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import { Loader, BufferGeometry, LoadingManager } from 'three'
export class STLLoader extends Loader {
constructor(manager?: LoadingManager)
load(
url: string,
onLoad: (geometry: BufferGeometry) => void,
onProgress?: (event: ProgressEvent) => void,
onError?: (event: ErrorEvent) => void,
): void
loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<BufferGeometry>
parse(data: ArrayBuffer | string): BufferGeometry
}

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