Buckets:
| import { Mesh, Plane, Vector4, Matrix4, MeshBasicMaterial, BufferGeometry } from 'three' | |
| export class ShadowMesh extends Mesh<BufferGeometry, MeshBasicMaterial> { | |
| readonly isShadowMesh: true | |
| meshMatrix: Matrix4 | |
| constructor(mesh: Mesh) | |
| update(plane: Plane, lightPosition4D: Vector4): void | |
| } | |
Xet Storage Details
- Size:
- 301 Bytes
- Xet hash:
- 18ee75822104ff381d0747aabc32e1a6c7d9811521a6143ced990faff898eed2
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.