelNode.Lcl_Translation.value; | |
| if ("PreRotation" in modelNode) | |
| transformData.preRotation = modelNode.PreRotation.value; | |
| if ("Lcl_Rotation" in modelNode) | |
| transformData.rotation = modelNode.Lcl_Rotation.value; | |
| if ("PostRotation" in modelNode) | |
| transformData.postRotation = modelNode.PostRotation.value; | |
| if ("Lcl_Scaling" in modelNode) | |
| transformData.scale = modelNode.Lcl_Scaling.value; | |
| if ("ScalingOffset" in modelNode) | |
| transformData.scalingOffset = modelNode.ScalingOffset.value; | |
| if ("ScalingPivot" in modelNode) | |
| transformData.scalingPivot = modelNode.ScalingPivot.value; | |
| if ("RotationOffset" in modelNode) | |
| transformData.rotationOffset = modelNode.RotationOffset.value; | |
| if ("RotationPivot" in modelNode) | |
| transformData.rotationPivot = modelNode.RotationPivot.value; | |
| model.userData.transformData = transformData; | |
| } | |
| setLookAtProperties(model, modelNode) { | |
| if ("LookAtProperty" in modelNode) { | |
| const children = connections.get(model.ID).children; | |
| children.forEach(function(child) { | |
| if (child.relationship === "LookAtProperty") { | |
| const lookAtTarget = fbxTree.Objects.Model[child.ID]; | |
| if ("Lcl_Translation" in lookAtTarget) { | |
| const pos = lookAtTarget.Lcl_Translation.value; | |
| if (model.target !== void 0) { | |
| model.target.position.fromArray(pos); | |
| sceneGraph.add(model.target); | |
| } else { | |
| model.lookAt(new Vector3().fromArray(pos)); | |
| } | |
| } | |
| } | |
| }); | |
| } | |
| } | |
| bindSkeleton(skeletons, geometryMap, modelMap) { | |
| const bindMatrices = this.parsePoseNodes(); | |
| for (const ID in skeletons) { | |
| const skeleton = skeletons[ID]; | |
| const parents = connections.get(parseInt(skeleton.ID)).parents; | |
| parents.forEach(function(parent) { | |
| if (geometryMap.has(parent.ID)) { | |
| const geoID = parent.ID; | |
| const geoRelationships = connections.get(geoID); | |
| geoRelationships.parents.forEach(function(geoConnParent) { | |
| if (modelMap.has(geoConnParent.ID)) { | |
| const model = modelMap.get(geoConnParent.ID); | |
| model.bind(new Skeleton(skeleton.bones), bindMatrices[geoConnParent.ID]); | |
| } | |
| }); | |
| } | |
| }); | |
| } | |
| } | |
| parsePoseNodes() { | |
| const bindMatrices = {}; | |
| if ("Pose" in fbxTree.Objects) { | |
| const BindPoseNode = fbxTree.Objects.Pose; | |
| for (const nodeID in BindPoseNode) { | |
| if (BindPoseNode[nodeID].attrType === "BindPose" && BindPoseNode[nodeID].NbPoseNodes > 0) { | |
| const poseNodes = BindPoseNode[nodeID].PoseNode; | |
| if (Array.isArray(poseNodes)) { | |
| poseNodes.forEach(function(poseNode) { | |
| bindMatrices[poseNode.Node] = new Matrix4().fromArray(poseNode.Matrix.a); | |
| }); | |
| } else { | |
| bindMatrices[poseNodes.Node] = new Matrix4().fromArray(poseNodes.Matrix.a); | |
| } | |
| } | |
| } | |
| } | |
| return bindMatrices; | |
| } | |
| // Parse ambient color in FBXTree.GlobalSettings - if it's not set to black (default), create an ambient light | |
| createAmbientLight() { | |
| if ("GlobalSettings" in fbxTree && "AmbientColor" in fbxTree.GlobalSettings) { | |
| const ambientColor = fbxTree.GlobalSettings.AmbientColor.value; | |
| const r = ambientColor[0]; | |
| const g = ambientColor[1]; | |
| const b = ambientColor[2]; | |
| if (r !== 0 || g !== 0 || b !== 0) { | |
| const color = new Color(r, g, b); | |
| sceneGraph.add(new AmbientLight(color, 1)); | |
| } | |
| } | |
| } | |
| } | |
| class GeometryParser { | |
| // Parse nodes in FBXTree.Objects.Geometry | |
| parse(deformers) { | |
| const geometryMap = /* @__PURE__ */ new Map(); | |
| if ("Geometry" in fbxTree.Objects) { | |
| const geoNodes = fbxTree.Objects.Geometry; | |
| for (const nodeID in geoNodes) { | |
| const relationships = connections.get(parseInt(nodeID)); | |
| const geo = this.parseGeometry(relationships, geoNodes[nodeID], deformers); | |
| geometryMap.set(parseInt(nodeID), geo); | |
| } | |
| } | |
| return geometryMap; | |
| } | |
| // Parse single node in FBXTree.Objects.Geometry | |
| parseGeometry(relationships, geoNode, deformers) { | |
| switch (geoNode.attrType) { | |
| case "Mesh": | |
| return this.parseMeshGeometry(relationships, geoNode, deformers); | |
| case "NurbsCurve": | |
| return this.parseNurbsGeometry(geoNode); | |
| } | |
| } | |
| // Parse single node mesh geometry in FBXTree.Objects.Geometry | |
| parseMeshGeometry(relationships, geoNode, deformers) { | |
| const skeletons = deformers.skeletons; | |
| const morphTargets = []; | |
| const modelNodes = relationships.parents.map(function(parent) { | |
| return fbxTree.Objects.Model[parent.ID]; | |
| }); | |
| if (modelNodes.length === 0) | |
| return; | |
| const skeleton = relationships.children.reduce(function(skeleton2, child) { | |
| if (skeletons[child.ID] !== void 0) | |
| skeleton2 = skeletons[child.ID]; | |
| return skeleton2; | |
| }, null); | |
| relationships.children.forEach(function(child) { | |
| if (deformers.morphTargets[child.ID] !== void 0) { | |
| morphTargets.push(deformers.morphTargets[child.ID]); | |
| } | |
| }); | |
| const modelNode = modelNodes[0]; | |
| const transformData = {}; | |
| if ("RotationOrder" in modelNode) | |
| transformData.eulerOrder = getEulerOrder(modelNode.RotationOrder.value); | |
| if ("InheritType" in modelNode) | |
| transformData.inheritType = parseInt(modelNode.InheritType.value); | |
| if ("GeometricTranslation" in modelNode) | |
| transformData.translation = modelNode.GeometricTranslation.value; | |
| if ("GeometricRotation" in modelNode) | |
| transformData.rotation = modelNode.GeometricRotation.value; | |
| if ("GeometricScaling" in modelNode) | |
| transformData.scale = modelNode.GeometricScaling.value; | |
| const transform = generateTransform(transformData); | |
| return this.genGeometry(geoNode, skeleton, morphTargets, transform); | |
| } | |
| // Generate a BufferGeometry from a node in FBXTree.Objects.Geometry | |
| genGeometry(geoNode, skeleton, morphTargets, preTransform) { | |
| const geo = new BufferGeometry(); | |
| if (geoNode.attrName) | |
| geo.name = geoNode.attrName; | |
| const geoInfo = this.parseGeoNode(geoNode, skeleton); | |
| const buffers = this.genBuffers(geoInfo); | |
| const positionAttribute = new Float32BufferAttribute(buffers.vertex, 3); | |
| positionAttribute.applyMatrix4(preTransform); | |
| geo.setAttribute("position", positionAttribute); | |
| if (buffers.colors.length > 0) { | |
| geo.setAttribute("color", new Float32BufferAttribute(buffers.colors, 3)); | |
| } | |
| if (skeleton) { | |
| geo.setAttribute("skinIndex", new Uint16BufferAttribute(buffers.weightsIndices, 4)); | |
| geo.setAttribute("skinWeight", new Float32BufferAttribute(buffers.vertexWeights, 4)); | |
| geo.FBX_Deformer = skeleton; | |
| } | |
| if (buffers.normal.length > 0) { | |
| const normalMatrix = new Matrix3().getNormalMatrix(preTransform); | |
| const normalAttribute = new Float32BufferAttribute(buffers.normal, 3); | |
| normalAttribute.applyNormalMatrix(normalMatrix); | |
| geo.setAttribute("normal", normalAttribute); | |
| } | |
| buffers.uvs.forEach(function(uvBuffer, i) { | |
| if (UV1 === "uv2") | |
| i++; | |
| const name = i === 0 ? "uv" : `uv${i}`; | |
| geo.setAttribute(name, new Float32BufferAttribute(buffers.uvs[i], 2)); | |
| }); | |
| if (geoInfo.material && geoInfo.material.mappingType !== "AllSame") { | |
| let prevMaterialIndex = buffers.materialIndex[0]; | |
| let startIndex = 0; | |
| buffers.materialIndex.forEach(function(currentIndex, i) { | |
| if (currentIndex !== prevMaterialIndex) { | |
| geo.addGroup(startIndex, i - startIndex, prevMaterialIndex); | |
| prevMaterialIndex = currentIndex; | |
| startIndex = i; | |
| } | |
| }); | |
| if (geo.groups.length > 0) { | |
| const lastGroup = geo.groups[geo.groups.length - 1]; | |
