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ktongue/docker_container / simsite /frontend /node_modules /three-stdlib /shaders /BrightnessContrastShader.d.ts
| /** | |
| * Brightness and contrast adjustment | |
| * https://github.com/evanw/glfx.js | |
| * brightness: -1 to 1 (-1 is solid black, 0 is no change, and 1 is solid white) | |
| * contrast: -1 to 1 (-1 is solid gray, 0 is no change, and 1 is maximum contrast) | |
| */ | |
| export declare const BrightnessContrastShader: { | |
| uniforms: { | |
| tDiffuse: { | |
| value: null; | |
| }; | |
| brightness: { | |
| value: number; | |
| }; | |
| contrast: { | |
| value: number; | |
| }; | |
| }; | |
| vertexShader: string; | |
| fragmentShader: string; | |
| }; | |
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