Buckets:
ktongue/docker_container / simsite /frontend /node_modules /three-stdlib /postprocessing /EffectComposer.d.ts
| import { Clock, WebGLRenderer, WebGLRenderTarget } from 'three'; | |
| import { Pass } from './Pass'; | |
| declare class EffectComposer<TRenderTarget extends WebGLRenderTarget = WebGLRenderTarget> { | |
| renderer: WebGLRenderer; | |
| private _pixelRatio; | |
| private _width; | |
| private _height; | |
| renderTarget1: WebGLRenderTarget; | |
| renderTarget2: WebGLRenderTarget; | |
| writeBuffer: WebGLRenderTarget; | |
| readBuffer: WebGLRenderTarget; | |
| renderToScreen: boolean; | |
| passes: Pass[]; | |
| copyPass: Pass; | |
| clock: Clock; | |
| constructor(renderer: WebGLRenderer, renderTarget?: TRenderTarget); | |
| swapBuffers(): void; | |
| addPass(pass: Pass): void; | |
| insertPass(pass: Pass, index: number): void; | |
| removePass(pass: Pass): void; | |
| isLastEnabledPass(passIndex: number): boolean; | |
| render(deltaTime?: number): void; | |
| reset(renderTarget: WebGLRenderTarget): void; | |
| setSize(width: number, height: number): void; | |
| setPixelRatio(pixelRatio: number): void; | |
| dispose(): void; | |
| } | |
| export { EffectComposer }; | |
Xet Storage Details
- Size:
- 1.01 kB
- Xet hash:
- 529bdad1b6ee02c253666e362ea6b10778e4e4414e9db71e5d6e304ca9b55e17
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.