| const lastIndex = lastGroup.start + lastGroup.count; | |
| if (lastIndex !== buffers.materialIndex.length) { | |
| geo.addGroup(lastIndex, buffers.materialIndex.length - lastIndex, prevMaterialIndex); | |
| } | |
| } | |
| if (geo.groups.length === 0) { | |
| geo.addGroup(0, buffers.materialIndex.length, buffers.materialIndex[0]); | |
| } | |
| } | |
| this.addMorphTargets(geo, geoNode, morphTargets, preTransform); | |
| return geo; | |
| } | |
| parseGeoNode(geoNode, skeleton) { | |
| const geoInfo = {}; | |
| geoInfo.vertexPositions = geoNode.Vertices !== void 0 ? geoNode.Vertices.a : []; | |
| geoInfo.vertexIndices = geoNode.PolygonVertexIndex !== void 0 ? geoNode.PolygonVertexIndex.a : []; | |
| if (geoNode.LayerElementColor) { | |
| geoInfo.color = this.parseVertexColors(geoNode.LayerElementColor[0]); | |
| } | |
| if (geoNode.LayerElementMaterial) { | |
| geoInfo.material = this.parseMaterialIndices(geoNode.LayerElementMaterial[0]); | |
| } | |
| if (geoNode.LayerElementNormal) { | |
| geoInfo.normal = this.parseNormals(geoNode.LayerElementNormal[0]); | |
| } | |
| if (geoNode.LayerElementUV) { | |
| geoInfo.uv = []; | |
| let i = 0; | |
| while (geoNode.LayerElementUV[i]) { | |
| if (geoNode.LayerElementUV[i].UV) { | |
| geoInfo.uv.push(this.parseUVs(geoNode.LayerElementUV[i])); | |
| } | |
| i++; | |
| } | |
| } | |
| geoInfo.weightTable = {}; | |
| if (skeleton !== null) { | |
| geoInfo.skeleton = skeleton; | |
| skeleton.rawBones.forEach(function(rawBone, i) { | |
| rawBone.indices.forEach(function(index, j) { | |
| if (geoInfo.weightTable[index] === void 0) | |
| geoInfo.weightTable[index] = []; | |
| geoInfo.weightTable[index].push({ | |
| id: i, | |
| weight: rawBone.weights[j] | |
| }); | |
| }); | |
| }); | |
| } | |
| return geoInfo; | |
| } | |
| genBuffers(geoInfo) { | |
| const buffers = { | |
| vertex: [], | |
| normal: [], | |
| colors: [], | |
| uvs: [], | |
| materialIndex: [], | |
| vertexWeights: [], | |
| weightsIndices: [] | |
| }; | |
| let polygonIndex = 0; | |
| let faceLength = 0; | |
| let displayedWeightsWarning = false; | |
| let facePositionIndexes = []; | |
| let faceNormals = []; | |
| let faceColors = []; | |
| let faceUVs = []; | |
| let faceWeights = []; | |
| let faceWeightIndices = []; | |
| const scope = this; | |
| geoInfo.vertexIndices.forEach(function(vertexIndex, polygonVertexIndex) { | |
| let materialIndex; | |
| let endOfFace = false; | |
| if (vertexIndex < 0) { | |
| vertexIndex = vertexIndex ^ -1; | |
| endOfFace = true; | |
| } | |
| let weightIndices = []; | |
| let weights = []; | |
| facePositionIndexes.push(vertexIndex * 3, vertexIndex * 3 + 1, vertexIndex * 3 + 2); | |
| if (geoInfo.color) { | |
| const data = getData(polygonVertexIndex, polygonIndex, vertexIndex, geoInfo.color); | |
| faceColors.push(data[0], data[1], data[2]); | |
| } | |
| if (geoInfo.skeleton) { | |
| if (geoInfo.weightTable[vertexIndex] !== void 0) { | |
| geoInfo.weightTable[vertexIndex].forEach(function(wt) { | |
| weights.push(wt.weight); | |
| weightIndices.push(wt.id); | |
| }); | |
| } | |
| if (weights.length > 4) { | |
| if (!displayedWeightsWarning) { | |
| console.warn( | |
| "THREE.FBXLoader: Vertex has more than 4 skinning weights assigned to vertex. Deleting additional weights." | |
| ); | |
| displayedWeightsWarning = true; | |
| } | |
| const wIndex = [0, 0, 0, 0]; | |
| const Weight = [0, 0, 0, 0]; | |
| weights.forEach(function(weight, weightIndex) { | |
| let currentWeight = weight; | |
| let currentIndex = weightIndices[weightIndex]; | |
| Weight.forEach(function(comparedWeight, comparedWeightIndex, comparedWeightArray) { | |
| if (currentWeight > comparedWeight) { | |
| comparedWeightArray[comparedWeightIndex] = currentWeight; | |
| currentWeight = comparedWeight; | |
| const tmp = wIndex[comparedWeightIndex]; | |
| wIndex[comparedWeightIndex] = currentIndex; | |
| currentIndex = tmp; | |
| } | |
| }); | |
| }); | |
| weightIndices = wIndex; | |
| weights = Weight; | |
| } | |
| while (weights.length < 4) { | |
| weights.push(0); | |
| weightIndices.push(0); | |
| } | |
| for (let i = 0; i < 4; ++i) { | |
| faceWeights.push(weights[i]); | |
| faceWeightIndices.push(weightIndices[i]); | |
| } | |
| } | |
| if (geoInfo.normal) { | |
| const data = getData(polygonVertexIndex, polygonIndex, vertexIndex, geoInfo.normal); | |
| faceNormals.push(data[0], data[1], data[2]); | |
| } | |
| if (geoInfo.material && geoInfo.material.mappingType !== "AllSame") { | |
| materialIndex = getData(polygonVertexIndex, polygonIndex, vertexIndex, geoInfo.material)[0]; | |
| } | |
| if (geoInfo.uv) { | |
| geoInfo.uv.forEach(function(uv, i) { | |
| const data = getData(polygonVertexIndex, polygonIndex, vertexIndex, uv); | |
| if (faceUVs[i] === void 0) { | |
| faceUVs[i] = []; | |
| } | |
| faceUVs[i].push(data[0]); | |
| faceUVs[i].push(data[1]); | |
| }); | |
| } | |
| faceLength++; | |
| if (endOfFace) { | |
| scope.genFace( | |
| buffers, | |
| geoInfo, | |
| facePositionIndexes, | |
| materialIndex, | |
| faceNormals, | |
| faceColors, | |
| faceUVs, | |
| faceWeights, | |
| faceWeightIndices, | |
| faceLength | |
| ); | |
| polygonIndex++; | |
| faceLength = 0; | |
| facePositionIndexes = []; | |
| faceNormals = []; | |
| faceColors = []; | |
| faceUVs = []; | |
| faceWeights = []; | |
| faceWeightIndices = []; | |
| } | |
| }); | |
| return buffers; | |
| } | |
| // Generate data for a single face in a geometry. If the face is a quad then split it into 2 tris | |
| genFace(buffers, geoInfo, facePositionIndexes, materialIndex, faceNormals, faceColors, faceUVs, faceWeights, faceWeightIndices, faceLength) { | |
| for (let i = 2; i < faceLength; i++) { | |
| buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[0]]); | |
| buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[1]]); | |
| buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[2]]); | |
| buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[(i - 1) * 3]]); | |
| buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[(i - 1) * 3 + 1]]); | |
| buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[(i - 1) * 3 + 2]]); | |
| buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[i * 3]]); | |
| buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[i * 3 + 1]]); | |
| buffers.vertex.push(geoInfo.vertexPositions[facePositionIndexes[i * 3 + 2]]); | |
| if (geoInfo.skeleton) { | |
| buffers.vertexWeights.push(faceWeights[0]); | |
| buffers.vertexWeights.push(faceWeights[1]); | |
| buffers.vertexWeights.push(faceWeights[2]); | |
| buffers.vertexWeights.push(faceWeights[3]); | |
| buffers.vertexWeights.push(faceWeights[(i - 1) * 4]); | |
| buffers.vertexWeights.push(faceWeights[(i - 1) * 4 + 1]); | |
| buffers.vertexWeights.push(faceWeights[(i - 1) * 4 + 2]); | |
| buffers.vertexWeights.push(faceWeights[(i - 1) * 4 + 3]); | |
| buffers.vertexWeights.push(faceWeights[i * 4]); | |
| buffers.vertexWeights.push(faceWeights[i * 4 + 1]); | |
| buffers.vertexWeights.push(faceWeights[i * 4 + 2]); | |
| buffers.vertexWeights.push(faceWeights[i * 4 + 3]); | |
| buffers.weightsIndices.push(faceWeightIndices[0]); | |
| buffers.weightsIndices.push(faceWeightIndices[1]); | |
| buffers.weightsIndices.push(faceWeightIndices[2]); | |
| buffers.weightsIndices.push(faceWeightIndices[3]); | |
| buffers.weightsIndices.push(faceWeightIndices[(i - 1) * 4]); | |
| buffers.weightsIndices.push(faceWeightIndices[(i - 1) * 4 + 1]); | |
| buffers.weightsIndices.push(faceWeightIndices[(i - 1) * 4 + 2]); | |
| buffers.weightsIndices.push(faceWeightIndices[(i - 1) * 4 + 3]); | |
| buffers.weightsIndices.push(faceWeightIndices[i * 4]); | |
| buffers.weightsIndices.push(faceWeightIndices[i * 4 + 1]); | |
| buffers.weightsIndices.push(faceWeightIndices[i * 4 + 2]); | |
| buffers.weightsIndices.push(faceWeightIndices[i * 4 + 3]); | |
