Buckets:
| import { Loader, LoadingManager } from 'three' | |
| import { GLTFLoader, GLTF } from './GLTFLoader' | |
| import { DRACOLoader } from './DRACOLoader' | |
| export class VRMLoader extends Loader { | |
| constructor(manager?: LoadingManager) | |
| gltfLoader: GLTFLoader | |
| load( | |
| url: string, | |
| onLoad: (scene: GLTF) => void, | |
| onProgress?: (event: ProgressEvent) => void, | |
| onError?: (event: ErrorEvent) => void, | |
| ): void | |
| loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<GLTF> | |
| parse(gltf: GLTF, onLoad: (scene: GLTF) => void): void | |
| setDRACOLoader(dracoLoader: DRACOLoader): this | |
| } | |
Xet Storage Details
- Size:
- 602 Bytes
- Xet hash:
- efc74754932e03c991c83f87763235a5fdd871ab23f157af0509ec3eac4f5b07
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.