Buckets:
ktongue/docker_container / simsite /frontend /node_modules /three-stdlib /postprocessing /SavePass.cjs
| ; | |
| Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" }); | |
| const THREE = require("three"); | |
| const Pass = require("./Pass.cjs"); | |
| const CopyShader = require("../shaders/CopyShader.cjs"); | |
| class SavePass extends Pass.Pass { | |
| constructor(renderTarget) { | |
| super(); | |
| if (CopyShader.CopyShader === void 0) | |
| console.error("THREE.SavePass relies on CopyShader"); | |
| const shader = CopyShader.CopyShader; | |
| this.textureID = "tDiffuse"; | |
| this.uniforms = THREE.UniformsUtils.clone(shader.uniforms); | |
| this.material = new THREE.ShaderMaterial({ | |
| uniforms: this.uniforms, | |
| vertexShader: shader.vertexShader, | |
| fragmentShader: shader.fragmentShader, | |
| blending: THREE.NoBlending | |
| }); | |
| this.renderTarget = renderTarget; | |
| if (this.renderTarget === void 0) { | |
| this.renderTarget = new THREE.WebGLRenderTarget(window.innerWidth, window.innerHeight); | |
| this.renderTarget.texture.name = "SavePass.rt"; | |
| } | |
| this.needsSwap = false; | |
| this.fsQuad = new Pass.FullScreenQuad(this.material); | |
| } | |
| render(renderer, writeBuffer, readBuffer) { | |
| if (this.uniforms[this.textureID]) { | |
| this.uniforms[this.textureID].value = readBuffer.texture; | |
| } | |
| renderer.setRenderTarget(this.renderTarget); | |
| if (this.clear) | |
| renderer.clear(); | |
| this.fsQuad.render(renderer); | |
| } | |
| } | |
| exports.SavePass = SavePass; | |
| //# sourceMappingURL=SavePass.cjs.map | |
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