Buckets:
| import { CubeTexture, LoadingManager, DataTextureLoader, PixelFormat, TextureDataType } from 'three' | |
| export interface RGBM { | |
| width: number | |
| height: number | |
| data: Uint16Array | Float32Array | |
| header: string | |
| format: PixelFormat | |
| type: TextureDataType | |
| flipY: boolean | |
| } | |
| export class RGBMLoader extends DataTextureLoader { | |
| type: TextureDataType | |
| maxRange: number | |
| constructor(manager?: LoadingManager) | |
| loadCubemap( | |
| urls: string[], | |
| onLoad?: (texture: CubeTexture) => void, | |
| onProgress?: (event: ProgressEvent) => void, | |
| onError?: (event: ErrorEvent) => void, | |
| ): CubeTexture | |
| parse(buffer: ArrayBuffer): RGBM | |
| setDataType(dataType: TextureDataType): this | |
| setMaxRange(value: number): this | |
| } | |
Xet Storage Details
- Size:
- 726 Bytes
- Xet hash:
- 086feeb3f820c002ed9d0324c1fb81dd15d14ce2393db8bf6ecb3f6d429e5dd0
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.