| } | |
| if (geoInfo.color) { | |
| buffers.colors.push(faceColors[0]); | |
| buffers.colors.push(faceColors[1]); | |
| buffers.colors.push(faceColors[2]); | |
| buffers.colors.push(faceColors[(i - 1) * 3]); | |
| buffers.colors.push(faceColors[(i - 1) * 3 + 1]); | |
| buffers.colors.push(faceColors[(i - 1) * 3 + 2]); | |
| buffers.colors.push(faceColors[i * 3]); | |
| buffers.colors.push(faceColors[i * 3 + 1]); | |
| buffers.colors.push(faceColors[i * 3 + 2]); | |
| } | |
| if (geoInfo.material && geoInfo.material.mappingType !== "AllSame") { | |
| buffers.materialIndex.push(materialIndex); | |
| buffers.materialIndex.push(materialIndex); | |
| buffers.materialIndex.push(materialIndex); | |
| } | |
| if (geoInfo.normal) { | |
| buffers.normal.push(faceNormals[0]); | |
| buffers.normal.push(faceNormals[1]); | |
| buffers.normal.push(faceNormals[2]); | |
| buffers.normal.push(faceNormals[(i - 1) * 3]); | |
| buffers.normal.push(faceNormals[(i - 1) * 3 + 1]); | |
| buffers.normal.push(faceNormals[(i - 1) * 3 + 2]); | |
| buffers.normal.push(faceNormals[i * 3]); | |
| buffers.normal.push(faceNormals[i * 3 + 1]); | |
| buffers.normal.push(faceNormals[i * 3 + 2]); | |
| } | |
| if (geoInfo.uv) { | |
| geoInfo.uv.forEach(function(uv, j) { | |
| if (buffers.uvs[j] === void 0) | |
| buffers.uvs[j] = []; | |
| buffers.uvs[j].push(faceUVs[j][0]); | |
| buffers.uvs[j].push(faceUVs[j][1]); | |
| buffers.uvs[j].push(faceUVs[j][(i - 1) * 2]); | |
| buffers.uvs[j].push(faceUVs[j][(i - 1) * 2 + 1]); | |
| buffers.uvs[j].push(faceUVs[j][i * 2]); | |
| buffers.uvs[j].push(faceUVs[j][i * 2 + 1]); | |
| }); | |
| } | |
| } | |
| } | |
| addMorphTargets(parentGeo, parentGeoNode, morphTargets, preTransform) { | |
| if (morphTargets.length === 0) | |
| return; | |
| parentGeo.morphTargetsRelative = true; | |
| parentGeo.morphAttributes.position = []; | |
| const scope = this; | |
| morphTargets.forEach(function(morphTarget) { | |
| morphTarget.rawTargets.forEach(function(rawTarget) { | |
| const morphGeoNode = fbxTree.Objects.Geometry[rawTarget.geoID]; | |
| if (morphGeoNode !== void 0) { | |
| scope.genMorphGeometry(parentGeo, parentGeoNode, morphGeoNode, preTransform, rawTarget.name); | |
| } | |
| }); | |
| }); | |
| } | |
| // a morph geometry node is similar to a standard node, and the node is also contained | |
| // in FBXTree.Objects.Geometry, however it can only have attributes for position, normal | |
| // and a special attribute Index defining which vertices of the original geometry are affected | |
| // Normal and position attributes only have data for the vertices that are affected by the morph | |
| genMorphGeometry(parentGeo, parentGeoNode, morphGeoNode, preTransform, name) { | |
| const vertexIndices = parentGeoNode.PolygonVertexIndex !== void 0 ? parentGeoNode.PolygonVertexIndex.a : []; | |
| const morphPositionsSparse = morphGeoNode.Vertices !== void 0 ? morphGeoNode.Vertices.a : []; | |
| const indices = morphGeoNode.Indexes !== void 0 ? morphGeoNode.Indexes.a : []; | |
| const length = parentGeo.attributes.position.count * 3; | |
| const morphPositions = new Float32Array(length); | |
| for (let i = 0; i < indices.length; i++) { | |
| const morphIndex = indices[i] * 3; | |
| morphPositions[morphIndex] = morphPositionsSparse[i * 3]; | |
| morphPositions[morphIndex + 1] = morphPositionsSparse[i * 3 + 1]; | |
| morphPositions[morphIndex + 2] = morphPositionsSparse[i * 3 + 2]; | |
| } | |
| const morphGeoInfo = { | |
| vertexIndices, | |
| vertexPositions: morphPositions | |
| }; | |
| const morphBuffers = this.genBuffers(morphGeoInfo); | |
| const positionAttribute = new Float32BufferAttribute(morphBuffers.vertex, 3); | |
| positionAttribute.name = name || morphGeoNode.attrName; | |
| positionAttribute.applyMatrix4(preTransform); | |
| parentGeo.morphAttributes.position.push(positionAttribute); | |
| } | |
| // Parse normal from FBXTree.Objects.Geometry.LayerElementNormal if it exists | |
| parseNormals(NormalNode) { | |
| const mappingType = NormalNode.MappingInformationType; | |
| const referenceType = NormalNode.ReferenceInformationType; | |
| const buffer = NormalNode.Normals.a; | |
| let indexBuffer = []; | |
| if (referenceType === "IndexToDirect") { | |
| if ("NormalIndex" in NormalNode) { | |
| indexBuffer = NormalNode.NormalIndex.a; | |
| } else if ("NormalsIndex" in NormalNode) { | |
| indexBuffer = NormalNode.NormalsIndex.a; | |
| } | |
| } | |
| return { | |
| dataSize: 3, | |
| buffer, | |
| indices: indexBuffer, | |
| mappingType, | |
| referenceType | |
| }; | |
| } | |
| // Parse UVs from FBXTree.Objects.Geometry.LayerElementUV if it exists | |
| parseUVs(UVNode) { | |
| const mappingType = UVNode.MappingInformationType; | |
| const referenceType = UVNode.ReferenceInformationType; | |
| const buffer = UVNode.UV.a; | |
| let indexBuffer = []; | |
| if (referenceType === "IndexToDirect") { | |
| indexBuffer = UVNode.UVIndex.a; | |
| } | |
| return { | |
| dataSize: 2, | |
| buffer, | |
| indices: indexBuffer, | |
| mappingType, | |
| referenceType | |
| }; | |
| } | |
| // Parse Vertex Colors from FBXTree.Objects.Geometry.LayerElementColor if it exists | |
| parseVertexColors(ColorNode) { | |
| const mappingType = ColorNode.MappingInformationType; | |
| const referenceType = ColorNode.ReferenceInformationType; | |
| const buffer = ColorNode.Colors.a; | |
| let indexBuffer = []; | |
| if (referenceType === "IndexToDirect") { | |
| indexBuffer = ColorNode.ColorIndex.a; | |
| } | |
| return { | |
| dataSize: 4, | |
| buffer, | |
| indices: indexBuffer, | |
| mappingType, | |
| referenceType | |
| }; | |
| } | |
| // Parse mapping and material data in FBXTree.Objects.Geometry.LayerElementMaterial if it exists | |
| parseMaterialIndices(MaterialNode) { | |
| const mappingType = MaterialNode.MappingInformationType; | |
| const referenceType = MaterialNode.ReferenceInformationType; | |
| if (mappingType === "NoMappingInformation") { | |
| return { | |
| dataSize: 1, | |
| buffer: [0], | |
| indices: [0], | |
| mappingType: "AllSame", | |
| referenceType | |
| }; | |
| } | |
| const materialIndexBuffer = MaterialNode.Materials.a; | |
| const materialIndices = []; | |
| for (let i = 0; i < materialIndexBuffer.length; ++i) { | |
| materialIndices.push(i); | |
| } | |
| return { | |
| dataSize: 1, | |
| buffer: materialIndexBuffer, | |
| indices: materialIndices, | |
| mappingType, | |
| referenceType | |
| }; | |
| } | |
| // Generate a NurbGeometry from a node in FBXTree.Objects.Geometry | |
| parseNurbsGeometry(geoNode) { | |
| if (NURBSCurve === void 0) { | |
| console.error( | |
| "THREE.FBXLoader: The loader relies on NURBSCurve for any nurbs present in the model. Nurbs will show up as empty geometry." | |
| ); | |
| return new BufferGeometry(); | |
| } | |
| const order = parseInt(geoNode.Order); | |
| if (isNaN(order)) { | |
| console.error("THREE.FBXLoader: Invalid Order %s given for geometry ID: %s", geoNode.Order, geoNode.id); | |
| return new BufferGeometry(); | |
| } | |
| const degree = order - 1; | |
| const knots = geoNode.KnotVector.a; | |
| const controlPoints = []; | |
| const pointsValues = geoNode.Points.a; | |
| for (let i = 0, l = pointsValues.length; i < l; i += 4) { | |
| controlPoints.push(new Vector4().fromArray(pointsValues, i)); | |
| } | |
| let startKnot, endKnot; | |
| if (geoNode.Form === "Closed") { | |
| controlPoints.push(controlPoints[0]); | |
| } else if (geoNode.Form === "Periodic") { | |
| startKnot = degree; | |
| endKnot = knots.length - 1 - startKnot; | |
| for (let i = 0; i < degree; ++i) { | |
| controlPoints.push(controlPoints[i]); | |
| } | |
| } | |
| const curve = new NURBSCurve(degree, knots, controlPoints, startKnot, endKnot); | |
| const points = curve.getPoints(controlPoints.length * 12); | |
