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/**
* Blend two textures
*/
export declare const BlendShader: {
uniforms: {
tDiffuse1: {
value: null;
};
tDiffuse2: {
value: null;
};
mixRatio: {
value: number;
};
opacity: {
value: number;
};
};
vertexShader: string;
fragmentShader: string;
};

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c4fc60a7366faac7eab4df20af793256c27190c173b3b3fa2f1e84b946e84723

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