Buckets:
| import { BufferGeometry, Color, Mesh, ShaderMaterial, Texture, Vector2 } from 'three' | |
| import { TextureEncoding } from '../types/shared' | |
| export interface Water2Options { | |
| color?: Color | string | number | |
| textureWidth?: number | |
| textureHeight?: number | |
| clipBias?: number | |
| flowDirection?: Vector2 | |
| flowSpeed?: number | |
| reflectivity?: number | |
| scale?: number | |
| shader?: object | |
| flowMap?: Texture | |
| normalMap0?: Texture | |
| normalMap1?: Texture | |
| encoding?: TextureEncoding | |
| } | |
| export class Water2 extends Mesh { | |
| material: ShaderMaterial | |
| constructor(geometry: BufferGeometry, options: Water2Options) | |
| } | |
Xet Storage Details
- Size:
- 605 Bytes
- Xet hash:
- f1ff7ad791d07c5b77315e86465a4cfac54b71991ca73ab33ede7adc008d143f
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