| return new BufferGeometry().setFromPoints(points); | |
| } | |
| } | |
| class AnimationParser { | |
| // take raw animation clips and turn them into three.js animation clips | |
| parse() { | |
| const animationClips = []; | |
| const rawClips = this.parseClips(); | |
| if (rawClips !== void 0) { | |
| for (const key in rawClips) { | |
| const rawClip = rawClips[key]; | |
| const clip = this.addClip(rawClip); | |
| animationClips.push(clip); | |
| } | |
| } | |
| return animationClips; | |
| } | |
| parseClips() { | |
| if (fbxTree.Objects.AnimationCurve === void 0) | |
| return void 0; | |
| const curveNodesMap = this.parseAnimationCurveNodes(); | |
| this.parseAnimationCurves(curveNodesMap); | |
| const layersMap = this.parseAnimationLayers(curveNodesMap); | |
| const rawClips = this.parseAnimStacks(layersMap); | |
| return rawClips; | |
| } | |
| // parse nodes in FBXTree.Objects.AnimationCurveNode | |
| // each AnimationCurveNode holds data for an animation transform for a model (e.g. left arm rotation ) | |
| // and is referenced by an AnimationLayer | |
| parseAnimationCurveNodes() { | |
| const rawCurveNodes = fbxTree.Objects.AnimationCurveNode; | |
| const curveNodesMap = /* @__PURE__ */ new Map(); | |
| for (const nodeID in rawCurveNodes) { | |
| const rawCurveNode = rawCurveNodes[nodeID]; | |
| if (rawCurveNode.attrName.match(/S|R|T|DeformPercent/) !== null) { | |
| const curveNode = { | |
| id: rawCurveNode.id, | |
| attr: rawCurveNode.attrName, | |
| curves: {} | |
| }; | |
| curveNodesMap.set(curveNode.id, curveNode); | |
| } | |
| } | |
| return curveNodesMap; | |
| } | |
| // parse nodes in FBXTree.Objects.AnimationCurve and connect them up to | |
| // previously parsed AnimationCurveNodes. Each AnimationCurve holds data for a single animated | |
| // axis ( e.g. times and values of x rotation) | |
| parseAnimationCurves(curveNodesMap) { | |
| const rawCurves = fbxTree.Objects.AnimationCurve; | |
| for (const nodeID in rawCurves) { | |
| const animationCurve = { | |
| id: rawCurves[nodeID].id, | |
| times: rawCurves[nodeID].KeyTime.a.map(convertFBXTimeToSeconds), | |
| values: rawCurves[nodeID].KeyValueFloat.a | |
| }; | |
| const relationships = connections.get(animationCurve.id); | |
| if (relationships !== void 0) { | |
| const animationCurveID = relationships.parents[0].ID; | |
| const animationCurveRelationship = relationships.parents[0].relationship; | |
| if (animationCurveRelationship.match(/X/)) { | |
| curveNodesMap.get(animationCurveID).curves["x"] = animationCurve; | |
| } else if (animationCurveRelationship.match(/Y/)) { | |
| curveNodesMap.get(animationCurveID).curves["y"] = animationCurve; | |
| } else if (animationCurveRelationship.match(/Z/)) { | |
| curveNodesMap.get(animationCurveID).curves["z"] = animationCurve; | |
| } else if (animationCurveRelationship.match(/d|DeformPercent/) && curveNodesMap.has(animationCurveID)) { | |
| curveNodesMap.get(animationCurveID).curves["morph"] = animationCurve; | |
| } | |
| } | |
| } | |
| } | |
| // parse nodes in FBXTree.Objects.AnimationLayer. Each layers holds references | |
| // to various AnimationCurveNodes and is referenced by an AnimationStack node | |
| // note: theoretically a stack can have multiple layers, however in practice there always seems to be one per stack | |
| parseAnimationLayers(curveNodesMap) { | |
| const rawLayers = fbxTree.Objects.AnimationLayer; | |
| const layersMap = /* @__PURE__ */ new Map(); | |
| for (const nodeID in rawLayers) { | |
| const layerCurveNodes = []; | |
| const connection = connections.get(parseInt(nodeID)); | |
| if (connection !== void 0) { | |
| const children = connection.children; | |
| children.forEach(function(child, i) { | |
| if (curveNodesMap.has(child.ID)) { | |
| const curveNode = curveNodesMap.get(child.ID); | |
| if (curveNode.curves.x !== void 0 || curveNode.curves.y !== void 0 || curveNode.curves.z !== void 0) { | |
| if (layerCurveNodes[i] === void 0) { | |
| const modelID = connections.get(child.ID).parents.filter(function(parent) { | |
| return parent.relationship !== void 0; | |
| })[0].ID; | |
| if (modelID !== void 0) { | |
| const rawModel = fbxTree.Objects.Model[modelID.toString()]; | |
| if (rawModel === void 0) { | |
| console.warn("THREE.FBXLoader: Encountered a unused curve.", child); | |
| return; | |
| } | |
| const node = { | |
| modelName: rawModel.attrName ? PropertyBinding.sanitizeNodeName(rawModel.attrName) : "", | |
| ID: rawModel.id, | |
| initialPosition: [0, 0, 0], | |
| initialRotation: [0, 0, 0], | |
| initialScale: [1, 1, 1] | |
| }; | |
| sceneGraph.traverse(function(child2) { | |
| if (child2.ID === rawModel.id) { | |
| node.transform = child2.matrix; | |
| if (child2.userData.transformData) | |
| node.eulerOrder = child2.userData.transformData.eulerOrder; | |
| } | |
| }); | |
| if (!node.transform) | |
| node.transform = new Matrix4(); | |
| if ("PreRotation" in rawModel) | |
| node.preRotation = rawModel.PreRotation.value; | |
| if ("PostRotation" in rawModel) | |
| node.postRotation = rawModel.PostRotation.value; | |
| layerCurveNodes[i] = node; | |
| } | |
| } | |
| if (layerCurveNodes[i]) | |
| layerCurveNodes[i][curveNode.attr] = curveNode; | |
| } else if (curveNode.curves.morph !== void 0) { | |
| if (layerCurveNodes[i] === void 0) { | |
| const deformerID = connections.get(child.ID).parents.filter(function(parent) { | |
| return parent.relationship !== void 0; | |
| })[0].ID; | |
| const morpherID = connections.get(deformerID).parents[0].ID; | |
| const geoID = connections.get(morpherID).parents[0].ID; | |
| const modelID = connections.get(geoID).parents[0].ID; | |
| const rawModel = fbxTree.Objects.Model[modelID]; | |
| const node = { | |
| modelName: rawModel.attrName ? PropertyBinding.sanitizeNodeName(rawModel.attrName) : "", | |
| morphName: fbxTree.Objects.Deformer[deformerID].attrName | |
| }; | |
| layerCurveNodes[i] = node; | |
| } | |
| layerCurveNodes[i][curveNode.attr] = curveNode; | |
| } | |
| } | |
| }); | |
| layersMap.set(parseInt(nodeID), layerCurveNodes); | |
| } | |
| } | |
| return layersMap; | |
| } | |
| // parse nodes in FBXTree.Objects.AnimationStack. These are the top level node in the animation | |
| // hierarchy. Each Stack node will be used to create a AnimationClip | |
| parseAnimStacks(layersMap) { | |
| const rawStacks = fbxTree.Objects.AnimationStack; | |
| const rawClips = {}; | |
| for (const nodeID in rawStacks) { | |
| const children = connections.get(parseInt(nodeID)).children; | |
| if (children.length > 1) { | |
| console.warn( | |
| "THREE.FBXLoader: Encountered an animation stack with multiple layers, this is currently not supported. Ignoring subsequent layers." | |
| ); | |
| } | |
| const layer = layersMap.get(children[0].ID); | |
| rawClips[nodeID] = { | |
| name: rawStacks[nodeID].attrName, | |
| layer | |
| }; | |
| } | |
| return rawClips; | |
| } | |
| addClip(rawClip) { | |
| let tracks = []; | |
| const scope = this; | |
| rawClip.layer.forEach(function(rawTracks) { | |
| tracks = tracks.concat(scope.generateTracks(rawTracks)); | |
| }); | |
| return new AnimationClip(rawClip.name, -1, tracks); | |
| } | |
| generateTracks(rawTracks) { | |
| const tracks = []; | |
| let initialPosition = new Vector3(); | |
| let initialRotation = new Quaternion(); | |
| let initialScale = new Vector3(); | |
| if (rawTracks.transform) | |
| rawTracks.transform.decompose(initialPosition, initialRotation, initialScale); | |
| initialPosition = initialPosition.toArray(); | |
| initialRotation = new Euler().setFromQuaternion(initialRotation, rawTracks.eulerOrder).toArray(); | |
| initialScale = initialScale.toArray(); | |
| if (rawTracks.T !== void 0 && Object.keys(rawTracks.T.curves).length > 0) { | |
| const positionTrack = this.generateVectorTrack( | |
| rawTracks.modelName, | |
| rawTracks.T.curves, | |
