download
raw
448 Bytes
import { Mesh, BoxGeometry, ShaderMaterial, Vector3 } from 'three'
declare class Sky extends Mesh<BoxGeometry, ShaderMaterial> {
static SkyShader: {
uniforms: {
turbidity: { value: number }
rayleigh: { value: number }
mieCoefficient: { value: number }
mieDirectionalG: { value: number }
sunPosition: { value: Vector3 }
up: { value: Vector3 }
}
}
static material: ShaderMaterial
}
export { Sky }

Xet Storage Details

Size:
448 Bytes
·
Xet hash:
2bf61e8f2b3a5735007172e4184c9ef1cc0645b71bd0ee4cd368b9ec3953e077

Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.