Buckets:
ktongue/docker_container / simsite /frontend /node_modules /three-stdlib /postprocessing /RenderPass.d.ts
| import { Camera, Color, Material, Scene, WebGLRenderTarget, WebGLRenderer } from 'three'; | |
| import { Pass } from './Pass'; | |
| declare class RenderPass extends Pass { | |
| scene: Scene; | |
| camera: Camera; | |
| overrideMaterial: Material | undefined; | |
| clearColor: Color | undefined; | |
| clearAlpha: number; | |
| clearDepth: boolean; | |
| private _oldClearColor; | |
| constructor(scene: Scene, camera: Camera, overrideMaterial?: Material, clearColor?: Color, clearAlpha?: number); | |
| render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void; | |
| } | |
| export { RenderPass }; | |
Xet Storage Details
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- 603 Bytes
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