Buckets:
ktongue/docker_container / simsite /frontend /node_modules /three-stdlib /postprocessing /FilmPass.d.ts
| import { Pass, FullScreenQuad } from './Pass'; | |
| import { IUniform, ShaderMaterial, WebGLRenderer, WebGLRenderTarget } from 'three'; | |
| import { FilmShader } from '../shaders/FilmShader'; | |
| declare class FilmPass extends Pass { | |
| material: ShaderMaterial; | |
| fsQuad: FullScreenQuad; | |
| uniforms: Record<keyof typeof FilmShader['uniforms'], IUniform<any>>; | |
| constructor(noiseIntensity?: number, scanlinesIntensity?: number, scanlinesCount?: number, grayscale?: boolean); | |
| render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget, deltaTime: number): void; | |
| } | |
| export { FilmPass }; | |
Xet Storage Details
- Size:
- 618 Bytes
- Xet hash:
- d00d898e37c47d665db05742080082222813e5b99369bb5e8f6e37393a8fbbe2
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