| initialPosition, | |
| "position" | |
| ); | |
| if (positionTrack !== void 0) | |
| tracks.push(positionTrack); | |
| } | |
| if (rawTracks.R !== void 0 && Object.keys(rawTracks.R.curves).length > 0) { | |
| const rotationTrack = this.generateRotationTrack( | |
| rawTracks.modelName, | |
| rawTracks.R.curves, | |
| initialRotation, | |
| rawTracks.preRotation, | |
| rawTracks.postRotation, | |
| rawTracks.eulerOrder | |
| ); | |
| if (rotationTrack !== void 0) | |
| tracks.push(rotationTrack); | |
| } | |
| if (rawTracks.S !== void 0 && Object.keys(rawTracks.S.curves).length > 0) { | |
| const scaleTrack = this.generateVectorTrack(rawTracks.modelName, rawTracks.S.curves, initialScale, "scale"); | |
| if (scaleTrack !== void 0) | |
| tracks.push(scaleTrack); | |
| } | |
| if (rawTracks.DeformPercent !== void 0) { | |
| const morphTrack = this.generateMorphTrack(rawTracks); | |
| if (morphTrack !== void 0) | |
| tracks.push(morphTrack); | |
| } | |
| return tracks; | |
| } | |
| generateVectorTrack(modelName, curves, initialValue, type) { | |
| const times = this.getTimesForAllAxes(curves); | |
| const values = this.getKeyframeTrackValues(times, curves, initialValue); | |
| return new VectorKeyframeTrack(modelName + "." + type, times, values); | |
| } | |
| generateRotationTrack(modelName, curves, initialValue, preRotation, postRotation, eulerOrder) { | |
| if (curves.x !== void 0) { | |
| this.interpolateRotations(curves.x); | |
| curves.x.values = curves.x.values.map(MathUtils.degToRad); | |
| } | |
| if (curves.y !== void 0) { | |
| this.interpolateRotations(curves.y); | |
| curves.y.values = curves.y.values.map(MathUtils.degToRad); | |
| } | |
| if (curves.z !== void 0) { | |
| this.interpolateRotations(curves.z); | |
| curves.z.values = curves.z.values.map(MathUtils.degToRad); | |
| } | |
| const times = this.getTimesForAllAxes(curves); | |
| const values = this.getKeyframeTrackValues(times, curves, initialValue); | |
| if (preRotation !== void 0) { | |
| preRotation = preRotation.map(MathUtils.degToRad); | |
| preRotation.push(eulerOrder); | |
| preRotation = new Euler().fromArray(preRotation); | |
| preRotation = new Quaternion().setFromEuler(preRotation); | |
| } | |
| if (postRotation !== void 0) { | |
| postRotation = postRotation.map(MathUtils.degToRad); | |
| postRotation.push(eulerOrder); | |
| postRotation = new Euler().fromArray(postRotation); | |
| postRotation = new Quaternion().setFromEuler(postRotation).invert(); | |
| } | |
| const quaternion = new Quaternion(); | |
| const euler = new Euler(); | |
| const quaternionValues = []; | |
| for (let i = 0; i < values.length; i += 3) { | |
| euler.set(values[i], values[i + 1], values[i + 2], eulerOrder); | |
| quaternion.setFromEuler(euler); | |
| if (preRotation !== void 0) | |
| quaternion.premultiply(preRotation); | |
| if (postRotation !== void 0) | |
| quaternion.multiply(postRotation); | |
| quaternion.toArray(quaternionValues, i / 3 * 4); | |
| } | |
| return new QuaternionKeyframeTrack(modelName + ".quaternion", times, quaternionValues); | |
| } | |
| generateMorphTrack(rawTracks) { | |
| const curves = rawTracks.DeformPercent.curves.morph; | |
| const values = curves.values.map(function(val) { | |
| return val / 100; | |
| }); | |
| const morphNum = sceneGraph.getObjectByName(rawTracks.modelName).morphTargetDictionary[rawTracks.morphName]; | |
| return new NumberKeyframeTrack( | |
| rawTracks.modelName + ".morphTargetInfluences[" + morphNum + "]", | |
| curves.times, | |
| values | |
| ); | |
| } | |
| // For all animated objects, times are defined separately for each axis | |
| // Here we'll combine the times into one sorted array without duplicates | |
| getTimesForAllAxes(curves) { | |
| let times = []; | |
| if (curves.x !== void 0) | |
| times = times.concat(curves.x.times); | |
| if (curves.y !== void 0) | |
| times = times.concat(curves.y.times); | |
| if (curves.z !== void 0) | |
| times = times.concat(curves.z.times); | |
| times = times.sort(function(a, b) { | |
| return a - b; | |
| }); | |
| if (times.length > 1) { | |
| let targetIndex = 1; | |
| let lastValue = times[0]; | |
| for (let i = 1; i < times.length; i++) { | |
| const currentValue = times[i]; | |
| if (currentValue !== lastValue) { | |
| times[targetIndex] = currentValue; | |
| lastValue = currentValue; | |
| targetIndex++; | |
| } | |
| } | |
| times = times.slice(0, targetIndex); | |
| } | |
| return times; | |
| } | |
| getKeyframeTrackValues(times, curves, initialValue) { | |
| const prevValue = initialValue; | |
| const values = []; | |
| let xIndex = -1; | |
| let yIndex = -1; | |
| let zIndex = -1; | |
| times.forEach(function(time) { | |
| if (curves.x) | |
| xIndex = curves.x.times.indexOf(time); | |
| if (curves.y) | |
| yIndex = curves.y.times.indexOf(time); | |
| if (curves.z) | |
| zIndex = curves.z.times.indexOf(time); | |
| if (xIndex !== -1) { | |
| const xValue = curves.x.values[xIndex]; | |
| values.push(xValue); | |
| prevValue[0] = xValue; | |
| } else { | |
| values.push(prevValue[0]); | |
| } | |
| if (yIndex !== -1) { | |
| const yValue = curves.y.values[yIndex]; | |
| values.push(yValue); | |
| prevValue[1] = yValue; | |
| } else { | |
| values.push(prevValue[1]); | |
| } | |
| if (zIndex !== -1) { | |
| const zValue = curves.z.values[zIndex]; | |
| values.push(zValue); | |
| prevValue[2] = zValue; | |
| } else { | |
| values.push(prevValue[2]); | |
| } | |
| }); | |
| return values; | |
| } | |
| // Rotations are defined as Euler angles which can have values of any size | |
| // These will be converted to quaternions which don't support values greater than | |
| // PI, so we'll interpolate large rotations | |
| interpolateRotations(curve) { | |
| for (let i = 1; i < curve.values.length; i++) { | |
| const initialValue = curve.values[i - 1]; | |
| const valuesSpan = curve.values[i] - initialValue; | |
| const absoluteSpan = Math.abs(valuesSpan); | |
| if (absoluteSpan >= 180) { | |
| const numSubIntervals = absoluteSpan / 180; | |
| const step = valuesSpan / numSubIntervals; | |
| let nextValue = initialValue + step; | |
| const initialTime = curve.times[i - 1]; | |
| const timeSpan = curve.times[i] - initialTime; | |
| const interval = timeSpan / numSubIntervals; | |
| let nextTime = initialTime + interval; | |
| const interpolatedTimes = []; | |
| const interpolatedValues = []; | |
| while (nextTime < curve.times[i]) { | |
| interpolatedTimes.push(nextTime); | |
| nextTime += interval; | |
| interpolatedValues.push(nextValue); | |
| nextValue += step; | |
| } | |
| curve.times = inject(curve.times, i, interpolatedTimes); | |
| curve.values = inject(curve.values, i, interpolatedValues); | |
| } | |
| } | |
| } | |
| } | |
| class TextParser { | |
| getPrevNode() { | |
| return this.nodeStack[this.currentIndent - 2]; | |
| } | |
| getCurrentNode() { | |
| return this.nodeStack[this.currentIndent - 1]; | |
| } | |
| getCurrentProp() { | |
| return this.currentProp; | |
| } | |
| pushStack(node) { | |
| this.nodeStack.push(node); | |
| this.currentIndent += 1; | |
| } | |
| popStack() { | |
| this.nodeStack.pop(); | |
| this.currentIndent -= 1; | |
| } | |
| setCurrentProp(val, name) { | |
| this.currentProp = val; | |
| this.currentPropName = name; | |
| } | |
| parse(text) { | |
| this.currentIndent = 0; | |
| this.allNodes = new FBXTree(); | |
| this.nodeStack = []; | |
| this.currentProp = []; | |
| this.currentPropName = ""; | |
| const scope = this; | |
| const split = text.split(/[\r\n]+/); | |
| split.forEach(function(line, i) { | |
| const matchComment = line.match(/^[\s\t]*;/); | |
| const matchEmpty = line.match(/^[\s\t]*$/); | |
| if (matchComment || matchEmpty) | |
| return; | |
| const matchBeginning = line.match("^\\t{" + scope.currentIndent + "}(\\w+):(.*){", ""); | |
