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import { BufferGeometry } from 'three';
declare class EdgeSplitModifier {
private A;
private B;
private C;
private positions;
private normals;
private indexes;
private pointToIndexMap;
private splitIndexes;
private oldNormals;
constructor();
private computeNormals;
private mapPositionsToIndexes;
private edgeSplitToGroups;
private edgeSplit;
modify: (geometry: BufferGeometry, cutOffAngle: number, tryKeepNormals?: boolean) => BufferGeometry;
}
export { EdgeSplitModifier };

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536 Bytes
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2d5421b14e965f1ac30166c393f8ddc0f92cd5ddd53e4cac552417a767f24f0e

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