Buckets:
ktongue/docker_container / simsite /frontend /node_modules /three-stdlib /postprocessing /RenderPixelatedPass.d.ts
| import { Scene, Camera, ShaderMaterial, Vector2, MeshNormalMaterial, WebGLRenderTarget } from 'three' | |
| import { Pass, FullScreenQuad } from './Pass' | |
| export interface RenderPixelatedPassParameters { | |
| normalEdgeStrength?: number | |
| depthEdgeStrength?: number | |
| } | |
| export class RenderPixelatedPass extends Pass { | |
| constructor( | |
| resolution: Vector2, | |
| pixelSize: number, | |
| scene: Scene, | |
| camera: Camera, | |
| options?: RenderPixelatedPassParameters, | |
| ) | |
| pixelSize: number | |
| resolution: Vector2 | |
| renderResolution: Vector2 | |
| pixelatedMaterial: ShaderMaterial | |
| normalMaterial: MeshNormalMaterial | |
| fsQuad: FullScreenQuad | |
| scene: Scene | |
| camera: Camera | |
| normalEdgeStrength: RenderPixelatedPassParameters['normalEdgeStrength'] | |
| depthEdgeStrength: RenderPixelatedPassParameters['depthEdgeStrength'] | |
| rgbRenderTarget: WebGLRenderTarget | |
| normalRenderTarget: WebGLRenderTarget | |
| } | |
Xet Storage Details
- Size:
- 888 Bytes
- Xet hash:
- 9ef32126f85f51b66c8db190e27110fe138f421a56c29ba09eed15374a9260a1
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