| const matchProperty = line.match("^\\t{" + scope.currentIndent + "}(\\w+):[\\s\\t\\r\\n](.*)"); | |
| const matchEnd = line.match("^\\t{" + (scope.currentIndent - 1) + "}}"); | |
| if (matchBeginning) { | |
| scope.parseNodeBegin(line, matchBeginning); | |
| } else if (matchProperty) { | |
| scope.parseNodeProperty(line, matchProperty, split[++i]); | |
| } else if (matchEnd) { | |
| scope.popStack(); | |
| } else if (line.match(/^[^\s\t}]/)) { | |
| scope.parseNodePropertyContinued(line); | |
| } | |
| }); | |
| return this.allNodes; | |
| } | |
| parseNodeBegin(line, property) { | |
| const nodeName = property[1].trim().replace(/^"/, "").replace(/"$/, ""); | |
| const nodeAttrs = property[2].split(",").map(function(attr) { | |
| return attr.trim().replace(/^"/, "").replace(/"$/, ""); | |
| }); | |
| const node = { name: nodeName }; | |
| const attrs = this.parseNodeAttr(nodeAttrs); | |
| const currentNode = this.getCurrentNode(); | |
| if (this.currentIndent === 0) { | |
| this.allNodes.add(nodeName, node); | |
| } else { | |
| if (nodeName in currentNode) { | |
| if (nodeName === "PoseNode") { | |
| currentNode.PoseNode.push(node); | |
| } else if (currentNode[nodeName].id !== void 0) { | |
| currentNode[nodeName] = {}; | |
| currentNode[nodeName][currentNode[nodeName].id] = currentNode[nodeName]; | |
| } | |
| if (attrs.id !== "") | |
| currentNode[nodeName][attrs.id] = node; | |
| } else if (typeof attrs.id === "number") { | |
| currentNode[nodeName] = {}; | |
| currentNode[nodeName][attrs.id] = node; | |
| } else if (nodeName !== "Properties70") { | |
| if (nodeName === "PoseNode") | |
| currentNode[nodeName] = [node]; | |
| else | |
| currentNode[nodeName] = node; | |
| } | |
| } | |
| if (typeof attrs.id === "number") | |
| node.id = attrs.id; | |
| if (attrs.name !== "") | |
| node.attrName = attrs.name; | |
| if (attrs.type !== "") | |
| node.attrType = attrs.type; | |
| this.pushStack(node); | |
| } | |
| parseNodeAttr(attrs) { | |
| let id = attrs[0]; | |
| if (attrs[0] !== "") { | |
| id = parseInt(attrs[0]); | |
| if (isNaN(id)) { | |
| id = attrs[0]; | |
| } | |
| } | |
| let name = "", type = ""; | |
| if (attrs.length > 1) { | |
| name = attrs[1].replace(/^(\w+)::/, ""); | |
| type = attrs[2]; | |
| } | |
| return { id, name, type }; | |
| } | |
| parseNodeProperty(line, property, contentLine) { | |
| let propName = property[1].replace(/^"/, "").replace(/"$/, "").trim(); | |
| let propValue = property[2].replace(/^"/, "").replace(/"$/, "").trim(); | |
| if (propName === "Content" && propValue === ",") { | |
| propValue = contentLine.replace(/"/g, "").replace(/,$/, "").trim(); | |
| } | |
| const currentNode = this.getCurrentNode(); | |
| const parentName = currentNode.name; | |
| if (parentName === "Properties70") { | |
| this.parseNodeSpecialProperty(line, propName, propValue); | |
| return; | |
| } | |
| if (propName === "C") { | |
| const connProps = propValue.split(",").slice(1); | |
| const from = parseInt(connProps[0]); | |
| const to = parseInt(connProps[1]); | |
| let rest = propValue.split(",").slice(3); | |
| rest = rest.map(function(elem) { | |
| return elem.trim().replace(/^"/, ""); | |
| }); | |
| propName = "connections"; | |
| propValue = [from, to]; | |
| append(propValue, rest); | |
| if (currentNode[propName] === void 0) { | |
| currentNode[propName] = []; | |
| } | |
| } | |
| if (propName === "Node") | |
| currentNode.id = propValue; | |
| if (propName in currentNode && Array.isArray(currentNode[propName])) { | |
| currentNode[propName].push(propValue); | |
| } else { | |
| if (propName !== "a") | |
| currentNode[propName] = propValue; | |
| else | |
| currentNode.a = propValue; | |
| } | |
| this.setCurrentProp(currentNode, propName); | |
| if (propName === "a" && propValue.slice(-1) !== ",") { | |
| currentNode.a = parseNumberArray(propValue); | |
| } | |
| } | |
| parseNodePropertyContinued(line) { | |
| const currentNode = this.getCurrentNode(); | |
| currentNode.a += line; | |
| if (line.slice(-1) !== ",") { | |
| currentNode.a = parseNumberArray(currentNode.a); | |
| } | |
| } | |
| // parse "Property70" | |
| parseNodeSpecialProperty(line, propName, propValue) { | |
| const props = propValue.split('",').map(function(prop) { | |
| return prop.trim().replace(/^\"/, "").replace(/\s/, "_"); | |
| }); | |
| const innerPropName = props[0]; | |
| const innerPropType1 = props[1]; | |
| const innerPropType2 = props[2]; | |
| const innerPropFlag = props[3]; | |
| let innerPropValue = props[4]; | |
| switch (innerPropType1) { | |
| case "int": | |
| case "enum": | |
| case "bool": | |
| case "ULongLong": | |
| case "double": | |
| case "Number": | |
| case "FieldOfView": | |
| innerPropValue = parseFloat(innerPropValue); | |
| break; | |
| case "Color": | |
| case "ColorRGB": | |
| case "Vector3D": | |
| case "Lcl_Translation": | |
| case "Lcl_Rotation": | |
| case "Lcl_Scaling": | |
| innerPropValue = parseNumberArray(innerPropValue); | |
| break; | |
| } | |
| this.getPrevNode()[innerPropName] = { | |
| type: innerPropType1, | |
| type2: innerPropType2, | |
| flag: innerPropFlag, | |
| value: innerPropValue | |
| }; | |
| this.setCurrentProp(this.getPrevNode(), innerPropName); | |
| } | |
| } | |
| class BinaryParser { | |
| parse(buffer) { | |
| const reader = new BinaryReader(buffer); | |
| reader.skip(23); | |
| const version = reader.getUint32(); | |
| if (version < 6400) { | |
| throw new Error("THREE.FBXLoader: FBX version not supported, FileVersion: " + version); | |
| } | |
| const allNodes = new FBXTree(); | |
| while (!this.endOfContent(reader)) { | |
| const node = this.parseNode(reader, version); | |
| if (node !== null) | |
| allNodes.add(node.name, node); | |
| } | |
| return allNodes; | |
| } | |
| // Check if reader has reached the end of content. | |
| endOfContent(reader) { | |
| if (reader.size() % 16 === 0) { | |
| return (reader.getOffset() + 160 + 16 & ~15) >= reader.size(); | |
| } else { | |
| return reader.getOffset() + 160 + 16 >= reader.size(); | |
| } | |
| } | |
| // recursively parse nodes until the end of the file is reached | |
| parseNode(reader, version) { | |
| const node = {}; | |
| const endOffset = version >= 7500 ? reader.getUint64() : reader.getUint32(); | |
| const numProperties = version >= 7500 ? reader.getUint64() : reader.getUint32(); | |
| version >= 7500 ? reader.getUint64() : reader.getUint32(); | |
| const nameLen = reader.getUint8(); | |
| const name = reader.getString(nameLen); | |
| if (endOffset === 0) | |
| return null; | |
| const propertyList = []; | |
| for (let i = 0; i < numProperties; i++) { | |
| propertyList.push(this.parseProperty(reader)); | |
| } | |
| const id = propertyList.length > 0 ? propertyList[0] : ""; | |
| const attrName = propertyList.length > 1 ? propertyList[1] : ""; | |
| const attrType = propertyList.length > 2 ? propertyList[2] : ""; | |
| node.singleProperty = numProperties === 1 && reader.getOffset() === endOffset ? true : false; | |
| while (endOffset > reader.getOffset()) { | |
| const subNode = this.parseNode(reader, version); | |
| if (subNode !== null) | |
| this.parseSubNode(name, node, subNode); | |
| } | |
| node.propertyList = propertyList; | |
| if (typeof id === "number") | |
| node.id = id; | |
| if (attrName !== "") | |
| node.attrName = attrName; | |
| if (attrType !== "") | |
| node.attrType = attrType; | |
| if (name !== "") | |
| node.name = name; | |
| return node; | |
| } | |
| parseSubNode(name, node, subNode) { | |
| if (subNode.singleProperty === true) { | |
| const value = subNode.propertyList[0]; | |
| if (Array.isArray(value)) { | |
| node[subNode.name] = subNode; | |
| subNode.a = value; | |
| } else { | |
| node[subNode.name] = value; | |
| } | |
| } else if (name === "Connections" && subNode.name === "C") { | |
| const array = []; | |
| subNode.propertyList.forEach(function(property, i) { | |
