Buckets:
| import { OrthographicCamera, PlaneGeometry, Material, WebGLRenderer, WebGLRenderTarget } from 'three'; | |
| declare class Pass { | |
| enabled: boolean; | |
| needsSwap: boolean; | |
| clear: boolean; | |
| renderToScreen: boolean; | |
| setSize(width: number, height: number): void; | |
| render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget, deltaTime: number, maskActive?: unknown): void; | |
| dispose(): void; | |
| } | |
| declare class FullScreenQuad<TMaterial extends Material = Material> { | |
| camera: OrthographicCamera; | |
| geometry: PlaneGeometry; | |
| private mesh; | |
| constructor(material: TMaterial); | |
| get material(): TMaterial; | |
| set material(value: TMaterial); | |
| dispose(): void; | |
| render(renderer: WebGLRenderer): void; | |
| } | |
| export { Pass, FullScreenQuad }; | |
Xet Storage Details
- Size:
- 792 Bytes
- Xet hash:
- ad4ebb90c44ccb4c194c2eb29892d0c42a16a2d583ccacaae6f5c0131a3625f7
·
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