Buckets:
| import { BufferGeometry, Color, Mesh, ShaderMaterial, Side, Texture, Vector3 } from 'three' | |
| export interface WaterOptions { | |
| textureWidth?: number | |
| textureHeight?: number | |
| clipBias?: number | |
| alpha?: number | |
| time?: number | |
| waterNormals?: Texture | |
| sunDirection?: Vector3 | |
| sunColor?: Color | string | number | |
| waterColor?: Color | string | number | |
| eye?: Vector3 | |
| distortionScale?: number | |
| side?: Side | |
| fog?: boolean | |
| } | |
| export class Water extends Mesh { | |
| material: ShaderMaterial | |
| constructor(geometry: BufferGeometry, options: WaterOptions) | |
| } | |
Xet Storage Details
- Size:
- 555 Bytes
- Xet hash:
- 9a2e28fc02529dba01eb1f8f281416baa6bd74ca59eca1b42cdeaa146e58fc55
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