| if (i !== 0) | |
| array.push(property); | |
| }); | |
| if (node.connections === void 0) { | |
| node.connections = []; | |
| } | |
| node.connections.push(array); | |
| } else if (subNode.name === "Properties70") { | |
| const keys = Object.keys(subNode); | |
| keys.forEach(function(key) { | |
| node[key] = subNode[key]; | |
| }); | |
| } else if (name === "Properties70" && subNode.name === "P") { | |
| let innerPropName = subNode.propertyList[0]; | |
| let innerPropType1 = subNode.propertyList[1]; | |
| const innerPropType2 = subNode.propertyList[2]; | |
| const innerPropFlag = subNode.propertyList[3]; | |
| let innerPropValue; | |
| if (innerPropName.indexOf("Lcl ") === 0) | |
| innerPropName = innerPropName.replace("Lcl ", "Lcl_"); | |
| if (innerPropType1.indexOf("Lcl ") === 0) | |
| innerPropType1 = innerPropType1.replace("Lcl ", "Lcl_"); | |
| if (innerPropType1 === "Color" || innerPropType1 === "ColorRGB" || innerPropType1 === "Vector" || innerPropType1 === "Vector3D" || innerPropType1.indexOf("Lcl_") === 0) { | |
| innerPropValue = [subNode.propertyList[4], subNode.propertyList[5], subNode.propertyList[6]]; | |
| } else { | |
| innerPropValue = subNode.propertyList[4]; | |
| } | |
| node[innerPropName] = { | |
| type: innerPropType1, | |
| type2: innerPropType2, | |
| flag: innerPropFlag, | |
| value: innerPropValue | |
| }; | |
| } else if (node[subNode.name] === void 0) { | |
| if (typeof subNode.id === "number") { | |
| node[subNode.name] = {}; | |
| node[subNode.name][subNode.id] = subNode; | |
| } else { | |
| node[subNode.name] = subNode; | |
| } | |
| } else { | |
| if (subNode.name === "PoseNode") { | |
| if (!Array.isArray(node[subNode.name])) { | |
| node[subNode.name] = [node[subNode.name]]; | |
| } | |
| node[subNode.name].push(subNode); | |
| } else if (node[subNode.name][subNode.id] === void 0) { | |
| node[subNode.name][subNode.id] = subNode; | |
| } | |
| } | |
| } | |
| parseProperty(reader) { | |
| const type = reader.getString(1); | |
| let length; | |
| switch (type) { | |
| case "C": | |
| return reader.getBoolean(); | |
| case "D": | |
| return reader.getFloat64(); | |
| case "F": | |
| return reader.getFloat32(); | |
| case "I": | |
| return reader.getInt32(); | |
| case "L": | |
| return reader.getInt64(); | |
| case "R": | |
| length = reader.getUint32(); | |
| return reader.getArrayBuffer(length); | |
| case "S": | |
| length = reader.getUint32(); | |
| return reader.getString(length); | |
| case "Y": | |
| return reader.getInt16(); | |
| case "b": | |
| case "c": | |
| case "d": | |
| case "f": | |
| case "i": | |
| case "l": | |
| const arrayLength = reader.getUint32(); | |
| const encoding = reader.getUint32(); | |
| const compressedLength = reader.getUint32(); | |
| if (encoding === 0) { | |
| switch (type) { | |
| case "b": | |
| case "c": | |
| return reader.getBooleanArray(arrayLength); | |
| case "d": | |
| return reader.getFloat64Array(arrayLength); | |
| case "f": | |
| return reader.getFloat32Array(arrayLength); | |
| case "i": | |
| return reader.getInt32Array(arrayLength); | |
| case "l": | |
| return reader.getInt64Array(arrayLength); | |
| } | |
| } | |
| const data = unzlibSync(new Uint8Array(reader.getArrayBuffer(compressedLength))); | |
| const reader2 = new BinaryReader(data.buffer); | |
| switch (type) { | |
| case "b": | |
| case "c": | |
| return reader2.getBooleanArray(arrayLength); | |
| case "d": | |
| return reader2.getFloat64Array(arrayLength); | |
| case "f": | |
| return reader2.getFloat32Array(arrayLength); | |
| case "i": | |
| return reader2.getInt32Array(arrayLength); | |
| case "l": | |
| return reader2.getInt64Array(arrayLength); | |
| } | |
| default: | |
| throw new Error("THREE.FBXLoader: Unknown property type " + type); | |
| } | |
| } | |
| } | |
| class BinaryReader { | |
| constructor(buffer, littleEndian) { | |
| this.dv = new DataView(buffer); | |
| this.offset = 0; | |
| this.littleEndian = littleEndian !== void 0 ? littleEndian : true; | |
| } | |
| getOffset() { | |
| return this.offset; | |
| } | |
| size() { | |
| return this.dv.buffer.byteLength; | |
| } | |
| skip(length) { | |
| this.offset += length; | |
| } | |
| // seems like true/false representation depends on exporter. | |
| // true: 1 or 'Y'(=0x59), false: 0 or 'T'(=0x54) | |
| // then sees LSB. | |
| getBoolean() { | |
| return (this.getUint8() & 1) === 1; | |
| } | |
| getBooleanArray(size) { | |
| const a = []; | |
| for (let i = 0; i < size; i++) { | |
| a.push(this.getBoolean()); | |
| } | |
| return a; | |
| } | |
| getUint8() { | |
| const value = this.dv.getUint8(this.offset); | |
| this.offset += 1; | |
| return value; | |
| } | |
| getInt16() { | |
| const value = this.dv.getInt16(this.offset, this.littleEndian); | |
| this.offset += 2; | |
| return value; | |
| } | |
| getInt32() { | |
| const value = this.dv.getInt32(this.offset, this.littleEndian); | |
| this.offset += 4; | |
| return value; | |
| } | |
| getInt32Array(size) { | |
| const a = []; | |
| for (let i = 0; i < size; i++) { | |
| a.push(this.getInt32()); | |
| } | |
| return a; | |
| } | |
| getUint32() { | |
| const value = this.dv.getUint32(this.offset, this.littleEndian); | |
| this.offset += 4; | |
| return value; | |
| } | |
| // JavaScript doesn't support 64-bit integer so calculate this here | |
| // 1 << 32 will return 1 so using multiply operation instead here. | |
| // There's a possibility that this method returns wrong value if the value | |
| // is out of the range between Number.MAX_SAFE_INTEGER and Number.MIN_SAFE_INTEGER. | |
| // TODO: safely handle 64-bit integer | |
| getInt64() { | |
| let low, high; | |
| if (this.littleEndian) { | |
| low = this.getUint32(); | |
| high = this.getUint32(); | |
| } else { | |
| high = this.getUint32(); | |
| low = this.getUint32(); | |
| } | |
| if (high & 2147483648) { | |
| high = ~high & 4294967295; | |
| low = ~low & 4294967295; | |
| if (low === 4294967295) | |
| high = high + 1 & 4294967295; | |
| low = low + 1 & 4294967295; | |
| return -(high * 4294967296 + low); | |
| } | |
| return high * 4294967296 + low; | |
| } | |
| getInt64Array(size) { | |
| const a = []; | |
| for (let i = 0; i < size; i++) { | |
| a.push(this.getInt64()); | |
| } | |
| return a; | |
| } | |
| // Note: see getInt64() comment | |
| getUint64() { | |
| let low, high; | |
| if (this.littleEndian) { | |
| low = this.getUint32(); | |
| high = this.getUint32(); | |
| } else { | |
| high = this.getUint32(); | |
| low = this.getUint32(); | |
| } | |
| return high * 4294967296 + low; | |
| } | |
| getFloat32() { | |
| const value = this.dv.getFloat32(this.offset, this.littleEndian); | |
| this.offset += 4; | |
| return value; | |
| } | |
| getFloat32Array(size) { | |
| const a = []; | |
| for (let i = 0; i < size; i++) { | |
| a.push(this.getFloat32()); | |
| } | |
| return a; | |
| } | |
| getFloat64() { | |
| const value = this.dv.getFloat64(this.offset, this.littleEndian); | |
| this.offset += 8; | |
| return value; | |
| } | |
| getFloat64Array(size) { | |
| const a = []; | |
| for (let i = 0; i < size; i++) { | |
| a.push(this.getFloat64()); | |
| } | |
| return a; | |
| } | |
| getArrayBuffer(size) { | |
| const value = this.dv.buffer.slice(this.offset, this.offset + size); | |
| this.offset += size; | |
| return value; | |
| } | |
| getString(size) { | |
| let a = []; | |
| for (let i = 0; i < size; i++) { | |
| a[i] = this.getUint8(); | |
| } | |
| const nullByte = a.indexOf(0); | |
| if (nullByte >= 0) | |
| a = a.slice(0, nullByte); | |
| return decodeText(new Uint8Array(a)); | |
| } | |
| } | |
| class FBXTree { | |
| add(key, val) { | |
| this[key] = val; | |
| } | |
| } | |
| function isFbxFormatBinary(buffer) { | |
| const CORRECT = "Kaydara FBX Binary \0"; | |
