Buckets:
| ; | |
| Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" }); | |
| const BasicShader = { | |
| uniforms: {}, | |
| vertexShader: ( | |
| /* glsl */ | |
| ` | |
| void main() { | |
| gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); | |
| } | |
| ` | |
| ), | |
| fragmentShader: ( | |
| /* glsl */ | |
| ` | |
| void main() { | |
| gl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 ); | |
| } | |
| ` | |
| ) | |
| }; | |
| exports.BasicShader = BasicShader; | |
| //# sourceMappingURL=BasicShader.cjs.map | |
Xet Storage Details
- Size:
- 481 Bytes
- Xet hash:
- 520855d87104dfabc32b931f5e432353d18a88ca9603897876ab50ae4810ff11
·
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