| return buffer.byteLength >= CORRECT.length && CORRECT === convertArrayBufferToString(buffer, 0, CORRECT.length); | |
| } | |
| function isFbxFormatASCII(text) { | |
| const CORRECT = [ | |
| "K", | |
| "a", | |
| "y", | |
| "d", | |
| "a", | |
| "r", | |
| "a", | |
| "\\", | |
| "F", | |
| "B", | |
| "X", | |
| "\\", | |
| "B", | |
| "i", | |
| "n", | |
| "a", | |
| "r", | |
| "y", | |
| "\\", | |
| "\\" | |
| ]; | |
| let cursor = 0; | |
| function read(offset) { | |
| const result = text[offset - 1]; | |
| text = text.slice(cursor + offset); | |
| cursor++; | |
| return result; | |
| } | |
| for (let i = 0; i < CORRECT.length; ++i) { | |
| const num = read(1); | |
| if (num === CORRECT[i]) { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| function getFbxVersion(text) { | |
| const versionRegExp = /FBXVersion: (\d+)/; | |
| const match = text.match(versionRegExp); | |
| if (match) { | |
| const version = parseInt(match[1]); | |
| return version; | |
| } | |
| throw new Error("THREE.FBXLoader: Cannot find the version number for the file given."); | |
| } | |
| function convertFBXTimeToSeconds(time) { | |
| return time / 46186158e3; | |
| } | |
| const dataArray = []; | |
| function getData(polygonVertexIndex, polygonIndex, vertexIndex, infoObject) { | |
| let index; | |
| switch (infoObject.mappingType) { | |
| case "ByPolygonVertex": | |
| index = polygonVertexIndex; | |
| break; | |
| case "ByPolygon": | |
| index = polygonIndex; | |
| break; | |
| case "ByVertice": | |
| index = vertexIndex; | |
| break; | |
| case "AllSame": | |
| index = infoObject.indices[0]; | |
| break; | |
| default: | |
| console.warn("THREE.FBXLoader: unknown attribute mapping type " + infoObject.mappingType); | |
| } | |
| if (infoObject.referenceType === "IndexToDirect") | |
| index = infoObject.indices[index]; | |
| const from = index * infoObject.dataSize; | |
| const to = from + infoObject.dataSize; | |
| return slice(dataArray, infoObject.buffer, from, to); | |
| } | |
| const tempEuler = /* @__PURE__ */ new Euler(); | |
| const tempVec = /* @__PURE__ */ new Vector3(); | |
| function generateTransform(transformData) { | |
| const lTranslationM = new Matrix4(); | |
| const lPreRotationM = new Matrix4(); | |
| const lRotationM = new Matrix4(); | |
| const lPostRotationM = new Matrix4(); | |
| const lScalingM = new Matrix4(); | |
| const lScalingPivotM = new Matrix4(); | |
| const lScalingOffsetM = new Matrix4(); | |
| const lRotationOffsetM = new Matrix4(); | |
| const lRotationPivotM = new Matrix4(); | |
| const lParentGX = new Matrix4(); | |
| const lParentLX = new Matrix4(); | |
| const lGlobalT = new Matrix4(); | |
| const inheritType = transformData.inheritType ? transformData.inheritType : 0; | |
| if (transformData.translation) | |
| lTranslationM.setPosition(tempVec.fromArray(transformData.translation)); | |
| if (transformData.preRotation) { | |
| const array = transformData.preRotation.map(MathUtils.degToRad); | |
| array.push(transformData.eulerOrder); | |
| lPreRotationM.makeRotationFromEuler(tempEuler.fromArray(array)); | |
| } | |
| if (transformData.rotation) { | |
| const array = transformData.rotation.map(MathUtils.degToRad); | |
| array.push(transformData.eulerOrder); | |
| lRotationM.makeRotationFromEuler(tempEuler.fromArray(array)); | |
| } | |
| if (transformData.postRotation) { | |
| const array = transformData.postRotation.map(MathUtils.degToRad); | |
| array.push(transformData.eulerOrder); | |
| lPostRotationM.makeRotationFromEuler(tempEuler.fromArray(array)); | |
| lPostRotationM.invert(); | |
| } | |
| if (transformData.scale) | |
| lScalingM.scale(tempVec.fromArray(transformData.scale)); | |
| if (transformData.scalingOffset) | |
| lScalingOffsetM.setPosition(tempVec.fromArray(transformData.scalingOffset)); | |
| if (transformData.scalingPivot) | |
| lScalingPivotM.setPosition(tempVec.fromArray(transformData.scalingPivot)); | |
| if (transformData.rotationOffset) | |
| lRotationOffsetM.setPosition(tempVec.fromArray(transformData.rotationOffset)); | |
| if (transformData.rotationPivot) | |
| lRotationPivotM.setPosition(tempVec.fromArray(transformData.rotationPivot)); | |
| if (transformData.parentMatrixWorld) { | |
| lParentLX.copy(transformData.parentMatrix); | |
| lParentGX.copy(transformData.parentMatrixWorld); | |
| } | |
| const lLRM = lPreRotationM.clone().multiply(lRotationM).multiply(lPostRotationM); | |
| const lParentGRM = new Matrix4(); | |
| lParentGRM.extractRotation(lParentGX); | |
| const lParentTM = new Matrix4(); | |
| lParentTM.copyPosition(lParentGX); | |
| const lParentGRSM = lParentTM.clone().invert().multiply(lParentGX); | |
| const lParentGSM = lParentGRM.clone().invert().multiply(lParentGRSM); | |
| const lLSM = lScalingM; | |
| const lGlobalRS = new Matrix4(); | |
| if (inheritType === 0) { | |
| lGlobalRS.copy(lParentGRM).multiply(lLRM).multiply(lParentGSM).multiply(lLSM); | |
| } else if (inheritType === 1) { | |
| lGlobalRS.copy(lParentGRM).multiply(lParentGSM).multiply(lLRM).multiply(lLSM); | |
| } else { | |
| const lParentLSM = new Matrix4().scale(new Vector3().setFromMatrixScale(lParentLX)); | |
| const lParentLSM_inv = lParentLSM.clone().invert(); | |
| const lParentGSM_noLocal = lParentGSM.clone().multiply(lParentLSM_inv); | |
| lGlobalRS.copy(lParentGRM).multiply(lLRM).multiply(lParentGSM_noLocal).multiply(lLSM); | |
| } | |
| const lRotationPivotM_inv = lRotationPivotM.clone().invert(); | |
| const lScalingPivotM_inv = lScalingPivotM.clone().invert(); | |
| let lTransform = lTranslationM.clone().multiply(lRotationOffsetM).multiply(lRotationPivotM).multiply(lPreRotationM).multiply(lRotationM).multiply(lPostRotationM).multiply(lRotationPivotM_inv).multiply(lScalingOffsetM).multiply(lScalingPivotM).multiply(lScalingM).multiply(lScalingPivotM_inv); | |
| const lLocalTWithAllPivotAndOffsetInfo = new Matrix4().copyPosition(lTransform); | |
| const lGlobalTranslation = lParentGX.clone().multiply(lLocalTWithAllPivotAndOffsetInfo); | |
| lGlobalT.copyPosition(lGlobalTranslation); | |
| lTransform = lGlobalT.clone().multiply(lGlobalRS); | |
| lTransform.premultiply(lParentGX.invert()); | |
| return lTransform; | |
| } | |
| function getEulerOrder(order) { | |
| order = order || 0; | |
| const enums = [ | |
| "ZYX", | |
| // -> XYZ extrinsic | |
| "YZX", | |
| // -> XZY extrinsic | |
| "XZY", | |
| // -> YZX extrinsic | |
| "ZXY", | |
| // -> YXZ extrinsic | |
| "YXZ", | |
| // -> ZXY extrinsic | |
| "XYZ" | |
| // -> ZYX extrinsic | |
| //'SphericXYZ', // not possible to support | |
| ]; | |
| if (order === 6) { | |
| console.warn("THREE.FBXLoader: unsupported Euler Order: Spherical XYZ. Animations and rotations may be incorrect."); | |
| return enums[0]; | |
| } | |
| return enums[order]; | |
| } | |
| function parseNumberArray(value) { | |
| const array = value.split(",").map(function(val) { | |
| return parseFloat(val); | |
| }); | |
| return array; | |
| } | |
| function convertArrayBufferToString(buffer, from, to) { | |
| if (from === void 0) | |
| from = 0; | |
| if (to === void 0) | |
| to = buffer.byteLength; | |
| return decodeText(new Uint8Array(buffer, from, to)); | |
| } | |
| function append(a, b) { | |
| for (let i = 0, j = a.length, l = b.length; i < l; i++, j++) { | |
| a[j] = b[i]; | |
| } | |
| } | |
| function slice(a, b, from, to) { | |
| for (let i = from, j = 0; i < to; i++, j++) { | |
| a[j] = b[i]; | |
| } | |
| return a; | |
| } | |
| function inject(a1, index, a2) { | |
| return a1.slice(0, index).concat(a2).concat(a1.slice(index)); | |
| } | |
| export { | |
| FBXLoader | |
| }; | |
| //# sourceMappingURL=FBXLoader.js.map | |
Xet Storage Details
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- 90.9 kB
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- b0f39d44a5ea2fc9d14849c973cd7afae999d487ae8d25a69d45261769bddf39
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